Player Matchup

Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum V
Elasar
Sobek
Platinum V
Level 129
God Stats
1W - 2L
1,617 SR
Queue Stats
145W - 146L
1,616 MMR
Party 3
Chernobog
Chernobog
Platinum III
GurkenRick
Chernobog
Platinum III
Level 119
God Stats
2W - 1L
1,820 SR
Queue Stats
118W - 112L
1,875 MMR
Party 3
Camazotz
Camazotz
Gold I
IGuiter
Camazotz
Gold I
Level 160
God Stats
15W - 9L
1,920 SR
Queue Stats
129W - 120L
1,783 MMR
Solo
Fenrir
Fenrir
Gold IV
Nyrei
Fenrir
Gold IV
Level 149
God Stats
4W - 2L
1,883 SR
Queue Stats
67W - 44L
1,800 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,748 SR
1,715 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,711 SR
1,814 MMR
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
Doints
Sol
Platinum IV
Level 119
God Stats
7W - 3L
1,724 SR
Queue Stats
79W - 71L
1,859 MMR
Party 1
Ullr
Ullr
Platinum IV
Huntering
Ullr
Platinum IV
Level 95
God Stats
14W - 2L
2,146 SR
Queue Stats
48W - 22L
2,064 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Gold II
Ramstad
Ah Muzen Cab
Gold II
Level 102
God Stats
4W - 4L
1,419 SR
Queue Stats
137W - 128L
1,709 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
xpoisen
Ne Zha
Platinum V
Level 68
God Stats
2W - 0L
1,764 SR
Queue Stats
22W - 8L
1,937 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 1 / 2
7,433
465
8,346
11,404
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Elasar
Sobek
9
1 / 4 / 1
6,659
416
3,313
17,080
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
GurkenRick
Chernobog
11
1 / 6 / 0
7,049
441
4,952
12,277
4,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
IGuiter
Camazotz
11
1 / 5 / 1
6,959
435
7,329
19,151
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Nyrei
Fenrir
15
2 / 2 / 0
8,349
522
8,159
16,903
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
PoseidonCliodhnaBakasuraGeb

VS

Bans
MercuryNemesisKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 4
7,420
464
5,421
10,469
7,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
Doints
Sol
15
1 / 1 / 0
9,387
587
11,675
13,279
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
17
10 / 0 / 2
10,564
660
16,623
11,172
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Ramstad
Ah Muzen Cab
13
1 / 3 / 0
8,507
532
11,233
13,460
5,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
xpoisen
Ne Zha
16
6 / 0 / 7
9,969
623
11,376
14,410
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
2
1
W
Sylvanus
 
Sylvanus
0
1
4
2
W
Sol
Doints
Sol
1
1
0
1
L
Sobek
Elasar
Sobek
1
4
1
0.38
L
Chernobog
GurkenRick
Chernobog
1
6
0
0.17
W
Ullr
10
0
2
11
L
Camazotz
IGuiter
Camazotz
1
5
1
0.3
L
Fenrir
Nyrei
Fenrir
2
2
0
1
W
Ah Muzen Cab
Ramstad
Ah Muzen Cab
1
3
0
0.33
W
Ne Zha
xpoisen
Ne Zha
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
56,328
76,815
Taken
62,790
41,699
Mitigated
29,388
24,965
Healing
26,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,346
775
0
2,302
11,404
4,589
0
5,355
6,049
65,585
0
W
Sylvanus
 
Sylvanus
5,421
1,592
491
2,386
10,469
7,861
446
1,945
8,524
30,156
0
W
Sol
Doints
Sol
11,675
6,063
0
8,412
13,279
5,180
2,765
6,215
7,064
85,515
0
L
Sobek
Elasar
Sobek
3,313
327
0
4,093
17,080
14,644
0
3,248
13,832
17,205
0
L
Chernobog
GurkenRick
Chernobog
4,952
2,932
0
2,675
12,277
4,128
0
684
11,593
0
58,797
W
Ullr
16,623
9,207
0
1,616
11,172
4,743
3,539
1,446
9,726
0
100,268
L
Camazotz
IGuiter
Camazotz
7,329
2,212
0
8,104
19,151
6,611
0
5,440
13,711
0
50,689
L
Fenrir
Nyrei
Fenrir
8,159
2,988
0
7,791
16,903
11,727
0
2,369
14,534
0
59,348
W
Ah Muzen Cab
Ramstad
Ah Muzen Cab
11,233
5,358
0
5,469
13,460
5,533
519
117
13,343
0
68,486
W
Ne Zha
xpoisen
Ne Zha
11,376
4,805
0
8,169
14,410
6,071
0
1,936
12,474
0
85,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
45,847
435
Minions Killed
569
0
Camps Cleared
0
1,577,778
Distance Traveled
1,642,189
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,433
465
107
7
0
319,246
4
W
Sylvanus
7,420
464
51
3
0
314,702
2
W
Sol
9,387
587
137
9
0
311,259
5
L
Sobek
6,659
416
17
1
0
324,018
8
L
Chernobog
7,049
441
102
6
0
267,703
1
W
Ullr
10,564
660
156
10
0
310,414
5
L
Camazotz
6,959
435
81
5
0
348,326
4
L
Fenrir
8,349
522
128
8
0
318,485
4
W
Ah Muzen Cab
8,507
532
97
6
0
318,374
4
W
Ne Zha
9,969
623
128
8
0
387,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role