Player Matchup

Odin
Odin
BrokenPiano
Odin
Level 118
God Stats
1W - 6L
1,360 SR
Queue Stats
270W - 164L
1,596 Elo+
Party 1
Lancelot
Lancelot
LJ_BlackOut27
Lancelot
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 49L
1,598 Elo+
Party 1
Hera
Hera
M-Assassin14
Hera
Level 131
God Stats
93W - 42L
1,635 SR
Queue Stats
392W - 293L
1,588 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,594 Elo+

VS

Team Averages
Level 131
1,576 SR
1,417 Elo+
Jormungandr
Jormungandr
General_Ghost330
Jormungandr
Level 127
God Stats
1W - 1L
1,530 SR
Queue Stats
9W - 17L
1,295 Elo+
Party 2
Lancelot
Lancelot
disturbeWARRIOR
Lancelot
Level 107
God Stats
23W - 20L
1,758 SR
Queue Stats
212W - 221L
1,544 Elo+
Party 2
Scylla
Scylla
phoenixfires_
Scylla
Level 160
God Stats
14W - 9L
1,440 SR
Queue Stats
149W - 148L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 13
13,041
686
15,817
17,803
14,115
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
LJ_BlackOut27
Lancelot
18
5 / 3 / 8
13,205
695
14,881
12,492
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 4 / 8
13,787
726
27,681
10,196
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
General_Ghost330
Jormungandr
16
1 / 5 / 6
12,558
661
6,657
26,631
31,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
16
4 / 8 / 1
12,629
665
12,857
26,900
21,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 5 / 3
11,632
612
15,459
16,686
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
7
7
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Jormungandr
General_Ghost330
Jormungandr
1
5
6
0.8
W
Lancelot
LJ_BlackOut27
Lancelot
5
3
8
3
W
8
4
8
3
L
Lancelot
4
8
1
0.56
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,379
Damage
34,973
40,491
Taken
70,217
25,866
Mitigated
59,188
3,846
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,817
3,685
0
1,135
17,803
14,115
603
10,758
7,045
137
33,853
L
Jormungandr
General_Ghost330
Jormungandr
6,657
1,563
207
2,817
26,631
31,041
0
10,942
15,460
31,399
0
W
Lancelot
LJ_BlackOut27
Lancelot
14,881
3,312
0
1,627
12,492
7,403
1,504
8,328
4,164
0
38,136
W
27,681
7,689
0
1,084
10,196
4,348
1,631
3,608
6,588
87,228
0
L
Lancelot
12,857
2,815
0
1,725
26,900
21,343
0
11,675
14,814
0
50,680
L
15,459
1,814
0
2,949
16,686
6,804
288
5,904
10,553
55,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
36,819
206
Minions Killed
192
9
Camps Cleared
7
1,147,579
Distance Traveled
987,197
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,041
686
35
2
2
389,764
0
L
Jormungandr
12,558
661
39
2
2
318,059
3
W
Lancelot
13,205
695
64
3
5
413,572
0
W
Hera
13,787
726
107
6
2
344,243
10
L
Lancelot
12,629
665
46
2
2
347,352
0
L
Scylla
11,632
612
107
6
3
321,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role