Player Matchup

Eset
Eset
 
Eset
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dantehellraiser
Cernunnos
Level 55
God Stats
8W - 9L
1,322 SR
Queue Stats
23W - 36L
1,252 Elo+
Solo
Lancelot
Lancelot
Dragonsfury31
Lancelot
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 37L
1,326 Elo+
Solo
Ares
Ares
WarlockJ
Ares
Level 127
God Stats
6W - 1L
1,544 SR
Queue Stats
75W - 81L
1,419 Elo+
Solo
Nike
Nike
scooney11
Nike
Level 118
God Stats
9W - 10L
1,494 SR
Queue Stats
227W - 237L
1,429 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,385 Elo+

VS

Team Averages
Level 61
1,394 SR
1,369 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArchBacchus5456
Cthulhu
Level 28
God Stats
3W - 2L
1,287 SR
Queue Stats
21W - 27L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orlandito_507
Morgan Le Fay
Level 127
God Stats
36W - 24L
1,498 SR
Queue Stats
285W - 276L
1,437 Elo+
Solo
Neith
Neith
dmack2244
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
feardiablo
Shiva
Level 17
God Stats
2W - 9L
1,185 SR
Queue Stats
11W - 26L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
5 / 5 / 8
11,847
790
10,269
13,499
9,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Dantehellraiser
Cernunnos
18
3 / 3 / 9
11,126
742
15,118
12,828
7,282
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Dragonsfury31
Lancelot
18
3 / 3 / 9
10,738
716
12,523
13,646
7,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
18
3 / 7 / 10
11,547
770
8,585
23,360
21,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
18
3 / 6 / 11
11,442
763
10,637
19,447
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 1 / 8
11,182
745
9,344
10,819
5,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 12
10,564
704
10,019
19,275
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Orlandito_507
Morgan Le Fay
13
2 / 1 / 1
8,675
578
1,677
2,367
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
dmack2244
Neith
18
8 / 6 / 11
11,148
743
21,348
19,586
10,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
17
4 / 5 / 10
10,600
707
10,168
19,443
18,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
65
17
Kills
23
24
Deaths
18
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
5
8
1.8
L
Thor
 
Thor
7
1
8
11
L
2
5
12
1.6
W
Cernunnos
Dantehellraiser
Cernunnos
3
3
9
2.5
W
Lancelot
Dragonsfury31
Lancelot
3
3
9
2.5
L
Morgan Le Fay
Orlandito_507
Morgan Le Fay
2
1
1
2.5
W
Ares
3
7
10
1.14
L
Neith
dmack2244
Neith
8
6
11
2.25
L
Shiva
4
5
10
1.8
W
Nike
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,132
Damage
52,556
82,780
Taken
71,490
62,823
Mitigated
62,610
18,368
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,269
585
1,982
2,803
13,499
9,104
1,242
1,958
11,541
40,045
0
L
Thor
 
Thor
9,344
1,913
0
1,150
10,819
5,411
200
1,799
8,686
0
33,303
L
10,019
754
257
1,879
19,275
27,025
0
3,822
14,747
25,522
0
W
Cernunnos
Dantehellraiser
Cernunnos
15,118
7,245
0
1,562
12,828
7,282
5,142
2,552
10,276
0
50,948
W
Lancelot
Dragonsfury31
Lancelot
12,523
1,396
543
1,153
13,646
7,298
1,948
2,336
11,310
0
38,204
L
Morgan Le Fay
Orlandito_507
Morgan Le Fay
1,677
297
0
278
2,367
1,308
0
1,286
939
7,678
0
W
Ares
8,585
631
2,019
4,397
23,360
21,718
723
2,025
21,335
21,203
0
L
Neith
dmack2244
Neith
21,348
10,640
0
3,588
19,586
10,111
1,253
6,986
11,606
0
43,047
L
Shiva
10,168
598
175
920
19,443
18,755
45
4,853
14,154
0
37,035
W
Nike
10,637
1,316
0
3,909
19,447
17,421
598
2,825
16,622
5,310
38,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
52,169
258
Minions Killed
197
0
Camps Cleared
0
1,380,268
Distance Traveled
1,096,800
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,847
790
46
3
0
254,618
0
L
Thor
11,182
745
64
4
0
232,156
0
L
Cthulhu
10,564
704
34
2
0
283,095
4
W
Cernunnos
11,126
742
77
5
0
251,349
0
W
Lancelot
10,738
716
50
3
0
351,062
0
L
Morgan Le Fay
8,675
578
9
1
0
55,205
2
W
Ares
11,547
770
27
2
0
240,615
3
L
Neith
11,148
743
41
3
0
251,032
0
L
Shiva
10,600
707
49
3
0
275,312
0
W
Nike
11,442
763
58
4
0
282,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role