Player Matchup

Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BuUzZzZ
Merlin
Level 47
God Stats
43W - 38L
1,423 SR
Queue Stats
121W - 103L
1,404 Elo+
Solo
Jormungandr
Jormungandr
LioTierz
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,360 Elo+
Party 1
Apollo
Apollo
Trolesi
Apollo
Level 23
God Stats
2W - 3L
1,207 SR
Queue Stats
55W - 64L
1,387 Elo+
Party 1
Lancelot
Lancelot
dragonkill3r36
Lancelot
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 120L
1,448 Elo+
Solo
Team Averages
Level 57
1,426 SR
1,420 Elo+

VS

Team Averages
Level 88
1,559 SR
1,415 Elo+
Sylvanus
Sylvanus
D4yyBTW
Sylvanus
Level 34
God Stats
2W - 5L
1,458 SR
Queue Stats
163W - 214L
1,403 Elo+
Solo
Janus
Janus
Jookyjr
Janus
Level 66
God Stats
9W - 2L
1,722 SR
Queue Stats
25W - 7L
1,451 Elo+
Solo
Lancelot
Lancelot
Slayajay
Lancelot
Level 128
God Stats
156W - 155L
1,699 SR
Queue Stats
988W - 1,046L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
allstar3
Ah Muzen Cab
Level 147
God Stats
5W - 3L
1,507 SR
Queue Stats
65W - 72L
1,431 Elo+
Solo
King Arthur
King Arthur
zuko897
King Arthur
Level 66
God Stats
14W - 16L
1,409 SR
Queue Stats
80W - 81L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 3 / 0
6,346
453
3,364
10,991
6,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
BuUzZzZ
Merlin
10
1 / 8 / 0
6,089
435
1,941
8,775
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LioTierz
Jormungandr
10
0 / 5 / 1
6,021
430
4,644
11,881
5,636
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Trolesi
Apollo
12
1 / 2 / 1
7,019
501
4,938
8,357
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
12
2 / 5 / 0
7,149
511
4,238
12,718
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D4yyBTW
Sylvanus
9
0 / 0 / 1
5,981
427
1,879
5,210
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Jookyjr
Janus
15
16 / 1 / 4
9,913
708
19,949
8,139
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Slayajay
Lancelot
12
4 / 0 / 7
7,525
538
6,426
8,373
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
allstar3
Ah Muzen Cab
13
2 / 2 / 4
7,430
531
7,170
8,934
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

King Arthur
zuko897
King Arthur
7
1 / 2 / 1
5,638
403
2,759
5,966
3,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
23
23
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Merlin
BuUzZzZ
Merlin
1
8
0
0.13
W
Sylvanus
D4yyBTW
Sylvanus
0
0
1
0.5
W
Janus
Jookyjr
Janus
16
1
4
18
L
Jormungandr
LioTierz
Jormungandr
0
5
1
0.1
W
Lancelot
Slayajay
Lancelot
4
0
7
7.5
L
Apollo
Trolesi
Apollo
1
2
1
0.75
W
Ah Muzen Cab
allstar3
Ah Muzen Cab
2
2
4
2
L
Lancelot
2
5
0
0.4
W
King Arthur
zuko897
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
38,183
52,722
Taken
36,622
23,096
Mitigated
18,079
10,341
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,364
830
0
1,931
10,991
6,737
258
4,275
6,716
0
28,260
L
Merlin
BuUzZzZ
Merlin
1,941
119
0
700
8,775
2,748
0
6,493
2,282
27,492
0
W
Sylvanus
D4yyBTW
Sylvanus
1,879
698
27
1,549
5,210
4,315
330
1,259
3,951
14,343
0
W
Janus
Jookyjr
Janus
19,949
4,666
0
3,970
8,139
2,857
29
1,035
6,942
84,765
0
L
Jormungandr
LioTierz
Jormungandr
4,644
1,384
0
1,558
11,881
5,636
0
3,931
7,950
38,438
0
W
Lancelot
Slayajay
Lancelot
6,426
1,602
292
4,940
8,373
3,547
0
1,408
6,891
0
40,758
L
Apollo
Trolesi
Apollo
4,938
2,764
0
2,563
8,357
2,870
145
1,729
6,628
0
41,191
W
Ah Muzen Cab
allstar3
Ah Muzen Cab
7,170
928
0
1,624
8,934
3,560
950
2,617
6,287
0
59,681
L
Lancelot
4,238
1,211
0
3,589
12,718
5,105
0
5,400
7,318
0
47,453
W
King Arthur
zuko897
King Arthur
2,759
369
0
680
5,966
3,800
0
0
5,966
0
21,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
36,487
367
Minions Killed
364
0
Camps Cleared
0
1,367,183
Distance Traveled
1,248,650
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,346
453
53
4
0
301,670
3
L
Merlin
6,089
435
54
4
0
252,313
1
W
Sylvanus
5,981
427
23
2
0
181,710
0
W
Janus
9,913
708
125
9
0
324,051
0
L
Jormungandr
6,021
430
66
5
0
239,188
3
W
Lancelot
7,525
538
67
5
0
343,165
2
L
Apollo
7,019
501
93
7
0
267,834
3
W
Ah Muzen Cab
7,430
531
123
9
0
256,636
1
L
Lancelot
7,149
511
101
7
0
306,178
1
W
King Arthur
5,638
403
26
2
0
143,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role