Player Matchup

Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
PINOxIKINGS
Odin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,886 Elo+
Party 2
Jing Wei
Jing Wei
proabram
Jing Wei
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,771 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,719 Elo+

VS

Team Averages
Level 105
1,339 SR
1,368 Elo+
Sun Wukong
Sun Wukong
FATTYBIGZIE
Sun Wukong
Level 104
God Stats
2W - 6L
1,462 SR
Queue Stats
119W - 247L
1,305 Elo+
Party 1
Scylla
Scylla
FilthyCasual778
Scylla
Level 106
God Stats
4W - 6L
1,261 SR
Queue Stats
95W - 112L
1,459 Elo+
Solo
Cernunnos
Cernunnos
RpR-Striker
Cernunnos
Level 104
God Stats
4W - 2L
1,292 SR
Queue Stats
86W - 134L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 1 / 4
10,222
730
15,506
8,158
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 8
10,616
758
11,672
17,365
18,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
proabram
Jing Wei
14
2 / 4 / 7
9,523
680
16,521
9,930
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FATTYBIGZIE
Sun Wukong
13
1 / 3 / 6
9,000
643
8,817
23,211
23,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
6 / 2 / 1
10,326
738
12,014
12,028
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
RpR-Striker
Cernunnos
12
1 / 6 / 5
8,932
638
9,367
15,378
6,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
8
8
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
4
8
L
Sun Wukong
FATTYBIGZIE
Sun Wukong
1
3
6
1.33
L
6
2
1
3.25
W
3
3
8
2.33
L
Cernunnos
RpR-Striker
Cernunnos
1
6
5
0.58
W
Jing Wei
proabram
Jing Wei
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,699
Damage
30,198
35,453
Taken
50,617
25,148
Mitigated
34,977
3,724
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,506
584
0
406
8,158
3,155
526
2,931
5,024
46,007
0
L
Sun Wukong
FATTYBIGZIE
Sun Wukong
8,817
1,006
0
5,543
23,211
23,085
301
5,647
16,972
0
17,485
L
12,014
1,261
0
2,233
12,028
4,959
0
4,573
7,088
39,675
0
W
11,672
3,370
0
1,820
17,365
18,134
0
5,972
10,801
961
23,456
L
Cernunnos
RpR-Striker
Cernunnos
9,367
4,327
395
988
15,378
6,933
246
4,562
10,418
0
32,572
W
Jing Wei
proabram
Jing Wei
16,521
13,501
0
1,498
9,930
3,859
2,202
3,665
6,092
0
41,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
28,258
144
Minions Killed
125
8
Camps Cleared
2
770,341
Distance Traveled
740,867
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,222
730
70
5
4
246,139
0
L
Sun Wukong
9,000
643
20
1
0
262,287
3
L
Scylla
10,326
738
57
4
0
266,744
1
W
Odin
10,616
758
28
2
1
264,221
2
L
Cernunnos
8,932
638
48
3
2
211,836
0
W
Jing Wei
9,523
680
46
3
3
259,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role