Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Quarxs
Discordia
Level 156
God Stats
17W - 10L
1,651 SR
Queue Stats
1,035W - 1,132L
1,522 Elo+
Solo
Rama
Rama
RS_Dukydeath
Rama
Level 108
God Stats
2W - 2L
1,254 SR
Queue Stats
325W - 324L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
grandpaZedd
Guan Yu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Persephone
Persephone
llKAMiiKAzll
Persephone
Level 138
God Stats
15W - 14L
1,545 SR
Queue Stats
559W - 559L
1,446 Elo+
Party 1
Team Averages
Level 126
1,490 SR
1,480 Elo+

VS

Team Averages
Level 130
1,499 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChuleCr
Da Ji
Level 125
God Stats
3W - 6L
1,710 SR
Queue Stats
770W - 752L
1,482 Elo+
Solo
Atlas
Atlas
JoeExotic25
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,431 Elo+
Solo
Nike
Nike
MR CHR1STMA5
Nike
Level 158
God Stats
1W - 3L
1,285 SR
Queue Stats
255W - 282L
1,472 Elo+
Solo
Guan Yu
Guan Yu
creepy13
Guan Yu
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 259L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 2 / 17
11,925
628
26,473
17,494
10,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
Quarxs
Discordia
20
6 / 1 / 15
12,353
650
26,942
12,613
6,774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 1 / 14
12,994
684
25,447
17,937
10,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
grandpaZedd
Guan Yu
18
2 / 2 / 18
12,950
682
14,198
33,156
38,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
llKAMiiKAzll
Persephone
20
7 / 1 / 17
13,298
700
35,182
12,853
11,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
0 / 3 / 2
10,180
536
12,907
21,098
10,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
ChuleCr
Da Ji
16
3 / 9 / 1
11,115
585
12,356
18,549
9,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 2
11,621
612
32,534
48,250
44,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
0 / 4 / 3
11,066
582
13,661
25,615
30,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
creepy13
Guan Yu
17
0 / 5 / 3
10,734
565
6,823
28,286
35,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
25
Kills
7
7
Deaths
25
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
17
5.75
L
Arachne
 
Arachne
0
3
2
0.33
L
Da Ji
ChuleCr
Da Ji
3
9
1
0.39
L
4
4
2
1.25
L
0
4
3
0.38
W
Discordia
Quarxs
Discordia
6
1
15
13.5
W
7
1
14
14
L
Guan Yu
creepy13
Guan Yu
0
5
3
0.3
W
Guan Yu
grandpaZedd
Guan Yu
2
2
18
5.5
W
Persephone
llKAMiiKAzll
Persephone
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,242
Damage
78,281
94,053
Taken
141,798
77,189
Mitigated
130,493
49,189
Healing
63,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
26,473
1,017
4,086
2,289
17,494
10,004
1,635
6,975
10,519
54,580
0
L
Arachne
 
Arachne
12,907
9,588
3,634
5,704
21,098
10,164
0
16,159
4,717
0
25,154
L
Da Ji
ChuleCr
Da Ji
12,356
950
1,117
1,007
18,549
9,857
0
10,986
7,238
0
15,265
L
32,534
14,526
1,530
16,549
48,250
44,894
0
28,609
19,131
60,843
0
L
13,661
33
2,042
2,786
25,615
30,152
0
14,741
10,470
2,272
44,288
W
Discordia
Quarxs
Discordia
26,942
1,150
2,274
1,265
12,613
6,774
1,313
3,940
8,673
58,607
0
W
25,447
12,197
0
470
17,937
10,300
3,622
5,393
12,544
0
52,532
L
Guan Yu
creepy13
Guan Yu
6,823
132
17,076
11,808
28,286
35,426
0
18,387
9,410
0
19,366
W
Guan Yu
grandpaZedd
Guan Yu
14,198
630
19,364
15,121
33,156
38,553
340
10,956
22,200
5,864
21,144
W
Persephone
llKAMiiKAzll
Persephone
35,182
1,648
2,190
2,130
12,853
11,558
1,451
5,614
7,238
66,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,520
Gold Earned
54,716
313
Minions Killed
169
0
Camps Cleared
0
1,695,026
Distance Traveled
1,674,597
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,925
628
57
3
0
318,969
7
L
Arachne
10,180
536
30
2
0
359,602
3
L
Da Ji
11,115
585
5
0
0
328,024
0
L
Atlas
11,621
612
39
2
0
334,213
0
L
Nike
11,066
582
68
4
0
316,809
0
W
Discordia
12,353
650
87
5
0
375,249
0
W
Rama
12,994
684
79
4
0
303,348
0
L
Guan Yu
10,734
565
27
1
0
335,949
0
W
Guan Yu
12,950
682
32
2
0
387,363
0
W
Persephone
13,298
700
58
3
0
310,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role