Player Matchup

Hun Batz
Hun Batz
ES Hado9895
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
690W - 694L
1,486 Elo+
Solo
Hercules
Hercules
EscoD216
Hercules
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
42W - 56L
1,506 Elo+
Solo
Neith
Neith
Haxfall
Neith
Level 146
God Stats
2W - 5L
1,429 SR
Queue Stats
135W - 138L
1,552 Elo+
Solo
Sol
Sol
Heindenberg8569
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iGot99Situationz
Ah Muzen Cab
Level 119
God Stats
2W - 3L
1,548 SR
Queue Stats
133W - 114L
1,528 Elo+
Solo
Team Averages
Level 88
1,536 SR
1,549 Elo+

VS

Team Averages
Level 66
1,405 SR
1,533 Elo+
Chiron
Chiron
Ich bin der8526
Chiron
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 61L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Mjpx
Zhong Kui
Level 29
God Stats
2W - 1L
1,228 SR
Queue Stats
50W - 28L
1,762 Elo+
Solo
Geb
Geb
Reaper13666
Geb
Level 146
God Stats
5W - 5L
1,543 SR
Queue Stats
437W - 442L
1,515 Elo+
Party 1
Achilles
Achilles
havoc620
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 267L
1,420 Elo+
Party 1
Fenrir
Fenrir
lHereticl
Fenrir
Level 111
God Stats
4W - 6L
1,255 SR
Queue Stats
403W - 410L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ES Hado9895
Hun Batz
17
2 / 8 / 11
11,368
632
11,124
24,901
15,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
EscoD216
Hercules
17
0 / 7 / 14
10,423
579
7,286
27,162
32,523
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Haxfall
Neith
20
9 / 5 / 7
14,773
821
29,526
18,490
8,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 13 / 10
11,508
639
9,154
23,201
8,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
iGot99Situationz
Ah Muzen Cab
20
8 / 6 / 7
12,738
708
23,839
19,423
8,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 20
14,750
819
30,034
15,831
8,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Mjpx
Zhong Kui
20
15 / 5 / 16
15,135
841
33,675
23,810
17,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 2 / 26
13,134
730
19,261
18,030
27,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
havoc620
Achilles
17
3 / 6 / 19
11,375
632
8,906
21,644
23,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
lHereticl
Fenrir
18
6 / 7 / 16
11,982
666
9,261
18,002
18,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
136
21
Kills
39
39
Deaths
23
49
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ES Hado9895
Hun Batz
2
8
11
0.94
L
Hercules
EscoD216
Hercules
0
7
14
1
L
Neith
Haxfall
Neith
9
5
7
2.5
L
2
13
10
0.54
W
11
3
20
7
W
Zhong Kui
Mjpx
Zhong Kui
15
5
16
4.6
W
4
2
26
8.5
W
Achilles
havoc620
Achilles
3
6
19
2.08
L
Ah Muzen Cab
iGot99Situationz
Ah Muzen Cab
8
6
7
1.92
W
Fenrir
lHereticl
Fenrir
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,929
Damage
101,137
113,177
Taken
97,317
73,517
Mitigated
94,531
35,378
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ES Hado9895
Hun Batz
11,124
2,721
1,171
2,378
24,901
15,409
0
10,856
13,836
0
21,388
L
Hercules
EscoD216
Hercules
7,286
2,071
2,214
10,315
27,162
32,523
100
9,848
17,151
0
14,808
L
Neith
Haxfall
Neith
29,526
5,593
1,829
8,247
18,490
8,421
461
8,121
10,200
0
59,556
L
9,154
1,856
0
2,141
23,201
8,591
1,098
11,530
11,531
15,205
0
W
30,034
7,251
5,224
3,184
15,831
8,019
3,967
761
15,070
0
68,753
W
Zhong Kui
Mjpx
Zhong Kui
33,675
3,731
1,000
5,376
23,810
17,485
3,245
517
23,293
63,017
0
W
19,261
825
2,970
2,485
18,030
27,064
579
2,534
15,496
32,123
0
W
Achilles
havoc620
Achilles
8,906
2,428
218
2,716
21,644
23,940
796
4,302
17,342
0
15,193
L
Ah Muzen Cab
iGot99Situationz
Ah Muzen Cab
23,839
9,234
1,149
5,934
19,423
8,573
780
12,581
6,807
0
53,772
W
Fenrir
lHereticl
Fenrir
9,261
1,419
1,370
1,053
18,002
18,023
1,415
1,040
16,962
0
12,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,810
Gold Earned
66,376
180
Minions Killed
222
0
Camps Cleared
0
1,455,703
Distance Traveled
1,539,045
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,368
632
22
1
0
281,245
0
L
Hercules
10,423
579
18
1
0
296,605
0
L
Neith
14,773
821
59
3
0
324,267
5
L
Sol
11,508
639
14
1
0
263,959
2
W
Chiron
14,750
819
108
6
0
314,548
1
W
Zhong Kui
15,135
841
73
4
0
294,482
2
W
Geb
13,134
730
23
1
0
321,943
0
W
Achilles
11,375
632
14
1
0
286,213
0
L
Ah Muzen Cab
12,738
708
67
4
0
289,627
0
W
Fenrir
11,982
666
4
0
0
321,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role