Player Matchup

Baron Samedi
Baron Samedi
Binexx
Baron Samedi
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 61L
1,507 Elo+
Party 1
Artemis
Artemis
Briskol
Artemis
Level 122
God Stats
26W - 20L
1,402 SR
Queue Stats
191W - 190L
1,375 Elo+
Party 1
Sobek
Sobek
Smketreez
Sobek
Level 86
God Stats
5W - 11L
1,500 SR
Queue Stats
24W - 68L
1,275 Elo+
Party 1
Team Averages
Level 102
1,467 SR
1,386 Elo+

VS

Team Averages
Level 73
1,341 SR
1,319 Elo+
Nemesis
Nemesis
Ashmourne
Nemesis
Level 96
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Hera
Hera
SeveredLink
Hera
Level 22
God Stats
1W - 7L
1,235 SR
Queue Stats
3W - 17L
1,137 Elo+
Party 2
Bacchus
Bacchus
SpankBones
Bacchus
Level 100
God Stats
4W - 4L
1,430 SR
Queue Stats
71W - 110L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Binexx
Baron Samedi
13
3 / 1 / 8
7,860
786
8,790
6,601
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Briskol
Artemis
13
5 / 2 / 5
8,080
808
13,084
8,429
3,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
Smketreez
Sobek
13
3 / 2 / 6
8,356
836
3,980
10,036
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashmourne
Nemesis
12
3 / 2 / 2
7,431
743
6,832
13,556
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 3
7,026
703
5,251
6,803
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SpankBones
Bacchus
10
0 / 4 / 5
7,006
701
6,830
11,592
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
5
5
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ashmourne
Nemesis
3
2
2
2
W
Baron Samedi
Binexx
Baron Samedi
3
1
8
7
W
Artemis
Briskol
Artemis
5
2
5
3.75
L
2
5
3
0.7
W
Sobek
Smketreez
Sobek
3
2
6
3
L
Bacchus
SpankBones
Bacchus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
18,913
25,066
Taken
31,951
18,391
Mitigated
24,116
9,281
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ashmourne
Nemesis
6,832
2,705
267
5,144
13,556
6,620
0
4,950
8,606
0
15,962
W
Baron Samedi
Binexx
Baron Samedi
8,790
1,616
946
2,366
6,601
4,331
0
4,510
2,091
32,044
0
W
Artemis
Briskol
Artemis
13,084
7,271
0
2,676
8,429
3,781
0
4,065
4,364
0
31,814
L
5,251
1,389
0
69
6,803
2,804
0
3,225
3,578
21,587
0
W
Sobek
Smketreez
Sobek
3,980
1,189
0
3,293
10,036
10,279
0
4,046
5,990
12,496
0
L
Bacchus
SpankBones
Bacchus
6,830
317
223
1,129
11,592
14,692
0
4,984
6,608
16,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
21,463
113
Minions Killed
86
7
Camps Cleared
3
545,192
Distance Traveled
512,753
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,431
743
27
3
1
184,076
0
W
Baron Samedi
7,860
786
47
5
3
183,314
1
W
Artemis
8,080
808
52
5
4
166,488
0
L
Hera
7,026
703
41
4
2
162,021
0
W
Sobek
8,356
836
14
1
0
195,390
3
L
Bacchus
7,006
701
18
2
0
166,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role