Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DEEEMO
Ah Muzen Cab
Level 138
God Stats
1W - 4L
1,563 SR
Queue Stats
17W - 16L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Kingof_kings07
Nu Wa
Level 116
God Stats
5W - 3L
1,679 SR
Queue Stats
188W - 142L
1,613 Elo+
Party 2
Cerberus
Cerberus
fattestfattony
Cerberus
Level 107
God Stats
2W - 4L
1,450 SR
Queue Stats
196W - 140L
1,615 Elo+
Party 2
Team Averages
Level 120
1,564 SR
1,573 Elo+

VS

Team Averages
Level 116
1,578 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Socialwarmaster
Lancelot
Level 95
God Stats
10W - 4L
1,718 SR
Queue Stats
26W - 24L
1,523 Elo+
Solo
King Arthur
King Arthur
tarue
King Arthur
Level 97
God Stats
9W - 7L
1,516 SR
Queue Stats
167W - 127L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEEEMO
Ah Muzen Cab
13
3 / 0 / 0
7,861
786
12,432
7,303
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 3
6,837
684
4,940
5,610
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 3 / 4
7,119
712
2,875
12,434
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 2
7,216
722
9,342
4,391
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
11
3 / 2 / 1
7,180
718
7,169
10,797
4,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
tarue
King Arthur
11
0 / 1 / 3
6,471
647
5,232
9,413
7,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
5
5
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
L
Ah Muzen Cab
DEEEMO
Ah Muzen Cab
3
0
0
3
L
1
2
3
1.25
W
Lancelot
3
2
1
1.75
L
Cerberus
0
3
4
0.67
W
King Arthur
tarue
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
21,743
25,347
Taken
24,601
16,092
Mitigated
13,081
5,143
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,342
465
0
399
4,391
1,678
320
2,025
2,166
38,258
0
L
Ah Muzen Cab
DEEEMO
Ah Muzen Cab
12,432
3,564
0
1,349
7,303
3,348
29
3,055
4,248
0
42,164
L
4,940
1,800
0
492
5,610
2,155
122
1,641
3,969
14,607
0
W
Lancelot
7,169
802
0
3,160
10,797
4,155
273
2,786
7,847
0
18,718
L
Cerberus
2,875
204
516
2,786
12,434
10,589
13
4,844
7,590
15,787
0
W
King Arthur
tarue
King Arthur
5,232
612
0
482
9,413
7,248
0
2,837
6,285
0
20,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,817
Gold Earned
20,867
171
Minions Killed
149
5
Camps Cleared
4
573,254
Distance Traveled
600,244
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,216
722
84
8
3
182,381
4
L
Ah Muzen Cab
7,861
786
91
9
0
210,019
5
L
Nu Wa
6,837
684
31
3
2
173,628
0
W
Lancelot
7,180
718
29
3
0
227,555
3
L
Cerberus
7,119
712
49
5
3
189,607
2
W
King Arthur
6,471
647
36
4
1
190,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role