Player Matchup

Baron Samedi
Baron Samedi
Poloboy1345
Baron Samedi
Level 64
God Stats
2W - 1L
1,205 SR
Queue Stats
136W - 144L
1,313 Elo+
Party 1
Hel
Hel
awesomegirl9098
Hel
Level 103
God Stats
3W - 4L
1,376 SR
Queue Stats
147W - 141L
1,397 Elo+
Party 1
Apollo
Apollo
drakoPR23
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
linkelYT
Sun Wukong
Level 68
God Stats
4W - 2L
1,498 SR
Queue Stats
71W - 56L
1,441 Elo+
Solo
Lancelot
Lancelot
rubic rocket
Lancelot
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
164W - 180L
1,326 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,371 Elo+

VS

Team Averages
Level 118
1,456 SR
1,365 Elo+
Chang'e
Chang'e
Goofysbro
Chang'e
Level 117
God Stats
2W - 4L
1,508 SR
Queue Stats
116W - 148L
1,341 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Savage1Up
Kumbhakarna
Level 128
God Stats
9W - 14L
1,486 SR
Queue Stats
44W - 70L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
Savageheadbow
Gilgamesh
Level 80
God Stats
15W - 19L
1,333 SR
Queue Stats
110W - 143L
1,346 Elo+
Party 2
Lancelot
Lancelot
Tang0Mang0Bang0
Lancelot
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
254W - 260L
1,427 Elo+
Solo
Medusa
Medusa
ninjasasinn
Medusa
Level 148
God Stats
36W - 70L
1,451 SR
Queue Stats
434W - 481L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Poloboy1345
Baron Samedi
8
1 / 0 / 1
5,236
524
2,723
4,024
1,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 0 / 3
5,682
568
5,830
5,078
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
drakoPR23
Apollo
8
2 / 0 / 1
5,166
517
3,857
4,725
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
linkelYT
Sun Wukong
9
2 / 1 / 0
5,619
562
3,264
7,165
2,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
rubic rocket
Lancelot
9
3 / 0 / 2
5,377
538
3,784
6,238
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goofysbro
Chang'e
7
0 / 4 / 0
4,433
443
2,335
6,416
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
Savage1Up
Kumbhakarna
7
0 / 0 / 0
4,559
456
1,333
4,631
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Savageheadbow
Gilgamesh
7
0 / 2 / 1
4,406
441
4,799
5,353
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
9
1 / 1 / 0
5,048
505
4,280
7,496
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
7
0 / 2 / 0
4,246
425
3,294
6,040
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goofysbro
Chang'e
0
4
0
0
W
Baron Samedi
Poloboy1345
Baron Samedi
1
0
1
1.5
L
Kumbhakarna
Savage1Up
Kumbhakarna
0
0
0
0
L
Gilgamesh
Savageheadbow
Gilgamesh
0
2
1
0.25
L
Lancelot
1
1
0
1
W
1
0
3
2.5
W
Apollo
drakoPR23
Apollo
2
0
1
2.5
W
Sun Wukong
linkelYT
Sun Wukong
2
1
0
2
L
Medusa
0
2
0
0
W
Lancelot
rubic rocket
Lancelot
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
16,041
27,230
Taken
29,936
10,308
Mitigated
12,877
13,790
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goofysbro
Chang'e
2,335
437
346
1,608
6,416
2,047
0
3,827
2,181
19,463
0
W
Baron Samedi
Poloboy1345
Baron Samedi
2,723
262
1,363
1,505
4,024
1,877
63
847
3,177
13,193
0
L
Kumbhakarna
Savage1Up
Kumbhakarna
1,333
81
165
986
4,631
2,506
0
1,152
3,475
10,447
0
L
Gilgamesh
Savageheadbow
Gilgamesh
4,799
1,430
0
1,233
5,353
3,783
0
0
5,353
0
21,086
L
Lancelot
4,280
441
0
2,620
7,496
2,732
0
1,360
5,954
0
30,284
W
5,830
734
517
2,919
5,078
1,760
227
1,846
3,232
33,662
0
W
Apollo
drakoPR23
Apollo
3,857
1,709
118
1,406
4,725
1,449
224
283
4,442
0
27,957
W
Sun Wukong
linkelYT
Sun Wukong
3,264
545
0
2,956
7,165
2,929
0
0
6,833
0
35,019
L
Medusa
3,294
1,147
0
1,677
6,040
1,809
0
1,620
4,420
0
25,713
W
Lancelot
rubic rocket
Lancelot
3,784
662
0
3,006
6,238
2,293
0
692
5,458
0
25,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
22,692
243
Minions Killed
191
0
Camps Cleared
0
927,971
Distance Traveled
904,254
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,433
443
44
4
0
181,904
0
W
Baron Samedi
5,236
524
22
2
0
165,167
0
L
Kumbhakarna
4,559
456
16
2
0
201,152
0
L
Gilgamesh
4,406
441
26
3
0
183,602
0
L
Lancelot
5,048
505
65
7
0
197,334
0
W
Hel
5,682
568
55
6
0
179,476
1
W
Apollo
5,166
517
54
5
0
160,604
3
W
Sun Wukong
5,619
562
58
6
0
196,504
4
L
Medusa
4,246
425
40
4
0
140,262
1
W
Lancelot
5,377
538
54
5
0
226,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role