Player Matchup

Odin
Odin
ADamLeprekon
Odin
Level 29
God Stats
14W - 6L
1,558 SR
Queue Stats
85W - 53L
1,484 Elo+
Party 1
Cerberus
Cerberus
Angry Hippy7598
Cerberus
Level 120
God Stats
4W - 1L
1,712 SR
Queue Stats
107W - 83L
1,570 Elo+
Party 1
Poseidon
Poseidon
Dillon Partham
Poseidon
Level 91
God Stats
2W - 2L
1,220 SR
Queue Stats
34W - 25L
1,517 Elo+
Party 4
Charybdis
Charybdis
DirtKobain47
Charybdis
Level 43
God Stats
16W - 11L
1,553 SR
Queue Stats
16W - 12L
1,530 Elo+
Party 4
Lancelot
Lancelot
TheSarten
Lancelot
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 70L
1,620 Elo+
Party 1
Team Averages
Level 82
1,509 SR
1,544 Elo+

VS

Team Averages
Level 77
1,455 SR
1,416 Elo+
Ares
Ares
BillyPruitt123
Ares
Level 58
God Stats
0W - 1L
1,311 SR
Queue Stats
19W - 31L
1,252 Elo+
Party 3
Izanami
Izanami
TraxWag
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,136 Elo+
Party 3
Nu Wa
Nu Wa
Virtual-Honey
Nu Wa
Level 36
God Stats
18W - 12L
1,569 SR
Queue Stats
117W - 65L
1,600 Elo+
Party 2
Ullr
Ullr
X_SlimxShady
Ullr
Level 128
God Stats
43W - 60L
1,395 SR
Queue Stats
176W - 174L
1,509 Elo+
Solo
Lancelot
Lancelot
ZecromZoro
Lancelot
Level 157
God Stats
18W - 12L
1,500 SR
Queue Stats
134W - 76L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 15
11,611
1,056
10,084
13,732
16,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
18
4 / 1 / 21
12,432
1,130
11,402
12,295
16,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
8 / 3 / 9
12,788
1,163
18,374
14,342
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DirtKobain47
Charybdis
18
7 / 3 / 17
12,333
1,121
26,046
14,852
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
TheSarten
Lancelot
18
7 / 2 / 15
12,215
1,110
17,876
13,950
13,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

240

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
11,236
1,021
13,816
19,960
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TraxWag
Izanami
16
0 / 6 / 1
10,213
928
2,512
12,123
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 7
10,891
990
17,398
15,041
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 8 / 5
11,323
1,029
9,313
18,338
9,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ZecromZoro
Lancelot
16
6 / 7 / 1
11,912
1,083
18,510
21,340
9,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
29
Kills
10
10
Deaths
29
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Cerberus
4
1
21
14.5
L
2
4
3
0.88
W
Poseidon
8
3
9
4.17
W
Charybdis
DirtKobain47
Charybdis
7
3
17
5.17
W
Lancelot
TheSarten
Lancelot
7
2
15
7.25
L
Izanami
TraxWag
Izanami
0
6
1
0.08
L
0
4
7
0.88
L
2
8
5
0.56
L
Lancelot
ZecromZoro
Lancelot
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,782
Damage
61,549
69,171
Taken
86,802
58,735
Mitigated
55,780
10,589
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,084
899
0
0
13,732
16,315
0
7,471
6,261
0
41,884
W
Cerberus
11,402
570
1,496
1,687
12,295
16,955
0
7,618
4,677
21,124
0
L
13,816
921
569
2,944
19,960
22,755
0
4,958
15,002
26,624
0
W
Poseidon
18,374
3,197
310
2,774
14,342
5,669
0
3,158
11,184
42,290
0
W
Charybdis
DirtKobain47
Charybdis
26,046
17,397
382
3,690
14,852
6,781
0
4,749
10,103
0
52,131
W
Lancelot
TheSarten
Lancelot
17,876
3,915
0
250
13,950
13,015
0
8,218
5,732
0
28,881
L
Izanami
TraxWag
Izanami
2,512
1,662
0
537
12,123
7,474
0
3,505
8,618
0
15,899
L
17,398
4,564
92
355
15,041
6,509
0
5,226
9,815
34,552
0
L
9,313
2,618
0
173
18,338
9,334
0
6,075
12,263
0
30,165
L
Lancelot
ZecromZoro
Lancelot
18,510
2,234
0
523
21,340
9,708
0
10,012
11,328
0
34,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,379
Gold Earned
55,575
229
Minions Killed
183
8
Camps Cleared
6
1,079,456
Distance Traveled
955,184
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,611
1,056
76
7
1
215,972
1
W
Cerberus
12,432
1,130
20
2
0
238,061
0
L
Ares
11,236
1,021
29
3
0
177,799
0
W
Poseidon
12,788
1,163
52
5
2
192,178
1
W
Charybdis
12,333
1,121
66
6
3
191,543
1
W
Lancelot
12,215
1,110
15
1
2
241,702
0
L
Izanami
10,213
928
25
2
2
126,084
0
L
Nu Wa
10,891
990
47
4
1
206,829
0
L
Ullr
11,323
1,029
52
5
0
207,547
1
L
Lancelot
11,912
1,083
30
3
3
236,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role