Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deez Lord
Bellona
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 15L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
Deez Magnus
Baron Samedi
Level 26
God Stats
6W - 2L
1,553 SR
Queue Stats
9W - 17L
1,299 Elo+
Party 2
Zeus
Zeus
Deez Regalia
Zeus
Level 138
God Stats
2W - 0L
1,797 SR
Queue Stats
11W - 14L
1,351 Elo+
Party 2
Cerberus
Cerberus
SuperPaloNova
Cerberus
Level 70
God Stats
3W - 2L
1,333 SR
Queue Stats
242W - 263L
1,424 Elo+
Solo
Team Averages
Level 75
1,537 SR
1,363 Elo+

VS

Team Averages
Level 125
1,514 SR
1,465 Elo+
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AnnaLeia
Nike
Level 109
God Stats
11W - 12L
1,472 SR
Queue Stats
106W - 139L
1,415 Elo+
Party 3
Nu Wa
Nu Wa
BendingSneeze33
Nu Wa
Level 129
God Stats
5W - 3L
1,516 SR
Queue Stats
266W - 267L
1,485 Elo+
Solo
Khepri
Khepri
Diarza
Khepri
Level 124
God Stats
5W - 13L
1,581 SR
Queue Stats
246W - 282L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 0 / 7
7,658
766
13,846
10,239
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Deez Lord
Bellona
12
1 / 1 / 6
6,812
681
1,982
9,818
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Deez Magnus
Baron Samedi
13
2 / 0 / 4
7,244
724
6,832
5,643
2,957
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 7
7,623
762
15,392
6,030
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SuperPaloNova
Cerberus
14
4 / 0 / 7
8,310
831
6,687
12,718
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 1 / 0
6,760
676
5,024
8,577
3,693
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
 
Lancelot
12
1 / 4 / 1
6,688
669
3,398
10,081
4,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
12
0 / 5 / 3
6,607
661
6,880
12,237
9,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 0
6,478
648
9,487
11,634
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Diarza
Khepri
13
1 / 2 / 1
6,547
655
5,135
12,356
8,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
13
Kills
3
3
Deaths
14
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
7
7.5
L
Camazotz
 
Camazotz
1
1
0
1
L
Lancelot
 
Lancelot
1
4
1
0.38
L
Nike
0
5
3
0.3
L
0
2
0
0
W
Bellona
Deez Lord
Bellona
1
1
6
4
W
Baron Samedi
Deez Magnus
Baron Samedi
2
0
4
4
W
2
2
7
2.75
L
Khepri
Diarza
Khepri
1
2
1
0.75
W
Cerberus
SuperPaloNova
Cerberus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
29,924
44,448
Taken
54,885
30,464
Mitigated
31,512
14,583
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,846
9,071
0
3,611
10,239
4,530
768
3,353
6,489
0
36,495
L
Camazotz
 
Camazotz
5,024
573
188
3,507
8,577
3,693
0
3,932
4,645
0
15,294
L
Lancelot
 
Lancelot
3,398
825
0
300
10,081
4,324
354
4,514
5,567
0
13,424
L
Nike
6,880
491
0
1,159
12,237
9,728
118
6,021
6,216
2,933
17,300
L
9,487
2,551
50
2,827
11,634
5,267
0
7,386
4,248
22,619
0
W
Bellona
Deez Lord
Bellona
1,982
650
0
998
9,818
8,202
417
3,451
6,052
0
6,979
W
Baron Samedi
Deez Magnus
Baron Samedi
6,832
336
2,427
1,801
5,643
2,957
1,016
2,463
2,907
22,998
0
W
15,392
3,007
0
1,096
6,030
2,430
448
1,535
4,380
35,200
0
L
Khepri
Diarza
Khepri
5,135
134
390
2,882
12,356
8,500
0
7,058
5,298
11,598
0
W
Cerberus
SuperPaloNova
Cerberus
6,687
603
0
4,650
12,718
12,345
156
3,706
8,483
21,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
33,080
204
Minions Killed
138
0
Camps Cleared
0
975,010
Distance Traveled
897,250
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,658
766
55
6
0
199,612
0
L
Camazotz
6,760
676
22
2
0
177,365
4
L
Lancelot
6,688
669
24
2
0
166,334
1
L
Nike
6,607
661
28
3
0
184,537
0
L
Nu Wa
6,478
648
40
4
0
169,607
1
W
Bellona
6,812
681
21
2
0
204,535
0
W
Baron Samedi
7,244
724
33
3
0
169,236
0
W
Zeus
7,623
762
48
5
0
190,283
0
L
Khepri
6,547
655
24
2
0
199,407
2
W
Cerberus
8,310
831
47
5
0
211,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role