Player Matchup

Medusa
Medusa
Ceilia
Medusa
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 94L
1,575 Elo+
Solo
Lancelot
Lancelot
LIK3 A B0SS187
Lancelot
Level 139
God Stats
8W - 7L
1,735 SR
Queue Stats
52W - 51L
1,623 Elo+
Solo
Ares
Ares
Spect0rVect0r
Ares
Level 117
God Stats
0W - 1L
1,690 SR
Queue Stats
29W - 20L
1,600 Elo+
Solo
Scylla
Scylla
thatjolydude
Scylla
Level 83
God Stats
9W - 8L
1,602 SR
Queue Stats
139W - 122L
1,683 Elo+
Solo
Charybdis
Charybdis
topgr33n86
Charybdis
Level 159
God Stats
39W - 39L
1,576 SR
Queue Stats
249W - 254L
1,492 Elo+
Solo
Team Averages
Level 123
1,621 SR
1,595 Elo+

VS

Team Averages
Level 136
1,456 SR
1,609 Elo+
Khepri
Khepri
A187Deaths Wish
Khepri
Level 140
God Stats
3W - 0L
1,751 SR
Queue Stats
71W - 65L
1,577 Elo+
Solo
Ah Puch
Ah Puch
DRIVEshootORdiy
Ah Puch
Level 156
God Stats
4W - 4L
1,119 SR
Queue Stats
188W - 210L
1,571 Elo+
Solo
Ravana
Ravana
Dragonballzdeep
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 111L
1,663 Elo+
Solo
Medusa
Medusa
SsG Boss
Medusa
Level 140
God Stats
2W - 3L
1,539 SR
Queue Stats
50W - 30L
1,679 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dankherb47
Ah Muzen Cab
Level 116
God Stats
3W - 0L
1,371 SR
Queue Stats
146W - 128L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ceilia
Medusa
14
0 / 1 / 1
8,961
896
12,049
9,219
5,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
14
0 / 2 / 1
9,020
902
9,494
13,343
7,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 3 / 0
9,897
990
4,327
20,623
28,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
15
0 / 1 / 1
9,181
918
8,946
6,941
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
topgr33n86
Charybdis
14
0 / 1 / 1
8,955
896
8,700
12,697
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

225

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,306
931
6,408
14,968
13,213
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 5
9,673
967
14,178
7,261
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 5
10,218
1,022
11,597
8,559
13,357
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
SsG Boss
Medusa
16
3 / 0 / 5
10,528
1,053
16,742
6,080
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
dankherb47
Ah Muzen Cab
15
1 / 0 / 6
10,253
1,025
10,572
8,270
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
1
Kills
8
8
Deaths
1
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Medusa
Ceilia
Medusa
0
1
1
0.5
W
0
0
5
2.5
W
3
0
5
5.5
L
Lancelot
0
2
1
0.25
L
1
3
0
0.33
W
Medusa
SsG Boss
Medusa
3
0
5
5.5
W
Ah Muzen Cab
dankherb47
Ah Muzen Cab
1
0
6
4
L
Scylla
0
1
1
0.5
L
Charybdis
topgr33n86
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
59,497
62,823
Taken
45,138
51,293
Mitigated
37,134
5,866
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,408
612
0
0
14,968
13,213
0
3,589
11,379
9,615
0
L
Medusa
Ceilia
Medusa
12,049
6,042
0
629
9,219
5,104
0
4,039
5,057
0
27,280
W
14,178
165
0
2,533
7,261
3,079
0
1,855
5,406
51,145
0
W
11,597
2,975
0
672
8,559
13,357
0
2,686
5,873
0
17,695
L
Lancelot
9,494
2,189
0
6
13,343
7,170
0
3,190
10,153
0
26,026
L
4,327
123
2,152
1,530
20,623
28,860
0
5,837
14,611
9,128
0
W
Medusa
SsG Boss
Medusa
16,742
8,928
0
894
6,080
2,726
0
2,008
4,072
0
42,594
W
Ah Muzen Cab
dankherb47
Ah Muzen Cab
10,572
3,605
1,634
3,096
8,270
4,759
0
3,135
5,135
0
28,381
L
Scylla
8,946
191
0
202
6,941
3,479
0
3,405
3,536
32,370
0
L
Charybdis
topgr33n86
Charybdis
8,700
3,501
0
1,347
12,697
6,680
0
4,115
8,502
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,014
Gold Earned
49,978
234
Minions Killed
219
8
Camps Cleared
10
973,918
Distance Traveled
986,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,306
931
2
0
0
187,115
0
L
Medusa
8,961
896
50
5
3
175,929
0
W
Ah Puch
9,673
967
103
10
3
202,183
0
W
Ravana
10,218
1,022
17
2
3
213,951
0
L
Lancelot
9,020
902
56
6
4
232,625
1
L
Ares
9,897
990
13
1
0
184,532
0
W
Medusa
10,528
1,053
67
7
3
198,074
1
W
Ah Muzen Cab
10,253
1,025
30
3
1
185,213
0
L
Scylla
9,181
918
60
6
1
202,400
2
L
Charybdis
8,955
896
55
6
0
178,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role