Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cynder9
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,444 Elo+
Solo
Bellona
Bellona
Dlgn
Bellona
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 47L
1,487 Elo+
Party 2
Ra
Ra
Olvaname
Ra
Level 43
God Stats
1W - 1L
1,370 SR
Queue Stats
58W - 53L
1,487 Elo+
Party 2
Thanatos
Thanatos
Wanheeda08
Thanatos
Level 69
God Stats
11W - 9L
1,618 SR
Queue Stats
108W - 101L
1,442 Elo+
Solo
Team Averages
Level 73
1,498 SR
1,472 Elo+

VS

Team Averages
Level 85
1,484 SR
1,436 Elo+
Chaac
Chaac
AlexXxBusch
Chaac
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 91L
1,401 Elo+
Party 3
Ares
Ares
IamCemo
Ares
Level 95
God Stats
3W - 0L
1,660 SR
Queue Stats
15W - 8L
1,476 Elo+
Party 1
Discordia
Discordia
KillshotKai
Discordia
Level 88
God Stats
7W - 2L
1,317 SR
Queue Stats
194W - 179L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Magmatic
Danzaburou
Level 69
God Stats
2W - 1L
1,466 SR
Queue Stats
41W - 44L
1,453 Elo+
Party 1
Mercury
Mercury
Wrace666
Mercury
Level 53
God Stats
10W - 10L
1,478 SR
Queue Stats
41W - 40L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
5
0 / 1 / 0
6,752
281
2,347
2,889
809
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Cynder9
Yemoja
15
0 / 4 / 2
10,001
417
10,725
22,125
23,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Dlgn
Bellona
18
0 / 3 / 5
10,953
456
9,982
23,984
19,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 4 / 3
10,708
446
10,043
13,497
9,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Wanheeda08
Thanatos
17
10 / 6 / 0
11,716
488
16,261
26,199
15,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
11,351
473
10,491
19,215
17,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
IamCemo
Ares
16
1 / 1 / 5
11,448
477
11,636
19,046
22,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
KillshotKai
Discordia
16
2 / 3 / 6
11,526
480
13,133
11,486
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Magmatic
Danzaburou
20
7 / 3 / 2
14,673
611
12,995
20,383
10,297
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Wrace666
Mercury
20
7 / 1 / 1
13,975
582
15,178
21,136
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
18
18
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
1
3
4
1
L
Yemoja
Cynder9
Yemoja
0
4
2
0.25
L
Bellona
Dlgn
Bellona
0
3
5
0.83
W
Ares
IamCemo
Ares
1
1
5
3.5
W
Discordia
KillshotKai
Discordia
2
3
6
1.67
W
Danzaburou
Magmatic
Danzaburou
7
3
2
2.67
L
1
4
3
0.63
L
Thanatos
Wanheeda08
Thanatos
10
6
0
1.67
W
Mercury
Wrace666
Mercury
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
63,433
88,694
Taken
91,266
69,649
Mitigated
64,176
35,818
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,347
1,481
0
741
2,889
809
0
1,099
1,756
0
15,310
W
10,491
1,628
0
3,772
19,215
17,930
1,100
4,468
14,747
0
64,944
L
Yemoja
Cynder9
Yemoja
10,725
2,090
3,712
3,047
22,125
23,677
0
5,352
16,689
57,127
0
L
Bellona
Dlgn
Bellona
9,982
3,040
2
5,203
23,984
19,535
0
6,651
17,188
0
95,880
W
Ares
IamCemo
Ares
11,636
418
0
3,018
19,046
22,015
816
5,515
13,531
34,009
0
W
Discordia
KillshotKai
Discordia
13,133
660
0
2,853
11,486
4,137
1,162
1,261
10,225
81,600
0
W
Danzaburou
Magmatic
Danzaburou
12,995
9,504
0
9,929
20,383
10,297
6,658
6,075
14,308
0
118,085
L
10,043
837
1,239
3,022
13,497
9,946
316
4,881
8,240
88,658
0
L
Thanatos
Wanheeda08
Thanatos
16,261
4,032
0
18,852
26,199
15,682
0
6,227
19,744
0
89,067
W
Mercury
Wrace666
Mercury
15,178
8,197
0
3,064
21,136
9,797
2,409
4,355
16,781
0
172,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
62,973
502
Minions Killed
650
0
Camps Cleared
0
1,908,994
Distance Traveled
2,398,400
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,752
281
27
1
0
89,768
1
W
Chaac
11,351
473
103
4
0
472,538
1
L
Yemoja
10,001
417
70
3
0
406,902
2
L
Bellona
10,953
456
161
7
0
510,682
2
W
Ares
11,448
477
22
1
0
459,048
8
W
Discordia
11,526
480
119
5
0
478,476
9
W
Danzaburou
14,673
611
212
9
0
391,554
1
L
Ra
10,708
446
141
6
0
472,616
5
L
Thanatos
11,716
488
103
4
0
429,026
1
W
Mercury
13,975
582
194
8
0
596,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role