Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LAM1C3K
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
MiidOrTroll
Zhong Kui
Level 38
God Stats
1W - 0L
1,291 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo
Lancelot
Lancelot
RazvanCRV
Lancelot
Level 69
God Stats
9W - 1L
1,500 SR
Queue Stats
150W - 127L
1,510 Elo+
Party 2
Yemoja
Yemoja
endewaith
Yemoja
Level 69
God Stats
1W - 2L
1,401 SR
Queue Stats
10W - 9L
1,494 Elo+
Solo
Team Averages
Level 54
1,438 SR
1,560 Elo+

VS

Team Averages
Level 104
1,436 SR
1,564 Elo+
Lancelot
Lancelot
Aserael424
Lancelot
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 19L
1,665 Elo+
Solo
Medusa
Medusa
BattleBoy1991
Medusa
Level 128
God Stats
1W - 2L
1,361 SR
Queue Stats
344W - 387L
1,437 Elo+
Solo
Sylvanus
Sylvanus
Fishmangamer401
Sylvanus
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
52W - 56L
1,507 Elo+
Party 1
King Arthur
King Arthur
Pikamatt
King Arthur
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Agni
Agni
SirGo0se
Agni
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
12 / 1 / 5
12,324
822
15,621
16,274
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LAM1C3K
Erlang Shen
17
2 / 0 / 16
10,509
701
13,057
20,106
20,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
MiidOrTroll
Zhong Kui
16
3 / 6 / 5
10,257
684
15,944
20,118
13,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
RazvanCRV
Lancelot
18
5 / 1 / 10
10,493
700
15,187
16,114
12,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
endewaith
Yemoja
16
0 / 3 / 14
9,977
665
9,209
17,314
22,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aserael424
Lancelot
16
3 / 8 / 6
9,786
652
18,993
23,025
17,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 6 / 2
10,826
722
10,541
16,442
8,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
16
0 / 4 / 10
9,762
651
10,841
21,454
26,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Pikamatt
King Arthur
15
0 / 4 / 4
8,608
574
5,156
14,916
15,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
5 / 0 / 4
10,994
733
29,066
7,447
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
22
Kills
11
11
Deaths
22
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
1
5
14.5
L
Lancelot
Aserael424
Lancelot
3
8
6
0.75
L
3
6
2
0.67
L
Sylvanus
0
4
10
1.25
W
Erlang Shen
LAM1C3K
Erlang Shen
2
0
16
10
W
Zhong Kui
MiidOrTroll
Zhong Kui
3
6
5
0.92
L
King Arthur
Pikamatt
King Arthur
0
4
4
0.5
W
Lancelot
RazvanCRV
Lancelot
5
1
10
10
L
Agni
5
0
4
7
W
Yemoja
endewaith
Yemoja
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
74,597
89,926
Taken
83,284
77,419
Mitigated
71,684
29,709
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
15,621
6,331
0
5,239
16,274
8,421
0
6,008
10,266
0
64,159
L
Lancelot
Aserael424
Lancelot
18,993
3,127
0
5,739
23,025
17,453
0
6,850
16,175
0
35,924
L
10,541
4,950
0
3,150
16,442
8,251
0
3,399
13,043
0
43,316
L
Sylvanus
10,841
2,822
2,608
5,394
21,454
26,142
294
7,806
13,648
22,406
0
W
Erlang Shen
LAM1C3K
Erlang Shen
13,057
8,570
0
7,705
20,106
20,404
1,101
7,050
13,056
0
35,996
W
Zhong Kui
MiidOrTroll
Zhong Kui
15,944
771
0
3,390
20,118
13,731
737
10,594
9,524
42,684
0
L
King Arthur
Pikamatt
King Arthur
5,156
201
349
296
14,916
15,905
93
4,092
10,824
0
11,999
W
Lancelot
RazvanCRV
Lancelot
15,187
1,527
0
2,364
16,114
12,422
255
8,882
7,232
0
37,408
L
Agni
29,066
2,291
201
2,591
7,447
3,933
414
3,006
4,441
75,463
0
W
Yemoja
endewaith
Yemoja
9,209
2,783
7,036
3,975
17,314
22,441
487
7,373
9,941
24,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
49,976
316
Minions Killed
254
0
Camps Cleared
0
1,582,224
Distance Traveled
1,358,061
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,324
822
116
8
0
363,096
1
L
Lancelot
9,786
652
30
2
0
309,191
5
L
Medusa
10,826
722
74
5
0
278,971
0
L
Sylvanus
9,762
651
27
2
0
230,259
0
W
Erlang Shen
10,509
701
48
3
0
334,980
1
W
Zhong Kui
10,257
684
84
6
0
273,863
1
L
King Arthur
8,608
574
19
1
0
238,611
1
W
Lancelot
10,493
700
47
3
0
355,440
4
L
Agni
10,994
733
104
7
0
301,029
5
W
Yemoja
9,977
665
21
1
0
254,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role