Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CrustyRose98
Skadi
Level 98
God Stats
4W - 0L
1,453 SR
Queue Stats
194W - 164L
1,559 Elo+
Solo
Hades
Hades
JaahJaaah
Hades
Level 127
God Stats
2W - 1L
1,307 SR
Queue Stats
130W - 123L
1,583 Elo+
Solo
Cthulhu
Cthulhu
Lovible
Cthulhu
Level 84
God Stats
1W - 0L
1,476 SR
Queue Stats
66W - 64L
1,536 Elo+
Solo
Yu Huang
Yu Huang
TheKingOfAsia
Yu Huang
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,442 Elo+
Solo
Team Averages
Level 119
1,447 SR
1,524 Elo+

VS

Team Averages
Level 139
1,596 SR
1,571 Elo+
Guan Yu
Guan Yu
Big Bell7787
Guan Yu
Level 127
God Stats
1W - 1L
1,863 SR
Queue Stats
58W - 53L
1,598 Elo+
Party 1
The Morrigan
The Morrigan
Genesis v33
The Morrigan
Level 157
God Stats
1W - 1L
1,427 SR
Queue Stats
10W - 10L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
MsMistilia
Cernunnos
Level 129
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 29L
1,483 Elo+
Party 1
Lancelot
Lancelot
Raikir16
Lancelot
Level 154
God Stats
0W - 1L
1,311 SR
Queue Stats
65W - 62L
1,559 Elo+
Party 1
Athena
Athena
SABG37
Athena
Level 126
God Stats
2W - 2L
1,702 SR
Queue Stats
104W - 112L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 2 / 21
12,200
813
17,874
11,587
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 5 / 11
12,524
835
30,054
17,125
8,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
JaahJaaah
Hades
16
2 / 4 / 18
10,215
681
13,496
18,519
18,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lovible
Cthulhu
19
8 / 3 / 14
12,850
857
16,449
19,525
26,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
TheKingOfAsia
Yu Huang
18
5 / 2 / 17
11,181
745
11,275
15,044
7,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Big Bell7787
Guan Yu
16
1 / 7 / 12
9,365
624
8,681
23,036
33,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Genesis v33
The Morrigan
18
7 / 5 / 5
10,846
723
15,792
11,986
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
MsMistilia
Cernunnos
13
0 / 9 / 8
8,301
553
11,858
20,786
9,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Raikir16
Lancelot
17
5 / 8 / 8
10,286
686
21,298
22,583
26,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
SABG37
Athena
17
3 / 6 / 9
10,780
719
8,606
22,157
34,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
35
Kills
16
16
Deaths
35
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
21
8.75
L
Guan Yu
Big Bell7787
Guan Yu
1
7
12
1
W
13
5
11
3.7
L
The Morrigan
Genesis v33
The Morrigan
7
5
5
1.9
W
Hades
JaahJaaah
Hades
2
4
18
2.75
W
Cthulhu
Lovible
Cthulhu
8
3
14
5
L
Cernunnos
MsMistilia
Cernunnos
0
9
8
0.44
L
Lancelot
Raikir16
Lancelot
5
8
8
1.13
L
Athena
SABG37
Athena
3
6
9
1.25
W
Yu Huang
TheKingOfAsia
Yu Huang
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,148
Damage
66,235
81,800
Taken
100,548
68,689
Mitigated
108,946
31,993
Healing
26,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,874
1,532
6,413
3,229
11,587
6,794
1,969
2,928
8,659
41,360
0
L
Guan Yu
Big Bell7787
Guan Yu
8,681
771
4,305
4,235
23,036
33,102
0
12,510
10,526
0
16,278
W
30,054
13,125
1,730
2,751
17,125
8,867
3,459
4,330
12,795
0
50,480
L
The Morrigan
Genesis v33
The Morrigan
15,792
2,021
1,750
1,372
11,986
6,352
0
8,173
3,813
31,787
2,896
W
Hades
JaahJaaah
Hades
13,496
1,209
2,597
4,086
18,519
18,210
1,003
5,706
12,813
23,200
0
W
Cthulhu
Lovible
Cthulhu
16,449
951
1,570
2,413
19,525
26,979
380
6,168
13,357
44,160
0
L
Cernunnos
MsMistilia
Cernunnos
11,858
6,261
972
3,504
20,786
9,264
0
14,258
6,528
0
24,357
L
Lancelot
Raikir16
Lancelot
21,298
2,809
813
6,218
22,583
26,078
0
12,950
9,633
0
34,842
L
Athena
SABG37
Athena
8,606
1,885
609
3,197
22,157
34,150
0
11,203
10,954
17,087
0
W
Yu Huang
TheKingOfAsia
Yu Huang
11,275
1,151
2,961
4,243
15,044
7,839
1,266
4,098
10,946
22,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
49,578
186
Minions Killed
125
0
Camps Cleared
0
1,428,694
Distance Traveled
1,187,441
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,200
813
55
4
0
302,701
4
L
Guan Yu
9,365
624
6
0
0
254,245
3
W
Skadi
12,524
835
38
3
0
253,986
0
L
The Morrigan
10,846
723
57
4
0
239,031
0
W
Hades
10,215
681
21
1
0
269,673
2
W
Cthulhu
12,850
857
43
3
0
294,491
3
L
Cernunnos
8,301
553
21
1
0
203,330
0
L
Lancelot
10,286
686
28
2
0
261,989
0
L
Athena
10,780
719
13
1
0
228,846
0
W
Yu Huang
11,181
745
29
2
0
307,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role