Player Matchup

Chang'e
Chang'e
Double Duble
Chang'e
Level 119
God Stats
1W - 3L
1,335 SR
Queue Stats
11W - 14L
1,296 Elo+
Solo
Medusa
Medusa
XxFraggotxX
Medusa
Level 28
God Stats
7W - 3L
1,769 SR
Queue Stats
66W - 74L
1,401 Elo+
Party 2
Odin
Odin
XxLONE BiKeRxX
Odin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,401 Elo+
Party 2
Team Averages
Level 61
1,535 SR
1,366 Elo+

VS

Team Averages
Level 72
1,356 SR
1,347 Elo+
Ares
Ares
AGuyNamedHoova
Ares
Level 62
God Stats
3W - 6L
1,262 SR
Queue Stats
24W - 34L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HarlequinOfSloth
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,339 Elo+
Party 1
Lancelot
Lancelot
Reallysadweeb
Lancelot
Level 106
God Stats
5W - 6L
1,305 SR
Queue Stats
31W - 44L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Double Duble
Chang'e
17
2 / 7 / 6
12,052
670
10,816
20,979
8,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
8 / 6 / 2
13,874
771
28,735
21,793
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 5
10,025
557
4,556
19,228
19,857
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 13
12,472
693
9,810
21,823
21,439
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
HarlequinOfSloth
Ah Muzen Cab
18
3 / 2 / 14
12,587
699
15,223
16,883
9,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Reallysadweeb
Lancelot
19
13 / 3 / 7
14,440
802
30,013
18,927
13,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
20
20
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Chang'e
Double Duble
Chang'e
2
7
6
0.71
W
Ah Muzen Cab
HarlequinOfSloth
Ah Muzen Cab
3
2
14
5
W
Lancelot
Reallysadweeb
Lancelot
13
3
7
5.5
L
Medusa
8
6
2
1.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,107
Damage
55,046
62,000
Taken
57,633
37,819
Mitigated
44,525
16,945
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,810
83
0
2,907
21,823
21,439
153
4,879
16,944
22,979
0
L
Chang'e
Double Duble
Chang'e
10,816
606
4,230
6,994
20,979
8,709
448
4,004
16,975
35,100
0
W
Ah Muzen Cab
HarlequinOfSloth
Ah Muzen Cab
15,223
6,524
0
6,655
16,883
9,965
394
3,851
13,032
0
62,858
W
Lancelot
Reallysadweeb
Lancelot
30,013
5,010
0
4,501
18,927
13,121
1,397
3,252
15,675
0
72,690
L
Medusa
28,735
13,069
419
4,800
21,793
9,253
0
2,936
18,857
0
80,838
L
4,556
1,341
0
502
19,228
19,857
0
3,433
15,795
0
16,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
39,499
193
Minions Killed
190
7
Camps Cleared
8
882,043
Distance Traveled
985,887
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,472
693
17
1
0
323,169
3
L
Chang'e
12,052
670
65
4
2
280,339
0
W
Ah Muzen Cab
12,587
699
85
5
1
319,191
2
W
Lancelot
14,440
802
88
5
7
343,527
3
L
Medusa
13,874
771
102
6
4
300,223
0
L
Odin
10,025
557
26
1
1
301,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role