Player Matchup

Xing Tian
Xing Tian
AleXXRegan
Xing Tian
Level 108
God Stats
4W - 2L
1,902 SR
Queue Stats
249W - 249L
1,543 Elo+
Party 2
Osiris
Osiris
Alex_____Villa
Osiris
Level 127
God Stats
3W - 4L
1,296 SR
Queue Stats
327W - 321L
1,532 Elo+
Party 2
Lancelot
Lancelot
IceSoul44
Lancelot
Level 98
God Stats
1W - 1L
1,739 SR
Queue Stats
148W - 144L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
kizaru529
Nu Wa
Level 89
God Stats
21W - 16L
1,589 SR
Queue Stats
219W - 218L
1,530 Elo+
Party 3
Neith
Neith
tedoiguerra
Neith
Level 113
God Stats
78W - 69L
1,563 SR
Queue Stats
263W - 246L
1,558 Elo+
Party 2
Team Averages
Level 107
1,618 SR
1,536 Elo+

VS

Team Averages
Level 131
1,527 SR
1,504 Elo+
Lancelot
Lancelot
BerserkSouls94
Lancelot
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
709W - 592L
1,518 Elo+
Party 1
Freya
Freya
Jonnywah
Freya
Level 129
God Stats
7W - 5L
1,462 SR
Queue Stats
452W - 372L
1,517 Elo+
Party 1
Ravana
Ravana
Quinnith90
Ravana
Level 148
God Stats
27W - 12L
1,722 SR
Queue Stats
835W - 712L
1,493 Elo+
Party 1
Ganesha
Ganesha
Siball_
Ganesha
Level 127
God Stats
1W - 0L
1,357 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Scylla
Scylla
byrnez1993
Scylla
Level 108
God Stats
4W - 5L
1,597 SR
Queue Stats
279W - 238L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AleXXRegan
Xing Tian
13
0 / 2 / 2
8,726
416
3,944
17,424
17,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 1
9,280
442
9,754
29,633
30,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
IceSoul44
Lancelot
17
1 / 5 / 1
9,951
474
9,323
18,884
8,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
kizaru529
Nu Wa
17
1 / 2 / 0
10,330
492
5,465
7,752
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 1
10,664
508
12,339
8,835
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
3 / 0 / 4
11,565
551
24,462
19,752
12,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Jonnywah
Freya
18
2 / 3 / 2
10,866
517
8,192
16,250
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
Quinnith90
Ravana
19
9 / 1 / 3
11,592
552
16,931
12,273
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Siball_
Ganesha
15
0 / 0 / 7
9,823
468
4,418
12,308
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
byrnez1993
Scylla
18
1 / 1 / 3
10,593
504
4,974
8,105
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
16
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AleXXRegan
Xing Tian
0
2
2
0.5
L
0
4
1
0.13
W
Lancelot
3
0
4
5
L
Lancelot
IceSoul44
Lancelot
1
5
1
0.3
W
Freya
Jonnywah
Freya
2
3
2
1
W
Ravana
Quinnith90
Ravana
9
1
3
10.5
W
Ganesha
Siball_
Ganesha
0
0
7
3.5
W
Scylla
byrnez1993
Scylla
1
1
3
2.5
L
Nu Wa
kizaru529
Nu Wa
1
2
0
0.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,825
Damage
58,977
82,528
Taken
68,688
63,658
Mitigated
43,208
19,264
Healing
22,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AleXXRegan
Xing Tian
3,944
289
2,887
2,847
17,424
17,951
0
6,610
10,784
32,173
0
L
9,754
3,258
0
9,581
29,633
30,153
0
1,385
28,157
0
76,447
W
Lancelot
24,462
2,810
0
7,870
19,752
12,293
156
171
19,561
0
104,889
L
Lancelot
IceSoul44
Lancelot
9,323
1,844
0
987
18,884
8,989
0
808
18,006
0
103,819
W
Freya
Jonnywah
Freya
8,192
1,914
0
9,707
16,250
7,037
1,050
2,270
13,960
97,720
0
W
Ravana
Quinnith90
Ravana
16,931
5,357
0
1,329
12,273
7,194
0
1,576
10,571
0
118,740
W
Ganesha
Siball_
Ganesha
4,418
439
0
1,957
12,308
13,384
0
1,316
10,930
44,437
0
W
Scylla
byrnez1993
Scylla
4,974
263
0
1,954
8,105
3,300
0
3,619
4,257
86,022
0
L
Nu Wa
kizaru529
Nu Wa
5,465
1,020
0
869
7,752
2,904
984
3,545
3,999
85,174
0
L
12,339
4,761
0
2,093
8,835
3,661
0
4,837
3,998
0
101,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,951
Gold Earned
54,439
656
Minions Killed
697
0
Camps Cleared
0
1,961,219
Distance Traveled
2,075,963
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,726
416
29
1
0
375,987
6
L
Osiris
9,280
442
120
6
0
366,736
4
W
Lancelot
11,565
551
153
7
0
462,160
9
L
Lancelot
9,951
474
159
8
0
472,940
1
W
Freya
10,866
517
183
9
0
351,876
4
W
Ravana
11,592
552
151
7
0
481,353
7
W
Ganesha
9,823
468
41
2
0
397,972
5
W
Scylla
10,593
504
169
8
0
382,602
6
L
Nu Wa
10,330
492
188
9
0
388,529
6
L
Neith
10,664
508
160
8
0
357,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role