Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
ChiefLRGFries
Nu Wa
Silver III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
963 MMR
Solo
Sylvanus
Sylvanus
Silver III
DABABA4KT
Sylvanus
Silver III
Level 59
God Stats
19W - 17L
1,558 SR
Queue Stats
94W - 116L
1,155 MMR
Solo
Chernobog
Chernobog
Gold II
TheGuyUNeverMet
Chernobog
Gold II
Level 79
God Stats
8W - 3L
1,732 SR
Queue Stats
344W - 351L
1,358 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,558 SR
1,295 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,605 SR
1,251 MMR
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze V
FoxCanes03
Thanatos
Bronze V
Level 118
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 6L
1,362 MMR
Solo
Janus
Janus
Gold V
MacFarlane
Janus
Gold V
Level 148
God Stats
17W - 15L
1,546 SR
Queue Stats
212W - 214L
1,275 MMR
Solo
Ganesha
Ganesha
Silver V
PapaTaco9
Ganesha
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,230 MMR
Solo
Hou Yi
Hou Yi
Silver II
ivangara
Hou Yi
Silver II
Level 101
God Stats
2W - 2L
1,734 SR
Queue Stats
129W - 141L
888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 0
6,110
611
4,267
7,907
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
 
Anhur
10
1 / 2 / 1
5,770
577
3,409
6,006
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 2
5,858
586
4,900
3,596
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
DABABA4KT
Sylvanus
8
1 / 2 / 0
5,331
533
4,045
6,415
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
TheGuyUNeverMet
Chernobog
11
1 / 0 / 2
6,516
652
5,446
6,598
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BakasuraUllrOlorunKali

VS

Bans
Jing WeiAh Muzen CabKhepriAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 3 / 0
4,969
497
4,496
8,505
3,127
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
FoxCanes03
Thanatos
7
0 / 2 / 0
4,749
475
1,922
7,274
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
10
5 / 1 / 0
6,178
618
5,166
4,448
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PapaTaco9
Ganesha
8
0 / 0 / 5
5,282
528
2,734
6,424
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
ivangara
Hou Yi
7
0 / 1 / 5
4,648
465
3,918
6,922
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
5
5
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
0
4
W
Anhur
 
Anhur
1
2
1
0.75
L
He Bo
 
He Bo
0
3
0
0
W
0
0
2
1
W
Sylvanus
DABABA4KT
Sylvanus
1
2
0
0.5
L
Thanatos
FoxCanes03
Thanatos
0
2
0
0
L
Janus
5
1
0
5
L
Ganesha
PapaTaco9
Ganesha
0
0
5
2.5
W
Chernobog
TheGuyUNeverMet
Chernobog
1
0
2
2
L
Hou Yi
ivangara
Hou Yi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
18,236
30,522
Taken
33,573
12,487
Mitigated
12,302
9,269
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,267
1,889
0
880
7,907
2,638
0
1,594
6,313
0
42,272
W
Anhur
 
Anhur
3,409
2,215
0
2,501
6,006
2,108
0
2,475
3,531
0
26,811
L
He Bo
 
He Bo
4,496
123
0
2,146
8,505
3,127
0
320
8,127
28,019
0
W
4,900
1,088
0
843
3,596
1,275
834
1,770
1,826
31,080
0
W
Sylvanus
DABABA4KT
Sylvanus
4,045
1,745
306
1,605
6,415
3,666
0
1,896
4,519
20,890
8,380
L
Thanatos
FoxCanes03
Thanatos
1,922
382
0
3,537
7,274
2,471
0
1,149
5,963
0
22,959
L
Janus
5,166
784
0
875
4,448
1,436
0
1,905
2,251
37,562
0
L
Ganesha
PapaTaco9
Ganesha
2,734
329
0
1,746
6,424
3,322
0
2,622
3,728
19,525
0
W
Chernobog
TheGuyUNeverMet
Chernobog
5,446
3,114
0
3,134
6,598
2,800
0
4,661
1,937
0
46,047
L
Hou Yi
ivangara
Hou Yi
3,918
1,907
0
2,524
6,922
1,946
0
1,542
5,350
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
25,826
325
Minions Killed
250
0
Camps Cleared
0
978,752
Distance Traveled
967,348
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,110
611
77
8
0
244,843
2
W
Anhur
5,770
577
45
5
0
171,844
3
L
He Bo
4,969
497
53
5
0
196,560
4
W
Nu Wa
5,858
586
64
6
0
181,910
1
W
Sylvanus
5,331
533
58
6
0
189,823
5
L
Thanatos
4,749
475
52
5
0
174,101
0
L
Janus
6,178
618
78
8
0
220,949
4
L
Ganesha
5,282
528
15
2
0
203,255
2
W
Chernobog
6,516
652
81
8
0
190,332
4
L
Hou Yi
4,648
465
52
5
0
172,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role