Player Matchup

Tiamat
Tiamat
ChronoKiller27
Tiamat
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 64L
1,465 Elo+
Solo
Lancelot
Lancelot
Mr Leezy25
Lancelot
Level 118
God Stats
2W - 1L
1,576 SR
Queue Stats
38W - 37L
1,469 Elo+
Solo
Chaac
Chaac
NJDempsey20
Chaac
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Heimdallr
Heimdallr
The_REAL_alexlee
Heimdallr
Level 63
God Stats
37W - 38L
1,410 SR
Queue Stats
357W - 357L
1,453 Elo+
Solo
Neith
Neith
otahcobscuro
Neith
Level 125
God Stats
5W - 3L
1,514 SR
Queue Stats
42W - 40L
1,459 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,469 Elo+

VS

Team Averages
Level 115
1,510 SR
1,457 Elo+
Thoth
Thoth
Gamer Toppo
Thoth
Level 128
God Stats
1W - 3L
1,534 SR
Queue Stats
39W - 44L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Nine4Nothing
Jormungandr
Level 68
God Stats
3W - 7L
1,443 SR
Queue Stats
254W - 279L
1,469 Elo+
Solo
The Morrigan
The Morrigan
PurpleReport
The Morrigan
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 117L
1,446 Elo+
Solo
Susano
Susano
illuminatedone3
Susano
Level 158
God Stats
10W - 3L
1,575 SR
Queue Stats
132W - 130L
1,470 Elo+
Solo
Da Ji
Da Ji
kordronsolin
Da Ji
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 14
10,011
1,251
7,516
5,595
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Mr Leezy25
Lancelot
15
4 / 1 / 12
8,830
1,104
9,154
8,731
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 14
9,161
1,145
7,659
8,776
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
15
3 / 0 / 17
9,086
1,136
12,230
5,897
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 1 / 14
10,127
1,266
12,660
9,437
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Team 1 Tickets

339

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,740
968
6,424
7,668
2,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Nine4Nothing
Jormungandr
12
1 / 7 / 1
7,716
965
10,021
15,531
13,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
PurpleReport
The Morrigan
12
1 / 4 / 1
7,751
969
5,678
9,350
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,773
972
7,753
10,446
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 2
7,674
959
4,889
9,853
4,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
10
25
Kills
3
3
Deaths
25
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
0
4
1
0.13
W
Lancelot
Mr Leezy25
Lancelot
4
1
12
10
W
3
0
14
10
L
Jormungandr
Nine4Nothing
Jormungandr
1
7
1
0.21
L
The Morrigan
PurpleReport
The Morrigan
1
4
1
0.38
W
Heimdallr
3
0
17
11.5
L
1
4
2
0.5
L
0
6
2
0.17
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,219
Damage
34,765
38,436
Taken
52,848
22,529
Mitigated
28,949
11,583
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
670
891
2,591
5,595
3,092
0
2,323
3,272
27,871
0
L
6,424
549
0
160
7,668
2,754
0
1,385
6,221
27,031
0
W
Lancelot
Mr Leezy25
Lancelot
9,154
1,550
0
16
8,731
4,334
0
5,409
3,322
0
15,038
W
7,659
422
144
3,739
8,776
7,325
0
5,381
3,395
0
20,491
L
Jormungandr
Nine4Nothing
Jormungandr
10,021
3,523
0
0
15,531
13,283
0
2,390
12,960
23,802
0
L
The Morrigan
PurpleReport
The Morrigan
5,678
400
0
0
9,350
3,841
0
1,490
7,786
14,428
0
W
Heimdallr
12,230
9,022
0
743
5,897
2,862
0
3,464
2,433
0
31,550
L
7,753
1,435
60
1,696
10,446
4,454
0
1,218
9,121
0
13,816
L
4,889
511
0
0
9,853
4,617
0
1,033
8,753
0
14,494
W
12,660
6,318
493
2,966
9,437
4,916
0
5,546
3,891
0
23,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
38,654
159
Minions Killed
143
7
Camps Cleared
3
805,316
Distance Traveled
649,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,011
1,251
51
6
3
147,604
3
L
Thoth
7,740
968
55
7
1
121,540
0
W
Lancelot
8,830
1,104
8
1
2
200,097
0
W
Chaac
9,161
1,145
17
2
1
161,102
0
L
Jormungandr
7,716
965
37
5
0
117,085
0
L
The Morrigan
7,751
969
15
2
0
130,902
0
W
Heimdallr
9,086
1,136
54
7
1
148,675
1
L
Susano
7,773
972
18
2
2
143,592
1
L
Da Ji
7,674
959
18
2
0
136,530
0
W
Neith
10,127
1,266
29
4
0
147,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role