Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
BigHigs
Kuzenbo
Silver III
Level 107
God Stats
0W - 1L
1,740 SR
Queue Stats
13W - 26L
1,103 MMR
Solo
Danzaburou
Danzaburou
Bronze I
GODOFDEATH369
Danzaburou
Bronze I
Level 137
God Stats
25W - 37L
1,478 SR
Queue Stats
72W - 139L
951 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,573 SR
1,185 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,500 SR
1,306 MMR
Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
ObiWeedKeNoVeh
Ratatoskr
Silver II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 388L
1,011 MMR
Solo
Yu Huang
Yu Huang
Bronze IV
Ominouss
Yu Huang
Bronze IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 7 / 5
12,938
719
16,391
14,802
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
BigHigs
Kuzenbo
16
1 / 4 / 7
12,384
688
10,890
24,623
46,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
GODOFDEATH369
Danzaburou
16
4 / 6 / 5
12,903
717
14,902
21,066
10,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Ah Muzen CabAresHorusAtlasFenrir

VS

Bans
Hou YiGebCupidHerculesChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 4 / 3
13,390
744
27,052
16,689
7,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
ObiWeedKeNoVeh
Ratatoskr
19
4 / 5 / 8
13,503
750
10,337
26,328
29,136
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
Ominouss
Yu Huang
18
3 / 1 / 8
12,497
694
13,100
11,064
5,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
17
17
Deaths
10
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
7
5
1.07
W
Medusa
 
Medusa
10
4
3
2.88
L
Kuzenbo
BigHigs
Kuzenbo
1
4
7
1.13
L
Danzaburou
GODOFDEATH369
Danzaburou
4
6
5
1.08
W
Ratatoskr
ObiWeedKeNoVeh
Ratatoskr
4
5
8
1.6
W
Yu Huang
Ominouss
Yu Huang
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
50,489
60,491
Taken
54,081
64,150
Mitigated
42,437
15,230
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
16,391
1,612
291
1,450
14,802
7,052
81
2,931
11,871
52,473
0
W
Medusa
 
Medusa
27,052
11,400
0
2,207
16,689
7,871
80
10,007
6,682
0
73,826
L
Kuzenbo
BigHigs
Kuzenbo
10,890
3,944
397
5,825
24,623
46,264
212
6,183
18,440
29,946
0
L
Danzaburou
GODOFDEATH369
Danzaburou
14,902
6,639
0
7,267
21,066
10,834
713
4,301
16,765
0
51,413
W
Ratatoskr
ObiWeedKeNoVeh
Ratatoskr
10,337
1,932
655
6,942
26,328
29,136
1,121
11,432
14,896
0
32,126
W
Yu Huang
Ominouss
Yu Huang
13,100
1,205
0
359
11,064
5,430
1,617
6,093
4,971
50,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,225
Gold Earned
39,390
214
Minions Killed
217
8
Camps Cleared
7
945,882
Distance Traveled
983,220
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,938
719
104
6
3
302,133
2
W
Medusa
13,390
744
82
5
4
319,618
6
L
Kuzenbo
12,384
688
26
1
0
358,328
3
L
Danzaburou
12,903
717
84
5
5
285,421
0
W
Ratatoskr
13,503
750
33
2
0
351,414
0
W
Yu Huang
12,497
694
102
6
3
312,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role