Player Matchup

Ganesha
Ganesha
Gold IV
PinchePelon
Ganesha
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 267L
1,407 MMR
Solo
Yu Huang
Yu Huang
Gold V
ROliveira13773
Yu Huang
Gold V
Level 97
God Stats
6W - 3L
1,609 SR
Queue Stats
518W - 518L
1,369 MMR
Solo
Cabrakan
Cabrakan
Gold V
THEPA1LRIDER
Cabrakan
Gold V
Level 100
God Stats
1W - 3L
1,272 SR
Queue Stats
19W - 24L
1,360 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
gaanaru222
Tsukuyomi
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,495 MMR
Solo
Izanami
Izanami
Gold III
martboy
Izanami
Gold III
Level 159
God Stats
5W - 4L
1,449 SR
Queue Stats
188W - 187L
1,321 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,466 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,527 SR
1,389 MMR
Fenrir
Fenrir
Silver I
Beerbongg
Fenrir
Silver I
Level 125
God Stats
4W - 5L
1,510 SR
Queue Stats
441W - 454L
1,073 MMR
Solo
Bellona
Bellona
Silver I
BliceIceKing
Bellona
Silver I
Level 126
God Stats
7W - 15L
1,438 SR
Queue Stats
104W - 107L
1,460 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Kakarrot17
Hou Yi
Gold IV
Level 153
God Stats
2W - 8L
1,462 SR
Queue Stats
452W - 455L
1,370 MMR
Solo
Sol
Sol
Gold IV
Koalazc
Sol
Gold IV
Level 103
God Stats
9W - 12L
1,549 SR
Queue Stats
242W - 249L
1,519 MMR
Solo
Agni
Agni
Platinum V
SpookyFern-
Agni
Platinum V
Level 127
God Stats
54W - 39L
1,677 SR
Queue Stats
174W - 176L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PinchePelon
Ganesha
15
0 / 2 / 16
9,909
472
8,788
22,480
25,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
18
7 / 4 / 5
11,570
551
14,364
13,005
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
THEPA1LRIDER
Cabrakan
17
5 / 4 / 8
12,077
575
15,669
23,039
23,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
gaanaru222
Tsukuyomi
17
1 / 3 / 8
10,491
500
10,243
17,787
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
martboy
Izanami
19
7 / 4 / 3
12,371
589
14,100
18,016
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BastetShivaMulanBaron Samedi

VS

Bans
BakasuraArachneKing ArthurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beerbongg
Fenrir
17
8 / 5 / 0
10,942
521
8,672
21,681
10,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
BliceIceKing
Bellona
16
1 / 4 / 3
10,741
511
14,733
24,198
28,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Kakarrot17
Hou Yi
17
3 / 4 / 4
10,103
481
12,960
15,894
6,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
18
4 / 5 / 3
11,197
533
17,100
15,884
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 4 / 5
10,186
485
12,281
12,669
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
20
Kills
17
17
Deaths
22
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Beerbongg
Fenrir
8
5
0
1.6
L
Bellona
BliceIceKing
Bellona
1
4
3
0.63
L
Hou Yi
Kakarrot17
Hou Yi
3
4
4
1.25
L
Sol
4
5
3
1.1
W
Ganesha
PinchePelon
Ganesha
0
2
16
4
W
Yu Huang
7
4
5
2.38
L
1
4
5
0.88
W
Cabrakan
THEPA1LRIDER
Cabrakan
5
4
8
2.25
W
Tsukuyomi
gaanaru222
Tsukuyomi
1
3
8
1.67
W
Izanami
martboy
Izanami
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,164
Damage
65,746
94,327
Taken
90,326
72,181
Mitigated
56,278
26,163
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Beerbongg
Fenrir
8,672
2,475
0
8,021
21,681
10,102
0
8,490
13,191
0
82,542
L
Bellona
BliceIceKing
Bellona
14,733
6,568
0
6,030
24,198
28,031
739
15,150
9,048
0
93,855
L
Hou Yi
Kakarrot17
Hou Yi
12,960
5,521
0
1,988
15,894
6,610
824
6,648
8,744
0
79,728
L
Sol
17,100
7,016
0
3,121
15,884
6,009
1,668
2,234
13,650
98,559
0
W
Ganesha
PinchePelon
Ganesha
8,788
1,199
375
1,390
22,480
25,836
515
7,463
14,685
41,181
0
W
Yu Huang
14,364
1,161
421
1,750
13,005
7,001
798
3,707
9,020
69,213
0
L
12,281
327
126
2,498
12,669
5,526
290
6,299
6,370
71,382
0
W
Cabrakan
THEPA1LRIDER
Cabrakan
15,669
2,470
0
9,855
23,039
23,540
1,080
4,116
18,795
86,671
0
W
Tsukuyomi
gaanaru222
Tsukuyomi
10,243
2,489
0
5,863
17,787
8,420
1,045
4,304
13,169
0
92,035
W
Izanami
martboy
Izanami
14,100
9,539
0
6,509
18,016
7,384
3,259
9,920
8,032
0
99,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
53,169
590
Minions Killed
678
0
Camps Cleared
0
1,975,670
Distance Traveled
1,995,846
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,942
521
121
6
0
432,522
4
L
Bellona
10,741
511
162
8
0
390,323
1
L
Hou Yi
10,103
481
122
6
0
396,993
3
L
Sol
11,197
533
151
7
0
386,420
2
W
Ganesha
9,909
472
20
1
0
444,491
4
W
Yu Huang
11,570
551
106
5
0
380,630
3
L
Agni
10,186
485
122
6
0
389,588
8
W
Cabrakan
12,077
575
151
7
0
336,414
1
W
Tsukuyomi
10,491
500
120
6
0
437,590
5
W
Izanami
12,371
589
193
9
0
376,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role