Player Matchup

Poseidon
Poseidon
BoRiCu4_-PaCmAn
Poseidon
Level 104
God Stats
9W - 5L
1,628 SR
Queue Stats
155W - 163L
1,452 Elo+
Solo
Yemoja
Yemoja
DiscoZero
Yemoja
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 205L
1,524 Elo+
Party 2
Fenrir
Fenrir
LuisVlator
Fenrir
Level 89
God Stats
2W - 0L
1,774 SR
Queue Stats
169W - 159L
1,442 Elo+
Solo
Lancelot
Lancelot
Mckinney010412
Lancelot
Level 116
God Stats
13W - 1L
1,500 SR
Queue Stats
171W - 173L
1,554 Elo+
Party 2
Neith
Neith
uwuescape
Neith
Level 59
God Stats
22W - 34L
1,364 SR
Queue Stats
59W - 72L
1,370 Elo+
Party 2
Team Averages
Level 99
1,553 SR
1,468 Elo+

VS

Team Averages
Level 117
1,531 SR
1,486 Elo+
Da Ji
Da Ji
AciidRaindrops
Da Ji
Level 117
God Stats
63W - 35L
1,637 SR
Queue Stats
472W - 470L
1,501 Elo+
Solo
Nu Wa
Nu Wa
BRYCEYPOO1234
Nu Wa
Level 155
God Stats
7W - 4L
1,622 SR
Queue Stats
111W - 129L
1,422 Elo+
Solo
Lancelot
Lancelot
Damian_Rios_
Lancelot
Level 89
God Stats
6W - 7L
1,500 SR
Queue Stats
251W - 258L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Keegy-_-
Morgan Le Fay
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,510 Elo+
Party 1
Terra
Terra
King-Dom6999
Terra
Level 119
God Stats
0W - 1L
1,395 SR
Queue Stats
75W - 69L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
5 / 5 / 7
12,655
527
17,076
13,375
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
DiscoZero
Yemoja
16
3 / 2 / 14
11,890
495
8,451
22,451
23,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
LuisVlator
Fenrir
19
5 / 7 / 9
12,620
526
15,017
30,604
15,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
20
15 / 1 / 7
14,794
616
30,668
17,238
9,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
uwuescape
Neith
18
2 / 2 / 10
12,156
507
7,858
14,253
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
12,657
527
20,275
24,521
13,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 5
10,827
451
16,785
14,401
6,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Damian_Rios_
Lancelot
16
1 / 8 / 2
10,181
424
8,781
23,894
16,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Keegy-_-
Morgan Le Fay
14
2 / 7 / 4
9,120
380
8,224
16,056
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 6
9,774
407
7,613
25,258
36,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
30
Kills
17
17
Deaths
30
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
12
4
3
3.38
L
1
4
5
0.88
W
Poseidon
5
5
7
1.7
L
Lancelot
Damian_Rios_
Lancelot
1
8
2
0.25
W
Yemoja
DiscoZero
Yemoja
3
2
14
5
L
Morgan Le Fay
Keegy-_-
Morgan Le Fay
2
7
4
0.57
L
1
7
6
0.57
W
Fenrir
LuisVlator
Fenrir
5
7
9
1.36
W
Lancelot
15
1
7
18.5
W
Neith
uwuescape
Neith
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,070
Damage
61,678
97,921
Taken
104,130
58,718
Mitigated
80,258
28,075
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,275
6,111
0
7,040
24,521
13,027
0
6,287
18,234
0
82,651
L
16,785
3,222
0
3,389
14,401
6,505
532
3,434
10,967
106,914
0
W
Poseidon
17,076
2,627
0
986
13,375
5,423
1,878
3,172
10,101
130,740
0
L
Lancelot
Damian_Rios_
Lancelot
8,781
1,613
0
5,840
23,894
16,867
0
3,716
20,178
0
71,384
W
Yemoja
DiscoZero
Yemoja
8,451
2,011
7,088
5,515
22,451
23,206
717
10,097
11,750
39,006
0
L
Morgan Le Fay
Keegy-_-
Morgan Le Fay
8,224
1,120
0
2,012
16,056
7,513
0
3,693
12,363
54,894
0
L
7,613
1,840
1,053
4,846
25,258
36,346
116
8,397
16,861
18,648
0
W
Fenrir
LuisVlator
Fenrir
15,017
6,515
2
12,805
30,604
15,074
0
5,247
25,210
0
113,691
W
Lancelot
30,668
6,026
0
0
17,238
9,391
0
6,379
10,701
0
127,818
W
Neith
uwuescape
Neith
7,858
4,054
0
1,679
14,253
5,624
4,035
6,574
7,173
0
85,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,115
Gold Earned
52,559
690
Minions Killed
528
0
Camps Cleared
0
2,211,681
Distance Traveled
2,033,224
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,657
527
110
5
0
460,822
1
L
Nu Wa
10,827
451
179
7
0
361,956
5
W
Poseidon
12,655
527
175
7
0
442,487
3
L
Lancelot
10,181
424
143
6
0
423,234
1
W
Yemoja
11,890
495
50
2
0
399,134
1
L
Morgan Le Fay
9,120
380
84
4
0
367,720
5
L
Terra
9,774
407
12
1
0
419,492
6
W
Fenrir
12,620
526
135
6
0
467,358
5
W
Lancelot
14,794
616
180
8
0
510,469
1
W
Neith
12,156
507
150
6
0
392,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role