Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RuBeN2_TheKiller
Medusa
Level 84
God Stats
3W - 0L
1,624 SR
Queue Stats
43W - 26L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
warxa9mas
Sylvanus
Level 156
God Stats
1W - 0L
1,835 SR
Queue Stats
82W - 58L
1,581 Elo+
Party 1
Team Averages
Level 121
1,653 SR
1,525 Elo+

VS

Team Averages
Level 94
1,572 SR
1,463 Elo+
Lancelot
Lancelot
DaDreavyHinker
Lancelot
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 178L
1,544 Elo+
Solo
Artio
Artio
GhoulWrangler90
Artio
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 231L
1,427 Elo+
Solo
Ra
Ra
Omega Red 92
Ra
Level 134
God Stats
0W - 2L
1,715 SR
Queue Stats
109W - 143L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 3 / 7
9,911
708
13,481
12,375
5,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 9
10,711
765
15,108
10,175
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
warxa9mas
Sylvanus
15
7 / 2 / 8
10,849
775
14,163
10,152
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
5 / 5 / 1
10,580
756
9,462
14,819
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 4
9,628
688
5,906
25,339
21,825
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 8 / 3
8,037
574
4,049
12,232
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
7
2.5
L
Lancelot
5
5
1
1.1
L
1
3
4
1
L
0
8
3
0.19
W
5
1
9
9.5
W
Sylvanus
warxa9mas
Sylvanus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
19,417
32,702
Taken
52,390
16,307
Mitigated
31,445
8,637
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,481
2,826
0
500
12,375
5,998
606
4,515
7,860
0
32,403
L
Lancelot
9,462
1,533
0
1,294
14,819
5,900
0
2,958
11,861
0
32,363
L
5,906
231
685
2,953
25,339
21,825
0
4,725
20,614
24,683
0
L
4,049
824
1,380
1,511
12,232
3,720
0
4,060
8,172
13,362
0
W
15,108
10,357
0
3,049
10,175
4,540
1,407
2,615
7,560
0
50,192
W
Sylvanus
warxa9mas
Sylvanus
14,163
6,491
2,027
3,061
10,152
5,769
528
3,496
6,656
30,003
6,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
28,245
163
Minions Killed
98
9
Camps Cleared
2
767,873
Distance Traveled
678,762
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,911
708
42
3
3
298,731
1
L
Lancelot
10,580
756
49
4
2
296,164
0
L
Artio
9,628
688
25
2
0
262,377
2
L
Ra
8,037
574
24
2
0
120,221
0
W
Medusa
10,711
765
65
5
4
261,732
2
W
Sylvanus
10,849
775
56
4
2
207,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role