Player Matchup

Chronos
Chronos
IDudditz
Chronos
Level 109
God Stats
5W - 3L
1,560 SR
Queue Stats
59W - 46L
1,637 Elo+
Solo
Horus
Horus
mastur69
Horus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 22L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
simonmyj
Gilgamesh
Level 87
God Stats
10W - 7L
1,652 SR
Queue Stats
86W - 111L
1,336 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,443 Elo+

VS

Team Averages
Level 42
1,439 SR
1,470 Elo+
Yemoja
Yemoja
BEDMITE
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
CamelotCrusader
King Arthur
Level 48
God Stats
15W - 10L
1,318 SR
Queue Stats
20W - 16L
1,369 Elo+
Solo
Lancelot
Lancelot
kmille3651
Lancelot
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IDudditz
Chronos
20
7 / 7 / 6
16,421
684
34,434
42,015
22,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
mastur69
Horus
19
2 / 3 / 9
15,482
645
11,631
43,238
61,224
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
simonmyj
Gilgamesh
18
4 / 9 / 7
14,910
621
21,041
42,425
42,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BEDMITE
Yemoja
20
10 / 2 / 9
17,385
724
50,424
21,489
10,806
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
CamelotCrusader
King Arthur
20
7 / 6 / 7
16,715
696
31,184
30,709
23,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
kmille3651
Lancelot
19
2 / 5 / 11
15,027
626
23,412
28,596
25,227
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
13
Kills
19
19
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BEDMITE
Yemoja
10
2
9
7.25
W
King Arthur
CamelotCrusader
King Arthur
7
6
7
1.75
L
Chronos
IDudditz
Chronos
7
7
6
1.43
W
Lancelot
kmille3651
Lancelot
2
5
11
1.5
L
Horus
mastur69
Horus
2
3
9
2.17
L
Gilgamesh
simonmyj
Gilgamesh
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,106
Damage
105,020
127,678
Taken
80,794
126,643
Mitigated
59,259
46,783
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BEDMITE
Yemoja
50,424
3,589
4,368
2,179
21,489
10,806
601
10,317
11,172
92,122
0
W
King Arthur
CamelotCrusader
King Arthur
31,184
7,083
829
7,763
30,709
23,226
832
13,386
17,323
293
66,563
L
Chronos
IDudditz
Chronos
34,434
18,346
0
12,387
42,015
22,420
1,247
17,587
24,000
132,071
0
W
Lancelot
kmille3651
Lancelot
23,412
6,157
0
0
28,596
25,227
1,292
11,737
16,859
0
53,380
L
Horus
mastur69
Horus
11,631
6,328
8,552
18,339
43,238
61,224
35
16,194
26,435
1,109
30,068
L
Gilgamesh
simonmyj
Gilgamesh
21,041
4,295
2,215
5,290
42,425
42,999
206
17,604
24,485
0
48,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
49,127
231
Minions Killed
186
10
Camps Cleared
7
1,246,190
Distance Traveled
1,274,797
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,385
724
80
3
5
440,631
0
W
King Arthur
16,715
696
52
2
0
375,336
2
L
Chronos
16,421
684
167
7
7
371,182
2
W
Lancelot
15,027
626
54
2
2
458,830
5
L
Horus
15,482
645
32
1
1
466,681
7
L
Gilgamesh
14,910
621
32
1
2
408,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role