Player Matchup

Sobek
Sobek
EpicBattleDog
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
SadGokuMufin
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,464 Elo+
Party 2
Lancelot
Lancelot
SgtBagelJesus
Lancelot
Level 107
God Stats
1W - 1L
1,279 SR
Queue Stats
59W - 58L
1,459 Elo+
Party 2
Odin
Odin
shadow21109
Odin
Level 109
God Stats
15W - 16L
1,518 SR
Queue Stats
217W - 233L
1,547 Elo+
Party 2
Freya
Freya
warluwu
Freya
Level 103
God Stats
3W - 2L
1,709 SR
Queue Stats
79W - 81L
1,520 Elo+
Party 2
Team Averages
Level 90
1,501 SR
1,510 Elo+

VS

Team Averages
Level 87
1,532 SR
1,669 Elo+
Neith
Neith
BioShawk
Neith
Level 47
God Stats
7W - 2L
1,769 SR
Queue Stats
25W - 10L
1,701 Elo+
Solo
Kumbhakarna
Kumbhakarna
ICarpae
Kumbhakarna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,733 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Synteri
Morgan Le Fay
Level 69
God Stats
19W - 9L
1,619 SR
Queue Stats
262W - 175L
1,618 Elo+
Party 1
Lancelot
Lancelot
ThEndlesMilkyWy
Lancelot
Level 159
God Stats
17W - 8L
1,500 SR
Queue Stats
453W - 314L
1,632 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iPROBLEMATIK
Cu Chulainn
Level 93
God Stats
2W - 3L
1,273 SR
Queue Stats
266W - 164L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
10,354
370
10,259
30,688
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
SadGokuMufin
Xing Tian
15
2 / 9 / 4
10,173
363
12,051
30,860
24,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
SgtBagelJesus
Lancelot
16
2 / 9 / 3
10,970
392
15,082
22,691
10,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 3 / 1
12,817
458
14,815
26,042
23,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
warluwu
Freya
19
3 / 7 / 2
12,642
452
12,702
24,867
11,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BioShawk
Neith
20
6 / 4 / 12
14,863
531
28,498
27,184
13,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ICarpae
Kumbhakarna
16
3 / 2 / 17
13,140
469
8,110
23,731
25,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Synteri
Morgan Le Fay
20
6 / 1 / 15
14,499
518
24,553
19,571
10,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
20
16 / 3 / 5
15,669
560
30,499
23,298
12,770
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
iPROBLEMATIK
Cu Chulainn
18
1 / 0 / 11
13,101
468
10,043
23,957
27,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
10
Kills
32
32
Deaths
10
14
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
BioShawk
Neith
6
4
12
3
L
1
4
4
0.75
W
Kumbhakarna
ICarpae
Kumbhakarna
3
2
17
5.75
L
Xing Tian
SadGokuMufin
Xing Tian
2
9
4
0.44
L
Lancelot
SgtBagelJesus
Lancelot
2
9
3
0.39
W
Morgan Le Fay
Synteri
Morgan Le Fay
6
1
15
13.5
W
Lancelot
16
3
5
6.17
W
Cu Chulainn
iPROBLEMATIK
Cu Chulainn
1
0
11
6.5
L
2
3
1
0.83
L
Freya
warluwu
Freya
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,909
Damage
101,703
135,148
Taken
117,741
97,861
Mitigated
90,298
29,515
Healing
47,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BioShawk
Neith
28,498
18,332
0
11,526
27,184
13,747
2,796
9,971
16,662
0
163,166
L
10,259
732
516
4,953
30,688
27,536
0
5,410
25,000
45,714
0
W
Kumbhakarna
ICarpae
Kumbhakarna
8,110
1,142
3,885
6,550
23,731
25,898
378
13,154
10,197
16,288
0
L
Xing Tian
SadGokuMufin
Xing Tian
12,051
686
439
7,711
30,860
24,095
0
7,017
23,631
52,088
0
L
Lancelot
SgtBagelJesus
Lancelot
15,082
1,050
0
4,660
22,691
10,625
0
4,746
17,703
0
87,975
W
Morgan Le Fay
Synteri
Morgan Le Fay
24,553
3,261
567
7,229
19,571
10,790
1,680
7,553
11,827
111,621
0
W
Lancelot
30,499
8,090
1
10,543
23,298
12,770
1,630
7,655
15,541
0
172,574
W
Cu Chulainn
iPROBLEMATIK
Cu Chulainn
10,043
2,950
0
7,005
23,957
27,093
864
3,947
19,972
0
78,244
L
14,815
1,362
0
3,878
26,042
23,673
66
8,009
17,792
0
99,407
L
Freya
warluwu
Freya
12,702
3,482
0
7,358
24,867
11,932
0
6,074
18,359
107,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,956
Gold Earned
71,272
584
Minions Killed
636
0
Camps Cleared
0
2,605,173
Distance Traveled
2,792,227
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,863
531
178
6
0
494,661
2
L
Sobek
10,354
370
58
2
0
555,409
1
W
Kumbhakarna
13,140
469
14
1
0
549,408
3
L
Xing Tian
10,173
363
45
2
0
526,728
0
L
Lancelot
10,970
392
127
5
0
520,631
0
W
Morgan Le Fay
14,499
518
146
5
0
560,956
1
W
Lancelot
15,669
560
170
6
0
646,164
7
W
Cu Chulainn
13,101
468
128
5
0
541,038
3
L
Odin
12,817
458
197
7
0
479,462
4
L
Freya
12,642
452
157
6
0
522,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role