Player Matchup

Tyr
Tyr
Cloraseptic_
Tyr
Level 106
God Stats
8W - 9L
1,597 SR
Queue Stats
350W - 402L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Deathd-_-bStar
Morgan Le Fay
Level 68
God Stats
16W - 15L
1,556 SR
Queue Stats
112W - 133L
1,421 Elo+
Party 2
Lancelot
Lancelot
Dockmastr
Lancelot
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 254L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Okazuki_Star1564
Cthulhu
Level 78
God Stats
5W - 15L
1,258 SR
Queue Stats
129W - 175L
1,400 Elo+
Party 2
Artemis
Artemis
aiden210606
Artemis
Level 64
God Stats
5W - 8L
1,550 SR
Queue Stats
76W - 115L
1,359 Elo+
Party 2
Team Averages
Level 83
1,492 SR
1,409 Elo+

VS

Team Averages
Level 55
1,459 SR
1,529 Elo+
Xing Tian
Xing Tian
Carwin99
Xing Tian
Level 36
God Stats
3W - 0L
1,484 SR
Queue Stats
42W - 41L
1,545 Elo+
Solo
Janus
Janus
DarkMoonBlade196
Janus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 70L
1,673 Elo+
Party 1
Merlin
Merlin
FirmerGun
Merlin
Level 11
God Stats
13W - 9L
1,500 SR
Queue Stats
361W - 226L
1,324 Elo+
Party 1
Da Ji
Da Ji
itsZhados
Da Ji
Level 73
God Stats
6W - 3L
1,500 SR
Queue Stats
227W - 139L
1,605 Elo+
Party 1
Ullr
Ullr
lSebasRios
Ullr
Level 7
God Stats
3W - 5L
1,312 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,723
515
1,109
12,084
7,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Deathd-_-bStar
Morgan Le Fay
11
0 / 8 / 2
6,528
435
5,334
13,953
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Dockmastr
Lancelot
13
5 / 7 / 1
8,515
568
6,193
14,055
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 4
6,030
402
9,230
13,811
9,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
aiden210606
Artemis
11
2 / 4 / 2
6,535
436
6,439
11,053
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Carwin99
Xing Tian
11
0 / 1 / 8
7,047
470
6,896
12,379
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 1 / 0
10,136
676
7,022
6,166
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
FirmerGun
Merlin
15
8 / 2 / 3
9,372
625
11,175
8,880
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
itsZhados
Da Ji
15
12 / 2 / 6
9,649
643
14,794
12,943
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 4
8,073
538
9,192
11,893
4,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
28
28
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Carwin99
Xing Tian
0
1
8
4
L
0
5
2
0.2
W
5
1
0
5
L
Morgan Le Fay
Deathd-_-bStar
Morgan Le Fay
0
8
2
0.13
L
Lancelot
Dockmastr
Lancelot
5
7
1
0.79
W
Merlin
FirmerGun
Merlin
8
2
3
4.75
L
0
4
4
0.5
L
Artemis
aiden210606
Artemis
2
4
2
0.75
W
Da Ji
itsZhados
Da Ji
12
2
6
7.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
49,079
64,956
Taken
52,261
30,973
Mitigated
26,042
11,202
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Carwin99
Xing Tian
6,896
331
0
2,411
12,379
9,311
444
3,715
8,664
17,807
0
L
1,109
450
0
2,806
12,084
7,121
0
5,684
6,074
0
61,829
W
7,022
1,070
0
2,653
6,166
2,303
0
0
6,166
98,013
0
L
Morgan Le Fay
Deathd-_-bStar
Morgan Le Fay
5,334
367
0
902
13,953
5,543
150
7,617
5,826
41,227
0
L
Lancelot
Dockmastr
Lancelot
6,193
1,219
0
755
14,055
5,147
0
2,045
11,894
0
48,544
W
Merlin
FirmerGun
Merlin
11,175
835
0
750
8,880
3,957
282
4,285
4,595
71,380
0
L
9,230
845
725
1,895
13,811
9,542
0
4,531
9,215
37,377
0
L
Artemis
aiden210606
Artemis
6,439
3,258
519
3,600
11,053
3,620
0
4,167
6,854
0
39,908
W
Da Ji
itsZhados
Da Ji
14,794
4,717
0
3,858
12,943
5,487
0
2,155
10,788
0
66,807
W
9,192
4,096
0
762
11,893
4,984
0
4,409
7,484
0
75,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
44,277
366
Minions Killed
558
0
Camps Cleared
0
1,359,859
Distance Traveled
1,475,150
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,047
470
36
2
0
298,023
8
L
Tyr
7,723
515
119
8
0
286,004
2
W
Janus
10,136
676
189
13
0
314,477
0
L
Morgan Le Fay
6,528
435
55
4
0
259,916
4
L
Lancelot
8,515
568
79
5
0
313,617
3
W
Merlin
9,372
625
130
9
0
270,002
4
L
Cthulhu
6,030
402
54
4
0
280,615
1
L
Artemis
6,535
436
59
4
0
219,707
0
W
Da Ji
9,649
643
87
6
0
326,826
2
W
Ullr
8,073
538
116
8
0
265,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role