Player Matchup

Lancelot
Lancelot
Cha0tic n0va
Lancelot
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,362 Elo+
Party 2
Thanatos
Thanatos
reelfrostyy
Thanatos
Level 68
God Stats
131W - 117L
1,503 SR
Queue Stats
301W - 319L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
who Ang3lz
Baron Samedi
Level 125
God Stats
5W - 3L
1,783 SR
Queue Stats
34W - 30L
1,601 Elo+
Party 2
Team Averages
Level 107
1,595 SR
1,480 Elo+

VS

Team Averages
Level 68
1,451 SR
1,428 Elo+
Bellona
Bellona
Faiths_Chosen
Bellona
Level 103
God Stats
5W - 4L
1,328 SR
Queue Stats
57W - 63L
1,426 Elo+
Solo
Persephone
Persephone
sebatronlovesu
Persephone
Level 67
God Stats
43W - 51L
1,526 SR
Queue Stats
359W - 518L
1,359 Elo+
Party 1
Lancelot
Lancelot
tangy_relief
Lancelot
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cha0tic n0va
Lancelot
13
3 / 5 / 8
8,474
652
9,110
15,733
8,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
reelfrostyy
Thanatos
15
9 / 4 / 4
10,228
787
12,980
12,495
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
who Ang3lz
Baron Samedi
13
1 / 4 / 11
8,490
653
8,847
12,693
9,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 3 / 9
9,285
714
8,791
12,758
13,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
sebatronlovesu
Persephone
17
9 / 3 / 4
11,306
870
12,753
10,526
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
tangy_relief
Lancelot
13
2 / 7 / 7
8,946
688
11,850
13,508
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
13
Kills
13
13
Deaths
13
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cha0tic n0va
Lancelot
3
5
8
1.4
W
Bellona
2
3
9
2.17
L
Thanatos
reelfrostyy
Thanatos
9
4
4
2.75
W
Persephone
sebatronlovesu
Persephone
9
3
4
3.67
W
Lancelot
tangy_relief
Lancelot
2
7
7
0.79
L
Baron Samedi
who Ang3lz
Baron Samedi
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,937
Damage
33,394
40,921
Taken
36,792
23,517
Mitigated
22,920
14,828
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cha0tic n0va
Lancelot
9,110
2,781
0
2,996
15,733
8,452
0
5,499
10,234
0
21,463
W
Bellona
8,791
2,251
1,213
2,499
12,758
13,612
34
3,645
9,113
0
16,220
L
Thanatos
reelfrostyy
Thanatos
12,980
2,672
0
7,415
12,495
5,157
0
3,562
8,933
0
24,498
W
Persephone
sebatronlovesu
Persephone
12,753
731
349
1,807
10,526
3,698
0
2,771
7,752
46,602
0
W
Lancelot
tangy_relief
Lancelot
11,850
1,887
360
638
13,508
5,610
55
2,951
10,557
0
30,270
L
Baron Samedi
who Ang3lz
Baron Samedi
8,847
1,239
895
3,522
12,693
9,908
0
4,249
8,444
39,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
29,537
123
Minions Killed
134
8
Camps Cleared
4
728,096
Distance Traveled
698,530
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,474
652
31
2
1
237,826
0
W
Bellona
9,285
714
13
1
0
242,333
3
L
Thanatos
10,228
787
36
3
4
256,178
0
W
Persephone
11,306
870
83
6
1
224,280
1
W
Lancelot
8,946
688
38
3
3
231,917
3
L
Baron Samedi
8,490
653
56
4
3
234,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role