Player Matchup

Fenrir
Fenrir
GreatOrcLord430
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Ironcladgoose
Cthulhu
Level 40
God Stats
2W - 0L
1,546 SR
Queue Stats
6W - 8L
1,464 Elo+
Party 2
Da Ji
Da Ji
OkamiKenshi
Da Ji
Level 160
God Stats
2W - 0L
1,788 SR
Queue Stats
110W - 104L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirSasquatch
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,885 SR
Queue Stats
108W - 103L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
fallen-demon74
Danzaburou
Level 29
God Stats
10W - 13L
1,372 SR
Queue Stats
130W - 164L
1,458 Elo+
Solo
Team Averages
Level 82
1,618 SR
1,506 Elo+

VS

Team Averages
Level 87
1,430 SR
1,431 Elo+
Osiris
Osiris
KokoBeware
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,434 Elo+
Party 1
Mercury
Mercury
Schnimbob
Mercury
Level 159
God Stats
1W - 1L
1,302 SR
Queue Stats
58W - 55L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
TheHobovillage
Sun Wukong
Level 106
God Stats
2W - 4L
1,382 SR
Queue Stats
46W - 62L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
codyseb
Kuzenbo
Level 27
God Stats
47W - 56L
1,463 SR
Queue Stats
47W - 56L
1,413 Elo+
Party 1
Loki
Loki
shalalalalalala
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 98L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
11,321
453
0
0
0
Cthulhu
20
2 / 5 / 9
15,704
628
20,664
25,880
47,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 10
18,967
759
35,500
27,295
18,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SirSasquatch
Morgan Le Fay
20
6 / 6 / 10
18,277
731
39,595
25,779
18,520
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
fallen-demon74
Danzaburou
20
4 / 4 / 12
18,168
727
28,036
24,234
15,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KokoBeware
Osiris
20
6 / 6 / 4
17,405
696
16,166
31,780
45,467
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Schnimbob
Mercury
20
10 / 6 / 3
18,569
743
27,788
30,310
18,469
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheHobovillage
Sun Wukong
20
0 / 1 / 6
14,627
585
13,059
36,654
41,918
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
codyseb
Kuzenbo
20
2 / 3 / 7
16,200
648
11,400
27,548
51,051
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 7 / 4
14,087
563
5,880
22,657
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
21
Kills
18
18
Deaths
23
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Cthulhu
2
5
9
1.3
L
Osiris
KokoBeware
Osiris
6
6
4
1.33
W
9
3
10
4.67
L
Mercury
Schnimbob
Mercury
10
6
3
1.92
W
Morgan Le Fay
SirSasquatch
Morgan Le Fay
6
6
10
1.83
L
Sun Wukong
TheHobovillage
Sun Wukong
0
1
6
3
L
Kuzenbo
codyseb
Kuzenbo
2
3
7
1.83
W
Danzaburou
fallen-demon74
Danzaburou
4
4
12
2.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,795
Damage
74,293
103,188
Taken
148,949
99,398
Mitigated
179,716
25,603
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
20,664
1,191
1,741
2,499
25,880
47,272
272
4,864
20,578
49,693
0
L
Osiris
KokoBeware
Osiris
16,166
5,072
0
414
31,780
45,467
2,089
13,764
17,644
0
76,773
W
35,500
9,739
0
5,882
27,295
18,160
1,611
1,846
25,238
0
111,755
L
Mercury
Schnimbob
Mercury
27,788
18,247
0
4,463
30,310
18,469
139
9,907
20,110
0
101,006
W
Morgan Le Fay
SirSasquatch
Morgan Le Fay
39,595
2,209
0
7,747
25,779
18,520
1,414
3,228
22,428
105,833
0
L
Sun Wukong
TheHobovillage
Sun Wukong
13,059
1,189
0
5,664
36,654
41,918
1,392
18,393
18,021
0
49,763
L
Kuzenbo
codyseb
Kuzenbo
11,400
4,017
0
846
27,548
51,051
1,311
12,194
15,017
40,625
0
W
Danzaburou
fallen-demon74
Danzaburou
28,036
12,910
0
7,734
24,234
15,446
3,749
1,462
22,572
0
101,603
L
5,880
506
0
613
22,657
22,811
757
6,001
16,490
0
25,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,437
Gold Earned
80,888
462
Minions Killed
390
0
Camps Cleared
0
1,969,853
Distance Traveled
2,324,702
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,321
453
0
0
0
0
0
W
Cthulhu
15,704
628
61
2
0
481,696
1
L
Osiris
17,405
696
113
5
0
492,733
0
W
Da Ji
18,967
759
115
5
0
528,842
1
L
Mercury
18,569
743
124
5
0
442,181
0
W
Morgan Le Fay
18,277
731
145
6
0
495,152
1
L
Sun Wukong
14,627
585
78
3
0
523,848
0
L
Kuzenbo
16,200
648
38
2
0
483,709
1
W
Danzaburou
18,168
727
141
6
0
464,163
0
L
Loki
14,087
563
37
1
0
382,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role