Player Matchup

Ares
Ares
Finecky
Ares
Level 160
God Stats
32W - 15L
1,666 SR
Queue Stats
486W - 328L
1,577 Elo+
Party 1
Da Ji
Da Ji
IshtarMegami
Da Ji
Level 68
God Stats
3W - 6L
1,597 SR
Queue Stats
31W - 28L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
OLordJeesus
Baron Samedi
Level 68
God Stats
37W - 26L
1,829 SR
Queue Stats
249W - 162L
1,624 Elo+
Party 1
Vulcan
Vulcan
OVA ACH13VA
Vulcan
Level 128
God Stats
2W - 0L
1,820 SR
Queue Stats
121W - 63L
1,688 Elo+
Party 1
Lancelot
Lancelot
Wet Voodoo
Lancelot
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
210W - 162L
1,526 Elo+
Party 1
Team Averages
Level 99
1,683 SR
1,569 Elo+

VS

Team Averages
Level 150
1,423 SR
1,514 Elo+
Ra
Ra
ApollosRaven19
Ra
Level 132
God Stats
1W - 2L
1,348 SR
Queue Stats
575W - 423L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Ayden944
Sylvanus
Level 155
God Stats
17W - 23L
1,422 SR
Queue Stats
588W - 425L
1,505 Elo+
Party 2
King Arthur
King Arthur
Dorpbet
King Arthur
Level 151
God Stats
0W - 3L
1,190 SR
Queue Stats
119W - 84L
1,518 Elo+
Party 2
Lancelot
Lancelot
Emera1d FeatheR
Lancelot
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
353W - 243L
1,561 Elo+
Party 2
Merlin
Merlin
Loose-Sleeves
Merlin
Level 156
God Stats
1W - 1L
1,653 SR
Queue Stats
76W - 97L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Finecky
Ares
18
2 / 1 / 23
12,773
1,161
13,201
16,822
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 15
11,975
1,089
11,572
12,591
7,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OLordJeesus
Baron Samedi
18
2 / 0 / 14
11,754
1,069
15,207
13,884
11,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
20
14 / 0 / 11
14,735
1,340
36,413
10,595
5,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Wet Voodoo
Lancelot
17
5 / 2 / 12
11,831
1,076
18,121
20,500
13,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

226

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
11,065
1,006
14,995
18,370
8,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Ayden944
Sylvanus
16
2 / 4 / 5
10,684
971
6,430
22,421
21,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Dorpbet
King Arthur
16
4 / 7 / 3
11,440
1,040
18,863
27,250
30,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
16
1 / 6 / 5
10,300
936
16,911
19,875
9,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 5 / 6
10,568
961
12,754
13,115
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
26
Kills
8
8
Deaths
26
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Sylvanus
Ayden944
Sylvanus
2
4
5
1.13
L
King Arthur
Dorpbet
King Arthur
4
7
3
0.79
L
Lancelot
1
6
5
0.58
W
Ares
Finecky
Ares
2
1
23
13.5
W
3
5
15
2.1
L
0
5
6
0.6
W
Baron Samedi
OLordJeesus
Baron Samedi
2
0
14
9
W
Vulcan
14
0
11
19.5
W
Lancelot
Wet Voodoo
Lancelot
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,514
Damage
69,953
74,392
Taken
101,031
63,537
Mitigated
75,752
14,318
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,995
952
3,794
4,298
18,370
8,933
0
10,583
7,787
43,084
0
L
Sylvanus
Ayden944
Sylvanus
6,430
584
3,998
4,113
22,421
21,214
0
16,740
5,681
10,972
0
L
King Arthur
Dorpbet
King Arthur
18,863
1,900
0
3,195
27,250
30,073
0
15,407
11,843
0
39,182
L
Lancelot
16,911
1,941
0
296
19,875
9,048
0
12,267
7,608
0
33,673
W
Ares
Finecky
Ares
13,201
1,361
0
2,666
16,822
25,835
0
9,058
7,764
18,791
0
W
11,572
2,268
0
0
12,591
7,081
0
7,325
5,266
0
20,987
L
12,754
537
0
1,074
13,115
6,484
0
9,824
3,291
48,830
0
W
Baron Samedi
OLordJeesus
Baron Samedi
15,207
1,809
4,959
4,542
13,884
11,217
0
3,170
10,714
41,551
0
W
Vulcan
36,413
16,005
0
0
10,595
5,908
0
4,048
6,547
82,825
0
W
Lancelot
Wet Voodoo
Lancelot
18,121
4,879
371
1,780
20,500
13,496
0
10,578
9,922
0
26,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,068
Gold Earned
54,057
243
Minions Killed
234
12
Camps Cleared
3
1,128,010
Distance Traveled
1,120,804
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,065
1,006
83
8
0
224,479
1
L
Sylvanus
10,684
971
3
0
0
206,330
1
L
King Arthur
11,440
1,040
30
3
1
230,842
1
L
Lancelot
10,300
936
31
3
1
265,708
0
W
Ares
12,773
1,161
10
1
1
228,199
0
W
Da Ji
11,975
1,089
21
2
8
203,592
2
L
Merlin
10,568
961
87
8
1
193,445
0
W
Baron Samedi
11,754
1,069
78
7
2
215,963
0
W
Vulcan
14,735
1,340
115
10
1
246,462
0
W
Lancelot
11,831
1,076
19
2
0
233,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role