Player Matchup

Gilgamesh
Gilgamesh
Kitsunehugs
Gilgamesh
Level 36
God Stats
4W - 4L
1,343 SR
Queue Stats
27W - 26L
1,464 Elo+
Party 2
Freya
Freya
Manjiroki
Freya
Level 40
God Stats
2W - 1L
1,433 SR
Queue Stats
23W - 15L
1,514 Elo+
Party 2
Bastet
Bastet
S_W_A_T11
Bastet
Level 156
God Stats
11W - 10L
1,565 SR
Queue Stats
113W - 115L
1,492 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,490 Elo+

VS

Team Averages
Level 88
1,386 SR
1,310 Elo+
Nu Wa
Nu Wa
Merlia_6
Nu Wa
Level 43
God Stats
14W - 22L
1,351 SR
Queue Stats
43W - 53L
1,335 Elo+
Solo
Lancelot
Lancelot
ZgMA_vRevxnge
Lancelot
Level 106
God Stats
0W - 4L
1,291 SR
Queue Stats
15W - 33L
1,293 Elo+
Party 1
Odin
Odin
tonysotoplay4
Odin
Level 116
God Stats
1W - 1L
1,516 SR
Queue Stats
13W - 31L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kitsunehugs
Gilgamesh
13
5 / 4 / 12
9,949
829
9,304
17,806
11,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Manjiroki
Freya
15
8 / 4 / 8
10,321
860
14,863
12,430
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bastet
S_W_A_T11
Bastet
16
9 / 2 / 10
10,728
894
11,086
14,526
5,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Merlia_6
Nu Wa
12
1 / 7 / 8
8,063
672
9,351
11,264
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
ZgMA_vRevxnge
Lancelot
12
7 / 8 / 1
9,073
756
15,204
14,253
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 7 / 6
8,582
715
7,348
16,529
11,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
22
Kills
10
10
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kitsunehugs
Gilgamesh
5
4
12
2.75
W
Freya
Manjiroki
Freya
8
4
8
3
L
Nu Wa
Merlia_6
Nu Wa
1
7
8
0.71
W
Bastet
S_W_A_T11
Bastet
9
2
10
7
L
Lancelot
ZgMA_vRevxnge
Lancelot
7
8
1
0.94
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,253
Damage
31,903
44,762
Taken
42,046
24,276
Mitigated
22,076
11,097
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kitsunehugs
Gilgamesh
9,304
2,898
448
756
17,806
11,986
272
3,864
13,284
0
15,921
W
Freya
Manjiroki
Freya
14,863
4,717
0
2,952
12,430
6,325
645
2,059
9,889
31,854
2,470
L
Nu Wa
Merlia_6
Nu Wa
9,351
2,613
0
583
11,264
4,091
0
2,142
9,122
21,156
0
W
Bastet
S_W_A_T11
Bastet
11,086
3,087
0
6,941
14,526
5,965
1,242
3,384
10,877
0
44,409
L
Lancelot
ZgMA_vRevxnge
Lancelot
15,204
3,676
0
91
14,253
6,488
0
5,004
9,249
0
26,773
L
7,348
1,205
332
1,531
16,529
11,497
0
6,680
9,849
53
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
25,718
130
Minions Killed
103
6
Camps Cleared
5
655,365
Distance Traveled
580,824
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,949
829
12
1
0
225,333
3
W
Freya
10,321
860
49
4
3
208,309
3
L
Nu Wa
8,063
672
32
3
1
181,291
3
W
Bastet
10,728
894
69
6
3
221,723
0
L
Lancelot
9,073
756
26
2
1
199,365
1
L
Odin
8,582
715
45
4
3
200,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role