Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BestBronzeLife
Lancelot
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,560 Elo+
Party 1
Mercury
Mercury
LemmyS
Mercury
Level 67
God Stats
168W - 163L
1,525 SR
Queue Stats
797W - 832L
1,434 Elo+
Solo
Hou Yi
Hou Yi
TTVSmokeyDodo
Hou Yi
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 42L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
TheTripDip
Sun Wukong
Level 27
God Stats
2W - 2L
1,847 SR
Queue Stats
35W - 41L
1,452 Elo+
Party 1
Team Averages
Level 77
1,574 SR
1,461 Elo+

VS

Team Averages
Level 72
1,500 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlucardX20z
Shiva
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,354 Elo+
Solo
Janus
Janus
HitmanDoug01
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,500 Elo+
Party 2
Scylla
Scylla
JohnnyD52
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 8
6,388
1,278
7,188
4,915
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
12
3 / 0 / 5
6,639
1,328
8,424
4,308
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
LemmyS
Mercury
12
0 / 0 / 6
6,484
1,297
2,197
2,571
999
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 4
7,406
1,481
7,696
5,902
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TheTripDip
Sun Wukong
11
2 / 0 / 6
6,745
1,349
3,363
6,887
3,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

390

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 1
6,515
1,303
5,812
11,696
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
10
0 / 0 / 0
5,345
1,069
0
0
0
11
0 / 1 / 1
5,934
1,187
4,946
6,476
4,555
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,595
1,319
6,842
7,053
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
JohnnyD52
Scylla
10
0 / 3 / 1
5,858
1,172
2,083
6,030
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
10
Kills
1
1
Deaths
10
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
8
4
L
Ymir
 
Ymir
0
3
1
0.17
L
Lancelot
 
Lancelot
0
0
0
0
L
0
1
1
0.5
W
Lancelot
3
0
5
5.5
L
1
3
0
0.33
L
Scylla
JohnnyD52
Scylla
0
3
1
0.17
W
Mercury
LemmyS
Mercury
0
0
6
3
W
5
1
4
7
W
Sun Wukong
TheTripDip
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
19,683
24,583
Taken
31,255
13,223
Mitigated
16,936
4,523
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,188
814
0
1,085
4,915
3,245
0
3,078
1,837
0
20,524
L
Ymir
 
Ymir
5,812
1,388
0
1,164
11,696
8,802
0
0
11,439
16,902
0
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
4,946
583
289
572
6,476
4,555
0
0
6,321
310
11,723
W
Lancelot
8,424
2,362
0
386
4,308
2,442
0
2,076
2,232
0
12,973
L
6,842
1,258
0
0
7,053
1,853
0
0
6,744
24,696
0
L
Scylla
JohnnyD52
Scylla
2,083
473
0
185
6,030
1,726
0
0
5,959
4,328
0
W
Mercury
LemmyS
Mercury
2,197
647
0
386
2,571
999
0
1,290
1,281
0
13,540
W
7,696
4,419
0
1,408
5,902
2,654
0
4,054
1,848
0
13,334
W
Sun Wukong
TheTripDip
Sun Wukong
3,363
394
0
1,258
6,887
3,883
0
4,297
2,590
0
12,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
30,247
86
Minions Killed
100
9
Camps Cleared
3
616,259
Distance Traveled
421,610
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,388
1,278
25
5
1
121,709
0
L
Ymir
6,515
1,303
18
4
0
102,440
0
L
Lancelot
5,345
1,069
0
0
0
2,471
0
L
Shiva
5,934
1,187
20
4
1
115,344
0
W
Lancelot
6,639
1,328
2
0
1
135,636
1
L
Janus
6,595
1,319
55
11
0
100,758
1
L
Scylla
5,858
1,172
7
1
2
100,597
0
W
Mercury
6,484
1,297
23
5
5
141,295
0
W
Hou Yi
7,406
1,481
13
3
1
97,545
0
W
Sun Wukong
6,745
1,349
23
5
1
120,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role