Player Matchup

Cabrakan
Cabrakan
Dark_Pentium507
Cabrakan
Level 140
God Stats
0W - 2L
1,591 SR
Queue Stats
16W - 23L
1,468 Elo+
Party 1
Lancelot
Lancelot
FZH_Drakos
Lancelot
Level 46
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 3L
1,655 Elo+
Party 1
Shiva
Shiva
JoseA_507
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Izanami
Izanami
ZiIltoid
Izanami
Level 24
God Stats
18W - 16L
1,504 SR
Queue Stats
27W - 31L
1,494 Elo+
Solo
Janus
Janus
abisac03
Janus
Level 118
God Stats
0W - 1L
1,551 SR
Queue Stats
13W - 10L
1,586 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,571 Elo+

VS

Team Averages
Level 46
1,658 SR
1,522 Elo+
Lancelot
Lancelot
AlanKH
Lancelot
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
369W - 215L
1,829 Elo+
Solo
Rama
Rama
Grizzzlydawg
Rama
Level 16
God Stats
2W - 0L
1,816 SR
Queue Stats
78W - 57L
1,368 Elo+
Solo
Bastet
Bastet
ImAMo_FoTree
Bastet
Level 29
God Stats
1W - 0L
1,921 SR
Queue Stats
11W - 4L
1,436 Elo+
Solo
Atlas
Atlas
wolodja
Atlas
Level 127
God Stats
3W - 1L
1,554 SR
Queue Stats
42W - 41L
1,525 Elo+
Party 2
Janus
Janus
ВоваКлапан
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
8 / 5 / 7
13,387
837
16,115
23,468
28,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
FZH_Drakos
Lancelot
18
2 / 5 / 8
11,196
700
11,306
21,670
18,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
JoseA_507
Shiva
20
6 / 8 / 6
13,476
842
11,675
24,755
29,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
ZiIltoid
Izanami
19
2 / 11 / 2
11,940
746
13,300
25,527
10,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
abisac03
Janus
19
2 / 5 / 3
11,771
736
15,165
16,356
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlanKH
Lancelot
20
6 / 6 / 15
12,973
811
20,751
21,100
10,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
16 / 4 / 7
14,370
898
26,361
18,070
8,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
20
6 / 1 / 8
13,788
862
23,406
18,577
9,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
wolodja
Atlas
20
6 / 4 / 18
12,919
807
16,595
19,451
26,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
0 / 5 / 11
11,152
697
5,712
10,078
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
20
Kills
34
34
Deaths
20
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AlanKH
Lancelot
6
6
15
2.25
L
Cabrakan
8
5
7
2.3
L
Lancelot
FZH_Drakos
Lancelot
2
5
8
1.2
W
16
4
7
4.88
W
Bastet
6
1
8
10
L
Shiva
JoseA_507
Shiva
6
8
6
1.13
L
Izanami
ZiIltoid
Izanami
2
11
2
0.27
L
Janus
abisac03
Janus
2
5
3
0.7
W
Atlas
wolodja
Atlas
6
4
18
3.75
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,561
Damage
92,825
111,776
Taken
87,276
93,698
Mitigated
59,159
14,370
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AlanKH
Lancelot
20,751
3,213
0
500
21,100
10,610
668
9,433
11,438
0
60,055
L
Cabrakan
16,115
1,337
0
3,242
23,468
28,245
504
5,362
18,106
31,205
0
L
Lancelot
FZH_Drakos
Lancelot
11,306
513
0
2,774
21,670
18,675
778
3,264
18,406
0
28,915
W
26,361
16,908
0
2,431
18,070
8,720
4,939
6,628
11,248
0
71,806
W
Bastet
23,406
5,269
0
7,294
18,577
9,457
715
4,096
14,323
0
68,739
L
Shiva
JoseA_507
Shiva
11,675
2,090
675
2,640
24,755
29,402
693
6,317
18,438
0
30,212
L
Izanami
ZiIltoid
Izanami
13,300
10,175
0
4,652
25,527
10,866
24
5,973
19,554
0
63,795
L
Janus
abisac03
Janus
15,165
510
0
387
16,356
6,510
786
1,391
14,965
61,942
0
W
Atlas
wolodja
Atlas
16,595
5,804
0
500
19,451
26,403
840
6,293
12,875
33,689
0
W
5,712
94
0
0
10,078
3,969
504
3,823
6,112
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,770
Gold Earned
65,202
323
Minions Killed
362
0
Camps Cleared
0
1,495,301
Distance Traveled
1,648,698
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,973
811
71
4
0
328,993
1
L
Cabrakan
13,387
837
34
2
0
292,551
2
L
Lancelot
11,196
700
52
3
0
348,197
0
W
Rama
14,370
898
96
6
0
267,113
0
W
Bastet
13,788
862
111
7
0
387,001
2
L
Shiva
13,476
842
34
2
0
309,242
0
L
Izanami
11,940
746
96
6
0
242,898
0
L
Janus
11,771
736
107
7
0
302,413
2
W
Atlas
12,919
807
26
2
0
345,188
1
W
Janus
11,152
697
58
4
0
320,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role