Player Matchup

Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Achilles_396
Kumbhakarna
Level 118
God Stats
4W - 2L
1,683 SR
Queue Stats
405W - 396L
1,474 Elo+
Party 2
Lancelot
Lancelot
Hex im thick
Lancelot
Level 102
God Stats
5W - 5L
1,500 SR
Queue Stats
233W - 235L
1,442 Elo+
Party 3
Heimdallr
Heimdallr
jona cool 54321
Heimdallr
Level 103
God Stats
13W - 8L
1,623 SR
Queue Stats
129W - 123L
1,343 Elo+
Solo
Baron Samedi
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
Level 108
God Stats
10W - 7L
1,596 SR
Queue Stats
292W - 299L
1,384 Elo+
Party 2
Team Averages
Level 100
1,580 SR
1,429 Elo+

VS

Team Averages
Level 75
1,518 SR
1,502 Elo+
Ymir
Ymir
BearSurker
Ymir
Level 96
God Stats
3W - 4L
1,591 SR
Queue Stats
71W - 71L
1,435 Elo+
Solo
Cthulhu
Cthulhu
BlastingThree
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,749 Elo+
Party 1
Lancelot
Lancelot
Kxokka
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 170L
1,495 Elo+
Party 1
Hel
Hel
Onika2322
Hel
Level 87
God Stats
11W - 16L
1,392 SR
Queue Stats
237W - 264L
1,341 Elo+
Party 1
Da Ji
Da Ji
kuwla
Da Ji
Level 66
God Stats
10W - 11L
1,609 SR
Queue Stats
203W - 225L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
11 / 3 / 16
12,710
578
30,762
26,758
26,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Achilles_396
Kumbhakarna
16
2 / 6 / 14
10,451
475
11,386
24,276
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lancelot
Hex im thick
Lancelot
20
13 / 4 / 17
13,692
622
27,277
26,578
13,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
jona cool 54321
Heimdallr
19
7 / 4 / 5
12,562
571
13,583
18,116
8,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
17
9 / 8 / 10
11,168
508
22,332
19,722
10,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,376
517
13,035
23,558
18,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
3 / 6 / 9
10,104
459
14,749
32,991
37,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Kxokka
Lancelot
17
6 / 12 / 5
11,339
515
14,427
25,556
12,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 10 / 9
9,108
414
11,048
21,910
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
kuwla
Da Ji
16
12 / 8 / 5
11,630
529
20,321
22,109
11,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
42
Kills
25
25
Deaths
42
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
3
16
6.33
W
Kumbhakarna
Achilles_396
Kumbhakarna
2
6
14
1.5
L
3
6
3
0.75
L
Cthulhu
3
6
9
1.25
W
Lancelot
Hex im thick
Lancelot
13
4
17
5.38
L
Lancelot
Kxokka
Lancelot
6
12
5
0.71
L
1
10
9
0.55
W
Heimdallr
jona cool 54321
Heimdallr
7
4
5
2.38
L
Da Ji
kuwla
Da Ji
12
8
5
1.81
W
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,340
Damage
73,580
115,450
Taken
126,124
85,847
Mitigated
89,252
43,880
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
30,762
4,615
0
14,527
26,758
26,004
1,185
10,161
16,597
0
100,550
W
Kumbhakarna
Achilles_396
Kumbhakarna
11,386
2,236
178
3,999
24,276
26,959
63
8,061
16,215
42,450
0
L
13,035
3,648
0
8,332
23,558
18,820
0
2,991
20,567
84,205
0
L
Cthulhu
14,749
1,421
651
5,746
32,991
37,089
389
14,447
18,544
47,721
0
W
Lancelot
Hex im thick
Lancelot
27,277
6,170
0
9,203
26,578
13,975
136
6,593
19,985
0
111,123
L
Lancelot
Kxokka
Lancelot
14,427
4,972
0
4,698
25,556
12,142
1,098
5,111
20,445
0
66,406
L
11,048
916
3,710
6,404
21,910
9,613
799
8,103
13,807
56,876
0
W
Heimdallr
jona cool 54321
Heimdallr
13,583
5,774
0
8,991
18,116
8,672
3,743
2,548
15,568
0
111,872
L
Da Ji
kuwla
Da Ji
20,321
5,037
0
1,939
22,109
11,588
0
3,066
19,043
0
61,288
W
Baron Samedi
zXz_PHILLIES_xZx
Baron Samedi
22,332
4,031
1,688
5,294
19,722
10,237
784
11,469
8,253
72,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,583
Gold Earned
53,557
568
Minions Killed
468
0
Camps Cleared
0
1,965,750
Distance Traveled
1,990,981
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,710
578
136
6
0
413,211
3
W
Kumbhakarna
10,451
475
46
2
0
383,453
2
L
Ymir
11,376
517
156
7
0
319,743
4
L
Cthulhu
10,104
459
49
2
0
403,421
0
W
Lancelot
13,692
622
136
6
0
459,935
0
L
Lancelot
11,339
515
90
4
0
424,076
0
L
Hel
9,108
414
93
4
0
362,194
1
W
Heimdallr
12,562
571
166
8
0
390,447
0
L
Da Ji
11,630
529
80
4
0
481,547
2
W
Baron Samedi
11,168
508
84
4
0
318,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role