Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Aukmi
Heimdallr
Level 29
God Stats
39W - 17L
1,943 SR
Queue Stats
643W - 572L
1,664 Elo+
Party 1
Lancelot
Lancelot
Blastermain4154
Lancelot
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 93L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
RagenDragon7016
Ao Kuang
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 69L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
ZAH3L
Sylvanus
Level 80
God Stats
20W - 15L
1,583 SR
Queue Stats
37W - 20L
1,586 Elo+
Party 1
Team Averages
Level 86
1,605 SR
1,542 Elo+

VS

Team Averages
Level 118
1,553 SR
1,433 Elo+
Izanami
Izanami
Felukaz
Izanami
Level 127
God Stats
15W - 19L
1,627 SR
Queue Stats
287W - 278L
1,466 Elo+
Solo
Lancelot
Lancelot
Lunaticombat
Lancelot
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
298W - 298L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Rhinosquad22
Kuzenbo
Level 107
God Stats
1W - 2L
1,322 SR
Queue Stats
428W - 505L
1,381 Elo+
Party 2
Anubis
Anubis
TriPPY DreamSzZ
Anubis
Level 149
God Stats
22W - 20L
1,524 SR
Queue Stats
300W - 385L
1,422 Elo+
Party 2
Osiris
Osiris
vloney-_-
Osiris
Level 94
God Stats
5W - 1L
1,794 SR
Queue Stats
255W - 265L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 1 / 4
5,887
535
5,306
6,909
3,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Aukmi
Heimdallr
10
2 / 0 / 1
6,110
555
5,120
6,593
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
12
4 / 1 / 5
7,145
650
8,096
8,739
3,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
11
6 / 3 / 4
6,963
633
5,991
10,237
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ZAH3L
Sylvanus
12
2 / 2 / 0
7,057
642
9,174
9,395
6,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Felukaz
Izanami
10
0 / 2 / 1
5,628
512
4,103
7,618
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Lunaticombat
Lancelot
10
3 / 3 / 3
6,535
594
5,619
9,944
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Rhinosquad22
Kuzenbo
8
0 / 3 / 1
5,122
466
3,149
12,045
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 2
6,145
559
5,309
6,887
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
vloney-_-
Osiris
10
2 / 3 / 0
5,860
533
6,690
12,904
7,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
4
4
W
Heimdallr
Aukmi
Heimdallr
2
0
1
2.5
W
Lancelot
4
1
5
6.5
L
Izanami
Felukaz
Izanami
0
2
1
0.25
L
Lancelot
Lunaticombat
Lancelot
3
3
3
1.5
W
Ao Kuang
6
3
4
2.67
L
Kuzenbo
Rhinosquad22
Kuzenbo
0
3
1
0.17
L
2
5
2
0.6
W
Sylvanus
ZAH3L
Sylvanus
2
2
0
1
L
Osiris
vloney-_-
Osiris
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
24,870
41,873
Taken
49,398
18,225
Mitigated
25,436
11,298
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,306
2,040
0
750
6,909
3,185
0
1,850
5,059
0
28,534
W
Heimdallr
Aukmi
Heimdallr
5,120
2,535
0
4,327
6,593
2,238
1,197
1,239
5,354
0
41,752
W
Lancelot
8,096
2,641
0
1,988
8,739
3,200
0
3,915
4,824
0
49,475
L
Izanami
Felukaz
Izanami
4,103
2,893
0
2,123
7,618
2,258
0
1,153
6,465
0
41,664
L
Lancelot
Lunaticombat
Lancelot
5,619
1,372
0
2,742
9,944
4,441
0
2,983
6,961
0
37,270
W
Ao Kuang
5,991
1,922
0
1,616
10,237
3,220
0
1,454
8,783
37,484
0
L
Kuzenbo
Rhinosquad22
Kuzenbo
3,149
1,504
852
2,722
12,045
8,383
0
1,429
10,616
17,438
0
L
5,309
643
0
1,651
6,887
3,182
0
1,382
5,505
37,195
0
W
Sylvanus
ZAH3L
Sylvanus
9,174
3,136
0
2,617
9,395
6,382
552
0
9,395
41,799
10,932
L
Osiris
vloney-_-
Osiris
6,690
3,301
0
2,654
12,904
7,172
0
7,028
5,876
0
30,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
29,290
372
Minions Killed
292
0
Camps Cleared
0
1,092,847
Distance Traveled
1,147,238
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,887
535
39
4
0
242,931
2
W
Heimdallr
6,110
555
70
6
0
215,607
0
W
Lancelot
7,145
650
101
9
0
246,326
3
L
Izanami
5,628
512
80
7
0
222,409
1
L
Lancelot
6,535
594
75
7
0
270,546
3
W
Ao Kuang
6,963
633
57
5
0
237,453
3
L
Kuzenbo
5,122
466
21
2
0
236,688
2
L
Anubis
6,145
559
62
6
0
189,420
4
W
Sylvanus
7,057
642
105
10
0
150,530
0
L
Osiris
5,860
533
54
5
0
228,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role