Player Matchup

Anubis
Anubis
AMF-Kryptic
Anubis
Level 84
God Stats
4W - 1L
1,746 SR
Queue Stats
63W - 65L
1,512 Elo+
Party 1
Lancelot
Lancelot
DizzyReaper101
Lancelot
Level 87
God Stats
1W - 1L
1,226 SR
Queue Stats
6W - 3L
1,674 Elo+
Solo
Cthulhu
Cthulhu
NJMF
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,526 Elo+
Party 1
Team Averages
Level 59
1,491 SR
1,570 Elo+

VS

Team Averages
Level 133
1,498 SR
1,373 Elo+
Ymir
Ymir
DCMurderFace
Ymir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,580 Elo+
Solo
Persephone
Persephone
DeathZombieGirl3
Persephone
Level 104
God Stats
2W - 3L
1,494 SR
Queue Stats
24W - 71L
1,247 Elo+
Party 2
Lancelot
Lancelot
bloodeye622
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 175L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
14 / 2 / 3
16,467
749
29,991
22,351
16,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
19
4 / 6 / 13
14,561
662
16,833
23,899
12,463
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NJMF
Cthulhu
19
0 / 1 / 15
14,841
675
11,900
20,467
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 7
14,071
640
18,487
27,514
36,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
DeathZombieGirl3
Persephone
16
1 / 6 / 3
12,402
564
13,394
18,558
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
bloodeye622
Lancelot
18
6 / 9 / 3
14,929
679
22,540
26,002
16,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
9
9
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
2
3
7.75
L
2
3
7
1.83
L
Persephone
DeathZombieGirl3
Persephone
1
6
3
0.42
W
Lancelot
4
6
13
1.75
W
Cthulhu
NJMF
Cthulhu
0
1
15
7.5
L
Lancelot
bloodeye622
Lancelot
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,724
Damage
54,421
66,717
Taken
72,074
60,106
Mitigated
59,534
22,983
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
29,991
1,445
0
13,673
22,351
16,470
1,950
12,195
10,156
91,207
0
L
18,487
3,811
423
1,565
27,514
36,946
286
13,938
13,576
58,853
0
L
Persephone
DeathZombieGirl3
Persephone
13,394
1,222
120
2,230
18,558
6,493
0
11,823
6,729
39,870
0
W
Lancelot
16,833
3,385
0
5,733
23,899
12,463
422
10,879
13,020
0
58,350
W
Cthulhu
NJMF
Cthulhu
11,900
1,300
116
3,461
20,467
31,173
0
9,513
10,954
38,839
0
L
Lancelot
bloodeye622
Lancelot
22,540
3,509
895
1,222
26,002
16,095
1,258
16,635
9,367
0
53,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
41,402
237
Minions Killed
173
9
Camps Cleared
8
1,141,824
Distance Traveled
963,388
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,467
749
131
6
5
325,794
0
L
Ymir
14,071
640
66
3
3
321,690
7
L
Persephone
12,402
564
56
3
1
294,006
0
W
Lancelot
14,561
662
63
3
2
420,090
5
W
Cthulhu
14,841
675
43
2
2
395,940
0
L
Lancelot
14,929
679
51
2
4
347,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role