Player Matchup

Cthulhu
Cthulhu
Francwha
Cthulhu
Level 149
God Stats
7W - 2L
1,748 SR
Queue Stats
126W - 104L
1,523 Elo+
Solo
Achilles
Achilles
Loves2suck
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,500 Elo+
Solo
Mercury
Mercury
TorsoThorsten_
Mercury
Level 157
God Stats
10W - 15L
1,715 SR
Queue Stats
422W - 402L
1,598 Elo+
Party 1
Vamana
Vamana
iNiTr0zZ11
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Scylla
Scylla
xBlackLegacy
Scylla
Level 160
God Stats
14W - 16L
1,474 SR
Queue Stats
1,248W - 1,218L
1,591 Elo+
Party 1
Team Averages
Level 117
1,587 SR
1,515 Elo+

VS

Team Averages
Level 112
1,479 SR
1,515 Elo+
Fafnir
Fafnir
Drevenants
Fafnir
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
65W - 53L
1,561 Elo+
Solo
Ah Puch
Ah Puch
JrodMerks
Ah Puch
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 110L
1,474 Elo+
Solo
Anubis
Anubis
Larry_Goldjohn
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 84L
1,452 Elo+
Solo
Cabrakan
Cabrakan
SubparClaw3327
Cabrakan
Level 126
God Stats
11W - 11L
1,454 SR
Queue Stats
390W - 408L
1,576 Elo+
Solo
Bakasura
Bakasura
VOD FEARLESS
Bakasura
Level 160
God Stats
1W - 1L
1,646 SR
Queue Stats
120W - 121L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Francwha
Cthulhu
16
3 / 3 / 11
9,977
767
16,895
14,314
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Loves2suck
Achilles
14
2 / 6 / 10
8,816
678
9,572
19,032
22,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 5 / 11
9,507
731
8,117
11,059
5,241
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
iNiTr0zZ11
Vamana
16
5 / 5 / 10
10,447
804
10,108
16,751
13,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
17
5 / 3 / 9
10,040
772
14,611
9,324
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drevenants
Fafnir
18
2 / 3 / 18
11,083
853
8,908
23,251
26,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
JrodMerks
Ah Puch
17
2 / 2 / 11
10,070
775
17,569
8,566
4,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 6 / 10
10,026
771
10,139
11,669
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
15
0 / 4 / 15
8,928
687
6,838
20,478
21,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
VOD FEARLESS
Bakasura
19
13 / 5 / 5
11,968
921
19,775
14,291
7,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
80
19
Kills
21
22
Deaths
20
51
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Drevenants
Fafnir
2
3
18
3.67
L
Cthulhu
Francwha
Cthulhu
3
3
11
2.83
W
Ah Puch
JrodMerks
Ah Puch
2
2
11
3.75
W
4
6
10
1.5
L
Achilles
Loves2suck
Achilles
2
6
10
1.17
W
Cabrakan
0
4
15
1.88
L
4
5
11
1.9
W
Bakasura
VOD FEARLESS
Bakasura
13
5
5
3.1
L
Vamana
iNiTr0zZ11
Vamana
5
5
10
2
L
Scylla
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,303
Damage
63,229
70,480
Taken
78,255
62,128
Mitigated
67,594
22,454
Healing
32,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Drevenants
Fafnir
8,908
2,599
1,189
10,347
23,251
26,090
1,513
8,673
14,340
14,326
0
L
Cthulhu
Francwha
Cthulhu
16,895
756
3,087
2,990
14,314
16,435
208
9,614
3,941
29,937
0
W
Ah Puch
JrodMerks
Ah Puch
17,569
714
953
3,289
8,566
4,221
900
3,678
4,816
35,694
0
W
10,139
0
733
2,638
11,669
7,798
844
6,189
5,382
24,132
0
L
Achilles
Loves2suck
Achilles
9,572
2,131
1,627
2,655
19,032
22,136
634
9,475
8,154
0
15,541
W
Cabrakan
6,838
1,259
1,867
7,171
20,478
21,733
1,377
8,234
12,032
9,325
0
L
8,117
3,290
0
965
11,059
5,241
1,338
7,912
2,788
0
13,734
W
Bakasura
VOD FEARLESS
Bakasura
19,775
10,448
1,440
3,211
14,291
7,752
2,907
4,732
9,330
0
37,236
L
Vamana
iNiTr0zZ11
Vamana
10,108
4,183
2,063
4,079
16,751
13,734
714
9,413
6,534
0
24,064
L
Scylla
14,611
1,435
3,307
1,681
9,324
4,582
1,349
6,238
2,946
30,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
52,075
127
Minions Killed
143
0
Camps Cleared
0
1,184,623
Distance Traveled
1,102,161
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,083
853
8
1
0
204,712
1
L
Cthulhu
9,977
767
29
2
0
233,318
1
W
Ah Puch
10,070
775
39
3
0
267,476
0
W
Anubis
10,026
771
36
3
0
194,612
0
L
Achilles
8,816
678
15
1
0
226,539
1
W
Cabrakan
8,928
687
3
0
0
207,531
2
L
Mercury
9,507
731
7
1
0
250,470
0
W
Bakasura
11,968
921
57
4
0
227,830
0
L
Vamana
10,447
804
31
2
0
236,267
0
L
Scylla
10,040
772
45
3
0
238,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role