Player Matchup

Mercury
Mercury
Silver IV
Maniac llx
Mercury
Silver IV
Level 127
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 17L
1,368 MMR
Solo
Cerberus
Cerberus
Gold V
MasterPonce
Cerberus
Gold V
Level 128
God Stats
8W - 7L
1,632 SR
Queue Stats
262W - 274L
1,363 MMR
Solo
Chang'e
Chang'e
Silver I
SKELLY444
Chang'e
Silver I
Level 148
God Stats
0W - 1L
1,454 SR
Queue Stats
30W - 34L
1,353 MMR
Solo
Sylvanus
Sylvanus
Gold V
Sleve Dave
Sylvanus
Gold V
Level 157
God Stats
2W - 5L
1,579 SR
Queue Stats
67W - 77L
1,354 MMR
Solo
Cupid
Cupid
Gold IV
imgeek97
Cupid
Gold IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 297L
1,362 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,568 SR
1,360 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,490 SR
1,379 MMR
Ares
Ares
Gold II
AlduinOnIce
Ares
Gold II
Level 143
God Stats
8W - 2L
1,514 SR
Queue Stats
71W - 71L
1,432 MMR
Party 1
Heimdallr
Heimdallr
Gold II
BOCOTMAN24
Heimdallr
Gold II
Level 104
God Stats
65W - 56L
1,532 SR
Queue Stats
100W - 92L
1,574 MMR
Party 2
Merlin
Merlin
Gold IV
Gamng_Taktikz
Merlin
Gold IV
Level 149
God Stats
1W - 4L
1,275 SR
Queue Stats
65W - 74L
1,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Nspears1
Tsukuyomi
Gold V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 135L
1,226 MMR
Party 2
Cliodhna
Cliodhna
Silver I
Xeno_Neptune
Cliodhna
Silver I
Level 122
God Stats
1W - 0L
1,628 SR
Queue Stats
39W - 45L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maniac llx
Mercury
17
0 / 6 / 2
10,447
454
10,398
22,210
9,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MasterPonce
Cerberus
17
1 / 5 / 0
10,575
460
8,847
27,801
22,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SKELLY444
Chang'e
16
2 / 5 / 4
10,533
458
15,259
25,107
9,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Sleve Dave
Sylvanus
15
3 / 4 / 1
9,313
405
6,029
18,121
15,802
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
imgeek97
Cupid
17
3 / 7 / 1
10,780
469
9,876
23,420
8,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaBakasuraKing ArthurXbalanqueAh Muzen Cab

VS

Bans
SkadiAtlasArachnePoseidonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
11,336
493
12,041
20,506
24,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
BOCOTMAN24
Heimdallr
20
8 / 2 / 8
14,375
625
20,525
13,887
7,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 3 / 6
11,664
507
12,981
13,695
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Nspears1
Tsukuyomi
20
6 / 1 / 5
13,505
587
20,779
24,257
18,482
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Xeno_Neptune
Cliodhna
20
7 / 1 / 7
13,020
566
19,730
24,246
12,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
27
27
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Heimdallr
BOCOTMAN24
Heimdallr
8
2
8
6
W
4
3
6
2.33
L
Mercury
Maniac llx
Mercury
0
6
2
0.17
L
Cerberus
MasterPonce
Cerberus
1
5
0
0.2
W
Tsukuyomi
Nspears1
Tsukuyomi
6
1
5
8.5
L
Chang'e
SKELLY444
Chang'e
2
5
4
0.8
L
Sylvanus
Sleve Dave
Sylvanus
3
4
1
0.88
W
Cliodhna
Xeno_Neptune
Cliodhna
7
1
7
10.5
L
Cupid
imgeek97
Cupid
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
86,056
116,659
Taken
96,591
66,704
Mitigated
69,218
29,272
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,041
379
3,873
3,892
20,506
24,050
0
6,432
13,836
30,730
0
W
Heimdallr
BOCOTMAN24
Heimdallr
20,525
12,103
0
4,940
13,887
7,674
5,897
3,054
10,831
0
147,119
W
12,981
509
0
1,861
13,695
6,423
807
7,045
6,353
92,000
0
L
Mercury
Maniac llx
Mercury
10,398
4,427
0
857
22,210
9,835
719
3,090
19,120
0
102,177
L
Cerberus
MasterPonce
Cerberus
8,847
979
0
7,507
27,801
22,404
0
6,018
21,783
76,683
0
W
Tsukuyomi
Nspears1
Tsukuyomi
20,779
5,098
0
8,539
24,257
18,482
464
6,175
17,444
0
109,485
L
Chang'e
SKELLY444
Chang'e
15,259
1,426
1,550
8,421
25,107
9,759
0
8,499
16,608
80,570
0
L
Sylvanus
Sleve Dave
Sylvanus
6,029
2,009
1,282
5,067
18,121
15,802
421
3,130
14,991
50,085
0
W
Cliodhna
Xeno_Neptune
Cliodhna
19,730
3,612
0
12,577
24,246
12,589
1,777
6,808
17,133
0
131,615
L
Cupid
imgeek97
Cupid
9,876
6,023
202
4,386
23,420
8,904
429
4,285
19,131
0
73,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
63,900
631
Minions Killed
726
0
Camps Cleared
0
2,101,270
Distance Traveled
2,177,096
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,336
493
32
1
0
424,505
5
W
Heimdallr
14,375
625
217
9
0
372,118
3
W
Merlin
11,664
507
132
6
0
412,211
2
L
Mercury
10,447
454
147
6
0
515,014
3
L
Cerberus
10,575
460
187
8
0
368,124
6
W
Tsukuyomi
13,505
587
178
8
0
447,886
3
L
Chang'e
10,533
458
150
7
0
433,909
2
L
Sylvanus
9,313
405
53
2
0
318,565
3
W
Cliodhna
13,020
566
167
7
0
520,376
5
L
Cupid
10,780
469
94
4
0
465,658
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role