Player Matchup

Lancelot
Lancelot
BjornElite
Lancelot
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
105W - 89L
1,496 Elo+
Party 2
Chaac
Chaac
Maynin
Chaac
Level 129
God Stats
3W - 1L
1,483 SR
Queue Stats
95W - 108L
1,490 Elo+
Party 3
Vamana
Vamana
Snorlax Lvl 900
Vamana
Level 155
God Stats
3W - 0L
1,738 SR
Queue Stats
68W - 73L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
SwigLowz
Jormungandr
Level 28
God Stats
1W - 2L
1,333 SR
Queue Stats
32W - 42L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
benjielite
Ah Puch
Level 146
God Stats
9W - 2L
1,847 SR
Queue Stats
241W - 222L
1,490 Elo+
Party 2
Team Averages
Level 95
1,580 SR
1,460 Elo+

VS

Team Averages
Level 37
1,500 SR
1,408 Elo+
Charybdis
Charybdis
PBnSkelly
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,258 Elo+
Solo
Ravana
Ravana
SERENOxxMAFIA
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Space Phoebus
Ne Zha
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
VideoGiraffe305
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Solo
Cerberus
Cerberus
supermeck11
Cerberus
Level 69
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BjornElite
Lancelot
17
6 / 2 / 15
10,252
854
12,243
21,024
10,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Maynin
Chaac
16
7 / 1 / 17
10,028
836
13,285
9,752
8,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 21
9,966
831
9,340
14,226
12,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
SwigLowz
Jormungandr
18
14 / 2 / 16
11,537
961
10,874
14,718
18,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
benjielite
Ah Puch
17
2 / 2 / 19
9,732
811
18,466
7,907
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PBnSkelly
Charybdis
14
0 / 8 / 8
7,947
662
9,232
15,520
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 5
7,092
591
3,610
11,411
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 2
6,905
575
7,562
14,091
7,032
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
12
1 / 8 / 4
7,536
628
4,382
16,348
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
supermeck11
Cerberus
17
7 / 3 / 2
9,521
793
6,568
14,091
18,956
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
33
Kills
9
10
Deaths
33
88
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BjornElite
Lancelot
6
2
15
6.75
W
Chaac
Maynin
Chaac
7
1
17
15.5
L
Charybdis
PBnSkelly
Charybdis
0
8
8
0.5
L
0
5
5
0.5
W
4
3
21
4.83
L
1
9
2
0.22
W
Jormungandr
SwigLowz
Jormungandr
14
2
16
11
L
Ao Kuang
1
8
4
0.38
W
Ah Puch
benjielite
Ah Puch
2
2
19
5.75
L
Cerberus
supermeck11
Cerberus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,208
Damage
31,354
67,627
Taken
71,461
53,632
Mitigated
52,177
32,094
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BjornElite
Lancelot
12,243
1,119
1,167
6,865
21,024
10,719
1,384
2,174
18,713
0
27,477
W
Chaac
Maynin
Chaac
13,285
3,135
2,161
4,105
9,752
8,343
1,427
2,632
6,940
0
23,913
L
Charybdis
PBnSkelly
Charybdis
9,232
2,393
179
2,472
15,520
8,058
0
6,599
8,921
0
21,076
L
3,610
224
0
2,191
11,411
7,548
0
5,565
5,846
0
8,555
W
9,340
2,062
3,379
5,687
14,226
12,189
812
1,863
12,363
1,795
16,415
L
7,562
2,550
479
1,181
14,091
7,032
0
6,447
7,644
0
13,463
W
Jormungandr
SwigLowz
Jormungandr
10,874
2,467
2,607
2,952
14,718
18,796
964
3,307
11,241
21,122
0
L
Ao Kuang
4,382
1,570
1,631
2,247
16,348
10,583
0
5,650
10,698
9,061
0
W
Ah Puch
benjielite
Ah Puch
18,466
1,136
986
2,185
7,907
3,585
2,623
974
6,901
37,605
0
L
Cerberus
supermeck11
Cerberus
6,568
165
1,155
4,350
14,091
18,956
0
5,920
8,171
20,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
39,001
126
Minions Killed
120
0
Camps Cleared
0
1,179,613
Distance Traveled
984,889
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,252
854
29
2
0
248,524
1
W
Chaac
10,028
836
31
3
0
242,546
0
L
Charybdis
7,947
662
41
3
0
158,861
1
L
Ravana
7,092
591
6
1
0
196,955
0
W
Vamana
9,966
831
11
1
0
254,791
4
L
Ne Zha
6,905
575
7
1
0
197,758
0
W
Jormungandr
11,537
961
23
2
0
228,150
0
L
Ao Kuang
7,536
628
14
1
0
198,620
0
W
Ah Puch
9,732
811
32
3
0
205,602
0
L
Cerberus
9,521
793
52
4
0
232,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role