Player Matchup

Kukulkan
Kukulkan
Darzlord
Kukulkan
Level 67
God Stats
0W - 2L
1,408 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 2
Rama
Rama
FTG Capone
Rama
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
2W - 6L
1,064 Elo+
Party 2
Yemoja
Yemoja
FTG itzArcee
Yemoja
Level 8
God Stats
0W - 4L
1,174 SR
Queue Stats
0W - 8L
1,084 Elo+
Party 2
Lancelot
Lancelot
GrimGrimaces
Lancelot
Level 122
God Stats
9W - 6L
1,500 SR
Queue Stats
213W - 235L
1,513 Elo+
Party 2
Tyr
Tyr
iTzGuDTiMeZ
Tyr
Level 121
God Stats
0W - 1L
1,446 SR
Queue Stats
22W - 28L
1,451 Elo+
Party 2
Team Averages
Level 67
1,352 SR
1,311 Elo+

VS

Team Averages
Level 53
1,581 SR
1,438 Elo+
Lancelot
Lancelot
CHRlSCROSS-_-
Lancelot
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Da Ji
Da Ji
CrimsomLeaf
Da Ji
Level 44
God Stats
1W - 0L
1,779 SR
Queue Stats
12W - 19L
1,404 Elo+
Solo
Xbalanque
Xbalanque
IIBvndz
Xbalanque
Level 58
God Stats
6W - 4L
1,586 SR
Queue Stats
109W - 113L
1,484 Elo+
Party 1
Atlas
Atlas
Imignoringyou
Atlas
Level 41
God Stats
39W - 43L
1,543 SR
Queue Stats
214W - 244L
1,386 Elo+
Solo
Persephone
Persephone
TwoBallsNoThots
Persephone
Level 108
God Stats
8W - 6L
1,498 SR
Queue Stats
185W - 167L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darzlord
Kukulkan
17
2 / 4 / 1
10,249
488
9,731
14,675
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 10 / 0
7,168
341
3,858
16,888
5,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 7 / 0
8,445
402
3,526
18,179
16,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
GrimGrimaces
Lancelot
16
4 / 3 / 0
10,179
485
10,490
20,010
10,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 5 / 2
9,533
454
13,640
26,449
21,724
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CHRlSCROSS-_-
Lancelot
15
2 / 3 / 4
10,522
501
13,647
17,151
12,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 6
10,357
493
7,197
16,873
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
IIBvndz
Xbalanque
20
15 / 0 / 10
13,212
629
29,669
15,587
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 13
11,026
525
8,798
14,456
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
TwoBallsNoThots
Persephone
16
4 / 0 / 4
10,707
510
7,727
6,732
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
9
Kills
29
29
Deaths
9
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CHRlSCROSS-_-
Lancelot
2
3
4
1.33
W
3
5
6
1.2
L
Kukulkan
Darzlord
Kukulkan
2
4
1
0.63
L
0
10
0
0
L
Yemoja
0
7
0
0
L
Lancelot
GrimGrimaces
Lancelot
4
3
0
1.33
W
Xbalanque
IIBvndz
Xbalanque
15
0
10
20
W
5
1
13
11.5
W
Persephone
TwoBallsNoThots
Persephone
4
0
4
6
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
67,038
96,201
Taken
70,799
62,827
Mitigated
46,412
24,260
Healing
23,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CHRlSCROSS-_-
Lancelot
13,647
3,120
0
4,390
17,151
12,677
220
847
16,304
0
64,725
W
7,197
1,496
0
3,706
16,873
7,627
3,804
2,269
14,604
0
61,846
L
Kukulkan
Darzlord
Kukulkan
9,731
1,053
162
1,789
14,675
7,582
1,014
4,870
9,805
88,988
0
L
3,858
2,732
0
1,971
16,888
5,985
990
1,589
15,299
0
34,738
L
Yemoja
3,526
563
1,640
731
18,179
16,922
438
4,417
13,762
37,675
0
L
Lancelot
GrimGrimaces
Lancelot
10,490
1,678
0
9,299
20,010
10,614
0
2,841
17,169
0
93,982
W
Xbalanque
IIBvndz
Xbalanque
29,669
19,558
0
7,539
15,587
7,240
1,549
4,398
11,189
0
128,822
W
8,798
3,291
1,256
4,423
14,456
16,449
116
3,525
10,931
37,590
0
W
Persephone
TwoBallsNoThots
Persephone
7,727
638
97
1,707
6,732
2,419
56
2,582
4,150
59,807
0
L
13,640
3,105
84
8,584
26,449
21,724
744
2,808
23,641
0
59,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
55,824
475
Minions Killed
495
0
Camps Cleared
0
1,938,703
Distance Traveled
1,863,169
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,522
501
117
6
0
399,856
0
W
Da Ji
10,357
493
89
4
0
411,616
1
L
Kukulkan
10,249
488
139
7
0
359,909
1
L
Rama
7,168
341
44
2
0
359,464
0
L
Yemoja
8,445
402
63
3
0
373,478
0
L
Lancelot
10,179
485
137
7
0
467,129
1
W
Xbalanque
13,212
629
178
8
0
380,286
1
W
Atlas
11,026
525
34
2
0
430,073
6
W
Persephone
10,707
510
77
4
0
241,338
3
L
Tyr
9,533
454
92
4
0
378,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role