Player Matchup

Baron Samedi
Baron Samedi
AlanKH
Baron Samedi
Level 43
God Stats
4W - 2L
1,873 SR
Queue Stats
150W - 71L
1,845 Elo+
Party 2
Lancelot
Lancelot
Almightybeanlord
Lancelot
Level 160
God Stats
5W - 1L
1,329 SR
Queue Stats
653W - 354L
1,770 Elo+
Party 2
Cthulhu
Cthulhu
Budalizam
Cthulhu
Level 149
God Stats
12W - 5L
1,752 SR
Queue Stats
541W - 280L
1,740 Elo+
Party 2
Team Averages
Level 117
1,652 SR
1,785 Elo+

VS

Team Averages
Level 82
1,500 SR
1,705 Elo+
Chronos
Chronos
FourHertz
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 1
Cliodhna
Cliodhna
Mach 6 winds
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,704 Elo+
Party 1
Ganesha
Ganesha
lDestroyerI
Ganesha
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 58L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlanKH
Baron Samedi
12
2 / 1 / 11
7,324
732
8,023
8,344
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 3 / 5
8,697
870
10,766
10,551
8,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Budalizam
Cthulhu
13
5 / 0 / 11
8,599
860
9,111
13,624
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FourHertz
Chronos
11
2 / 4 / 0
6,752
675
7,733
9,371
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Mach 6 winds
Cliodhna
9
1 / 9 / 0
6,007
601
7,034
11,931
5,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
lDestroyerI
Ganesha
11
1 / 3 / 3
7,155
716
2,816
10,361
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
4
4
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlanKH
Baron Samedi
2
1
11
7.5
W
9
3
5
3.83
W
Cthulhu
Budalizam
Cthulhu
5
0
11
10.5
L
Chronos
FourHertz
Chronos
2
4
0
0.5
L
Cliodhna
Mach 6 winds
Cliodhna
1
9
0
0.11
L
Ganesha
lDestroyerI
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
17,583
32,519
Taken
31,663
28,576
Mitigated
17,403
11,421
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlanKH
Baron Samedi
8,023
1,159
2,277
3,375
8,344
4,668
183
3,532
4,812
28,637
0
W
10,766
1,714
0
1,015
10,551
8,885
213
3,573
6,978
0
28,617
W
Cthulhu
Budalizam
Cthulhu
9,111
1,297
237
4,517
13,624
15,023
154
3,846
9,778
18,292
0
L
Chronos
FourHertz
Chronos
7,733
2,477
0
2,792
9,371
3,829
0
4,742
4,629
24,060
0
L
Cliodhna
Mach 6 winds
Cliodhna
7,034
876
0
820
11,931
5,092
0
7,343
4,588
0
12,128
L
Ganesha
lDestroyerI
Ganesha
2,816
376
0
1,093
10,361
8,482
0
5,141
5,220
9,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
19,914
129
Minions Killed
73
7
Camps Cleared
2
527,813
Distance Traveled
460,861
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,324
732
42
4
1
153,594
2
W
Lancelot
8,697
870
60
6
4
188,376
0
W
Cthulhu
8,599
860
27
3
2
185,843
3
L
Chronos
6,752
675
49
5
1
156,722
1
L
Cliodhna
6,007
601
21
2
1
137,731
1
L
Ganesha
7,155
716
3
0
0
166,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role