Player Matchup

Sol
Sol
DreadedFlare
Sol
Level 59
God Stats
4W - 3L
1,871 SR
Queue Stats
48W - 43L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rezanoid
Cu Chulainn
Level 128
God Stats
49W - 48L
1,528 SR
Queue Stats
914W - 633L
1,571 Elo+
Party 2
Lancelot
Lancelot
SuperHighxPluto
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 119L
1,534 Elo+
Party 2
Ganesha
Ganesha
TheChevyMan23
Ganesha
Level 148
God Stats
44W - 36L
1,576 SR
Queue Stats
1,432W - 1,191L
1,557 Elo+
Party 2
Susano
Susano
bblaazze
Susano
Level 160
God Stats
552W - 376L
1,634 SR
Queue Stats
668W - 526L
1,538 Elo+
Party 2
Team Averages
Level 123
1,622 SR
1,557 Elo+

VS

Team Averages
Level 115
1,552 SR
1,514 Elo+
Odin
Odin
Bubblesnatch69
Odin
Level 138
God Stats
0W - 1L
1,695 SR
Queue Stats
23W - 27L
1,450 Elo+
Party 1
Lancelot
Lancelot
Elonmuskvga
Lancelot
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 42L
1,602 Elo+
Party 1
Nox
Nox
Ragamuffyn
Nox
Level 127
God Stats
116W - 98L
1,592 SR
Queue Stats
288W - 296L
1,495 Elo+
Solo
Cthulhu
Cthulhu
SlumpppGod
Cthulhu
Level 91
God Stats
0W - 4L
1,432 SR
Queue Stats
194W - 184L
1,550 Elo+
Solo
Skadi
Skadi
theMityone
Skadi
Level 81
God Stats
5W - 2L
1,542 SR
Queue Stats
218W - 205L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
12,792
1,066
23,539
5,157
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Rezanoid
Cu Chulainn
17
1 / 3 / 10
12,507
1,042
13,409
25,238
26,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
17
1 / 1 / 8
11,606
967
8,885
18,834
16,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
17
0 / 2 / 13
11,195
933
18,276
17,883
17,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Susano
bblaazze
Susano
18
8 / 5 / 5
13,484
1,124
21,368
20,767
10,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

229

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
11,884
990
13,827
18,609
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Elonmuskvga
Lancelot
17
2 / 5 / 7
11,505
959
15,314
21,323
8,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 6
11,968
997
14,266
14,076
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SlumpppGod
Cthulhu
17
1 / 2 / 10
12,475
1,040
12,193
20,515
29,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
17
2 / 6 / 8
11,512
959
24,441
16,895
6,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
51
16
Kills
11
11
Deaths
16
42
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
0
9
6.5
W
6
0
6
9
L
Lancelot
Elonmuskvga
Lancelot
2
5
7
1.1
L
4
3
6
2.33
W
Cu Chulainn
Rezanoid
Cu Chulainn
1
3
10
2
L
Cthulhu
SlumpppGod
Cthulhu
1
2
10
3
W
Lancelot
1
1
8
5
W
Ganesha
0
2
13
3.25
W
Susano
bblaazze
Susano
8
5
5
2.1
L
Skadi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,477
Damage
80,041
87,879
Taken
91,418
73,705
Mitigated
68,106
17,771
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,827
2,326
0
898
18,609
17,645
0
10,125
8,484
4,940
29,812
W
23,539
9,665
0
2,242
5,157
2,645
0
2,076
3,040
45,350
4,720
L
Lancelot
Elonmuskvga
Lancelot
15,314
3,032
0
78
21,323
8,406
0
9,359
11,964
0
25,609
L
14,266
1,865
145
200
14,076
5,888
0
5,572
8,504
37,162
0
W
Cu Chulainn
Rezanoid
Cu Chulainn
13,409
3,232
1,923
5,230
25,238
26,739
0
10,747
14,047
0
27,600
L
Cthulhu
SlumpppGod
Cthulhu
12,193
1,022
141
1,091
20,515
29,702
0
10,160
10,355
28,812
0
W
Lancelot
8,885
1,123
580
300
18,834
16,970
0
4,121
14,354
3,102
23,793
W
Ganesha
18,276
1,224
0
2,923
17,883
17,149
0
5,995
11,725
31,259
0
W
Susano
bblaazze
Susano
21,368
4,001
0
4,573
20,767
10,202
0
5,113
15,406
0
45,780
L
Skadi
24,441
9,236
0
135
16,895
6,465
0
5,566
11,329
0
37,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,584
Gold Earned
59,344
232
Minions Killed
202
8
Camps Cleared
6
1,268,345
Distance Traveled
1,247,928
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,884
990
64
5
0
259,936
0
W
Sol
12,792
1,066
72
6
0
223,835
0
L
Lancelot
11,505
959
26
2
3
272,428
3
L
Nox
11,968
997
54
5
1
248,955
1
W
Cu Chulainn
12,507
1,042
42
4
1
231,006
0
L
Cthulhu
12,475
1,040
27
2
0
251,344
0
W
Lancelot
11,606
967
49
4
3
298,392
0
W
Ganesha
11,195
933
0
0
0
257,070
0
W
Susano
13,484
1,124
69
6
4
258,042
2
L
Skadi
11,512
959
31
3
2
215,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role