Player Matchup

Lancelot
Lancelot
QTheStrange
Lancelot
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 105L
1,486 Elo+
Party 2
Scylla
Scylla
Trapninga
Scylla
Level 138
God Stats
24W - 15L
1,422 SR
Queue Stats
600W - 513L
1,573 Elo+
Solo
Xing Tian
Xing Tian
YancyK
Xing Tian
Level 83
God Stats
1W - 1L
1,160 SR
Queue Stats
73W - 78L
1,529 Elo+
Party 2
Team Averages
Level 101
1,361 SR
1,529 Elo+

VS

Team Averages
Level 93
1,530 SR
1,493 Elo+
Cernunnos
Cernunnos
Boomer1104
Cernunnos
Level 66
God Stats
4W - 7L
1,400 SR
Queue Stats
19W - 19L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
UndisputedSOUL
Gilgamesh
Level 107
God Stats
9W - 11L
1,515 SR
Queue Stats
136W - 189L
1,364 Elo+
Solo
Ra
Ra
dakct
Ra
Level 105
God Stats
2W - 1L
1,675 SR
Queue Stats
41W - 38L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
QTheStrange
Lancelot
20
18 / 2 / 7
14,652
862
23,342
17,600
9,557
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Trapninga
Scylla
18
8 / 5 / 14
13,107
771
25,669
12,178
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
YancyK
Xing Tian
15
0 / 4 / 21
11,981
705
11,516
22,956
28,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boomer1104
Cernunnos
17
4 / 7 / 6
11,840
696
16,915
22,469
9,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
UndisputedSOUL
Gilgamesh
15
2 / 8 / 5
10,982
646
8,484
23,910
18,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
15
4 / 11 / 4
11,778
693
11,626
23,233
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
26
Kills
10
11
Deaths
26
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Boomer1104
Cernunnos
4
7
6
1
W
Lancelot
QTheStrange
Lancelot
18
2
7
10.75
W
Scylla
Trapninga
Scylla
8
5
14
3
L
Gilgamesh
UndisputedSOUL
Gilgamesh
2
8
5
0.56
W
Xing Tian
YancyK
Xing Tian
0
4
21
2.63
L
Ra
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
37,025
52,734
Taken
69,612
43,470
Mitigated
37,437
10,115
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Boomer1104
Cernunnos
16,915
6,627
0
2,795
22,469
9,063
547
12,152
10,317
0
44,253
W
Lancelot
QTheStrange
Lancelot
23,342
5,885
0
5,019
17,600
9,557
1,001
3,860
13,311
0
55,824
W
Scylla
Trapninga
Scylla
25,669
2,525
0
0
12,178
5,175
1,208
3,144
9,034
70,779
0
L
Gilgamesh
UndisputedSOUL
Gilgamesh
8,484
2,512
749
1,770
23,910
18,964
224
12,257
11,653
0
29,653
W
Xing Tian
YancyK
Xing Tian
11,516
925
0
5,096
22,956
28,738
450
5,147
16,770
21,404
0
L
Ra
11,626
1,035
1,848
3,295
23,233
9,410
90
12,995
10,238
44,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
34,600
181
Minions Killed
148
11
Camps Cleared
4
928,332
Distance Traveled
791,609
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,840
696
54
3
1
268,272
0
W
Lancelot
14,652
862
73
4
4
352,002
2
W
Scylla
13,107
771
101
6
6
295,676
1
L
Gilgamesh
10,982
646
23
1
2
296,934
4
W
Xing Tian
11,981
705
7
0
1
280,654
4
L
Ra
11,778
693
71
4
1
226,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role