Player Matchup

Fenrir
Fenrir
BotWitAGlock
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
DankMustara
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 205L
1,394 Elo+
Party 1
Lancelot
Lancelot
ExoticRaider1019
Lancelot
Level 111
God Stats
9W - 13L
1,500 SR
Queue Stats
168W - 152L
1,627 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stay_IN_School
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 184L
1,594 Elo+
Party 3
Skadi
Skadi
kisamee0
Skadi
Level 108
God Stats
9W - 7L
1,727 SR
Queue Stats
304W - 332L
1,432 Elo+
Party 1
Team Averages
Level 80
1,545 SR
1,509 Elo+

VS

Team Averages
Level 96
1,555 SR
1,559 Elo+
Ne Zha
Ne Zha
EatMyCoockStupid
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,748 Elo+
Solo
Lancelot
Lancelot
Ironcladgoose
Lancelot
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,422 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OkamiKenshi
Morgan Le Fay
Level 160
God Stats
2W - 3L
1,616 SR
Queue Stats
110W - 104L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
Level 158
God Stats
3W - 0L
1,849 SR
Queue Stats
108W - 103L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
VZLA_GamesYT
Gilgamesh
Level 104
God Stats
1W - 0L
1,308 SR
Queue Stats
131W - 134L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 4 / 4
7,749
596
1,670
13,227
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
0 / 6 / 4
8,417
647
5,841
20,175
21,611
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 4 / 1
8,172
629
9,708
14,105
6,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Stay_IN_School
Morgan Le Fay
15
2 / 4 / 1
8,551
658
11,451
9,836
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kisamee0
Skadi
16
2 / 3 / 3
9,345
719
8,607
15,028
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 7
10,941
842
12,174
10,933
5,573
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Ironcladgoose
Lancelot
16
3 / 3 / 10
9,307
716
12,242
11,400
5,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OkamiKenshi
Morgan Le Fay
18
4 / 0 / 11
10,192
784
14,488
7,430
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
19
5 / 0 / 9
11,183
860
15,362
9,099
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
VZLA_GamesYT
Gilgamesh
15
2 / 3 / 10
9,811
755
7,869
13,887
11,993
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
6
Kills
21
21
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
4
0.5
L
0
6
4
0.33
W
7
0
7
10.5
L
2
4
1
0.63
W
Lancelot
Ironcladgoose
Lancelot
3
3
10
2.67
W
Morgan Le Fay
OkamiKenshi
Morgan Le Fay
4
0
11
9.5
W
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
5
0
9
9.5
L
Morgan Le Fay
Stay_IN_School
Morgan Le Fay
2
4
1
0.63
W
Gilgamesh
VZLA_GamesYT
Gilgamesh
2
3
10
2.33
L
Skadi
kisamee0
Skadi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
62,135
72,371
Taken
52,749
46,272
Mitigated
31,721
7,441
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,670
128
0
287
13,227
6,618
135
4,485
8,742
0
5,007
L
5,841
314
1,623
1,540
20,175
21,611
105
5,122
15,053
13,427
0
W
12,174
4,721
0
5,206
10,933
5,573
394
3,400
7,337
0
43,909
L
9,708
890
0
0
14,105
6,648
0
1,942
12,163
0
21,925
W
Lancelot
Ironcladgoose
Lancelot
12,242
2,263
0
0
11,400
5,703
220
3,888
7,289
0
16,173
W
Morgan Le Fay
OkamiKenshi
Morgan Le Fay
14,488
1,712
0
1,819
7,430
3,899
553
3,040
4,248
47,924
0
W
Ah Muzen Cab
SirSasquatch
Ah Muzen Cab
15,362
8,777
0
6,391
9,099
4,553
3,777
2,011
6,972
0
60,015
L
Morgan Le Fay
Stay_IN_School
Morgan Le Fay
11,451
470
0
612
9,836
5,131
0
1,762
8,074
37,791
0
W
Gilgamesh
VZLA_GamesYT
Gilgamesh
7,869
2,013
1,750
1,537
13,887
11,993
611
4,078
9,611
0
24,467
L
Skadi
kisamee0
Skadi
8,607
4,159
0
3,379
15,028
6,264
178
1,177
13,851
0
46,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
51,434
204
Minions Killed
297
0
Camps Cleared
0
1,266,796
Distance Traveled
1,492,088
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,749
596
11
1
0
257,278
0
L
Ares
8,417
647
19
1
0
242,829
0
W
Ne Zha
10,941
842
77
6
0
324,356
8
L
Lancelot
8,172
629
24
2
0
296,473
0
W
Lancelot
9,307
716
11
1
0
314,736
0
W
Morgan Le Fay
10,192
784
75
6
0
288,762
1
W
Ah Muzen Cab
11,183
860
102
8
0
294,897
0
L
Morgan Le Fay
8,551
658
64
5
0
219,870
1
W
Gilgamesh
9,811
755
32
2
0
269,337
0
L
Skadi
9,345
719
86
7
0
250,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role