Player Matchup

Nike
Nike
Nikolay5672
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Hel
Hel
Tarantely
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
Lancelot
Lancelot
hoshikage27
Lancelot
Level 127
God Stats
7W - 9L
1,500 SR
Queue Stats
41W - 51L
1,391 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,324 Elo+

VS

Team Averages
Level 91
1,662 SR
1,562 Elo+
Lancelot
Lancelot
Anterior Gaming
Lancelot
Level 122
God Stats
3W - 3L
1,798 SR
Queue Stats
93W - 86L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
InducedChain313
Jormungandr
Level 119
God Stats
19W - 8L
1,663 SR
Queue Stats
140W - 151L
1,551 Elo+
Solo
Izanami
Izanami
Klxosaur
Izanami
Level 32
God Stats
15W - 11L
1,526 SR
Queue Stats
45W - 41L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,294
592
5,975
15,321
12,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 0
7,662
547
3,243
8,040
5,508
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
hoshikage27
Lancelot
11
1 / 8 / 0
8,082
577
8,882
18,535
12,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
5 / 1 / 10
10,172
727
10,411
11,327
11,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
InducedChain313
Jormungandr
17
8 / 0 / 7
10,831
774
15,013
14,974
16,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Klxosaur
Izanami
15
3 / 0 / 13
9,926
709
11,741
7,897
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
16
16
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
1
10
10
W
Jormungandr
InducedChain313
Jormungandr
8
0
7
11.5
W
Izanami
Klxosaur
Izanami
3
0
13
9.5
L
0
5
1
0.1
L
0
3
0
0
L
Lancelot
hoshikage27
Lancelot
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
37,165
41,896
Taken
34,198
30,837
Mitigated
32,724
7,823
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
10,411
1,307
0
1,158
11,327
11,870
0
873
10,454
0
29,681
W
Jormungandr
InducedChain313
Jormungandr
15,013
5,036
184
4,776
14,974
16,366
889
1,918
13,056
45,685
0
W
Izanami
Klxosaur
Izanami
11,741
6,832
0
1,862
7,897
4,488
1,993
907
6,990
0
39,361
L
5,975
328
668
2,506
15,321
12,842
0
5,807
9,141
0
26,850
L
3,243
104
830
2,341
8,040
5,508
0
2,705
5,191
14,824
0
L
Lancelot
hoshikage27
Lancelot
8,882
1,295
0
1,478
18,535
12,487
0
6,818
11,429
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
30,929
118
Minions Killed
175
2
Camps Cleared
10
654,963
Distance Traveled
804,320
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,172
727
32
2
2
282,450
0
W
Jormungandr
10,831
774
80
6
6
257,165
2
W
Izanami
9,926
709
63
5
2
264,705
1
L
Nike
8,294
592
56
4
2
232,433
0
L
Hel
7,662
547
23
2
0
158,691
0
L
Lancelot
8,082
577
39
3
0
263,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role