Player Matchup

Cupid
Cupid
BebeGucci
Cupid
Level 110
God Stats
5W - 5L
1,529 SR
Queue Stats
105W - 101L
1,454 Elo+
Solo
Discordia
Discordia
BoarSin7
Discordia
Level 29
God Stats
4W - 4L
1,584 SR
Queue Stats
10W - 14L
1,342 Elo+
Party 1
Lancelot
Lancelot
Ok-MiracleFeenix
Lancelot
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 363L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
SerpentSin7
Kumbhakarna
Level 81
God Stats
5W - 8L
1,397 SR
Queue Stats
15W - 22L
1,324 Elo+
Party 1
Mulan
Mulan
jaidenthedino
Mulan
Level 53
God Stats
2W - 3L
1,477 SR
Queue Stats
164W - 166L
1,330 Elo+
Solo
Team Averages
Level 68
1,497 SR
1,374 Elo+

VS

Team Averages
Level 105
1,431 SR
1,414 Elo+
Lancelot
Lancelot
 
Lancelot
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Nurse Juicy88
Hera
Level 65
God Stats
4W - 6L
1,282 SR
Queue Stats
220W - 223L
1,384 Elo+
Solo
Hun Batz
Hun Batz
aeoya
Hun Batz
Level 83
God Stats
4W - 5L
1,545 SR
Queue Stats
14W - 30L
1,200 Elo+
Solo
Ah Puch
Ah Puch
bttpotherz
Ah Puch
Level 119
God Stats
1W - 1L
1,360 SR
Queue Stats
37W - 33L
1,594 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 128
God Stats
298W - 324L
1,467 SR
Queue Stats
298W - 324L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BebeGucci
Cupid
10
1 / 8 / 3
6,686
418
3,779
13,902
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
BoarSin7
Discordia
11
0 / 3 / 2
6,241
390
2,468
8,603
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 4 / 2
7,330
458
8,790
10,925
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SerpentSin7
Kumbhakarna
10
0 / 2 / 4
6,756
422
3,510
14,550
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 1
8,457
529
11,983
13,492
12,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
0 / 3 / 0
8,512
532
6,896
13,574
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 9
8,277
517
13,651
8,431
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
aeoya
Hun Batz
14
6 / 3 / 2
8,461
529
5,161
11,381
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
bttpotherz
Ah Puch
13
2 / 2 / 1
8,297
519
8,047
10,689
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
warrdon
Neith
14
6 / 0 / 5
8,952
560
12,173
5,768
2,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
18
18
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
3
0
0
L
Cupid
BebeGucci
Cupid
1
8
3
0.31
L
Discordia
BoarSin7
Discordia
0
3
2
0.33
W
4
2
9
4.25
L
4
4
2
1.25
L
Kumbhakarna
SerpentSin7
Kumbhakarna
0
2
4
1
W
Hun Batz
aeoya
Hun Batz
6
3
2
2.33
W
Ah Puch
bttpotherz
Ah Puch
2
2
1
1.25
L
4
1
1
4.5
W
Neith
warrdon
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
45,928
61,472
Taken
49,843
36,653
Mitigated
20,624
10,647
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,896
1,893
0
5,238
13,574
6,634
606
640
12,934
0
68,760
L
Cupid
BebeGucci
Cupid
3,779
1,119
708
3,290
13,902
4,668
0
3,228
10,674
0
42,903
L
Discordia
BoarSin7
Discordia
2,468
140
0
2,216
8,603
3,479
0
6,912
1,691
27,103
0
W
13,651
3,588
202
3,488
8,431
2,865
468
1,311
7,120
47,833
0
L
8,790
1,184
0
1,730
10,925
4,347
0
4,011
6,914
0
32,066
L
Kumbhakarna
SerpentSin7
Kumbhakarna
3,510
388
0
1,230
14,550
12,093
0
4,537
10,013
23,274
0
W
Hun Batz
aeoya
Hun Batz
5,161
1,119
0
4,476
11,381
4,699
0
1,245
10,136
0
47,567
W
Ah Puch
bttpotherz
Ah Puch
8,047
151
0
3,720
10,689
4,166
1,500
2,329
8,360
63,837
0
L
11,983
2,618
71
1,402
13,492
12,066
132
3,010
10,482
5,455
53,903
W
Neith
warrdon
Neith
12,173
5,204
0
2,741
5,768
2,260
552
1,412
4,356
0
63,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
42,499
279
Minions Killed
499
0
Camps Cleared
0
1,439,208
Distance Traveled
1,429,070
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,512
532
145
9
0
282,163
4
L
Cupid
6,686
418
82
5
0
256,010
4
L
Discordia
6,241
390
46
3
0
270,285
0
W
Hera
8,277
517
87
5
0
280,268
2
L
Lancelot
7,330
458
39
2
0
334,814
2
L
Kumbhakarna
6,756
422
16
1
0
305,083
2
W
Hun Batz
8,461
529
76
5
0
332,632
1
W
Ah Puch
8,297
519
94
6
0
261,371
0
L
Mulan
8,457
529
96
6
0
273,016
0
W
Neith
8,952
560
97
6
0
272,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role