Player Matchup

Lancelot
Lancelot
Colbertin
Lancelot
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 60L
1,418 Elo+
Party 1
Bacchus
Bacchus
RagingGummie
Bacchus
Level 46
God Stats
2W - 6L
1,358 SR
Queue Stats
29W - 56L
1,347 Elo+
Party 1
Heimdallr
Heimdallr
Yandervahn
Heimdallr
Level 24
God Stats
0W - 7L
1,166 SR
Queue Stats
2W - 7L
1,084 Elo+
Party 1
Team Averages
Level 39
1,341 SR
1,283 Elo+

VS

Team Averages
Level 90
1,389 SR
1,492 Elo+
Erlang Shen
Erlang Shen
Boadisafa
Erlang Shen
Level 65
God Stats
5W - 4L
1,337 SR
Queue Stats
170W - 239L
1,427 Elo+
Solo
Hachiman
Hachiman
Plisten
Hachiman
Level 141
God Stats
5W - 6L
1,134 SR
Queue Stats
271W - 268L
1,518 Elo+
Solo
Discordia
Discordia
nilloc00
Discordia
Level 64
God Stats
10W - 5L
1,697 SR
Queue Stats
49W - 43L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Colbertin
Lancelot
15
6 / 9 / 2
11,313
707
17,457
21,689
16,443
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
RagingGummie
Bacchus
14
1 / 7 / 6
10,482
655
5,894
22,525
30,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Yandervahn
Heimdallr
16
3 / 7 / 3
10,507
657
7,522
18,045
8,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Boadisafa
Erlang Shen
16
3 / 5 / 13
11,451
716
9,100
18,197
17,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Plisten
Hachiman
18
11 / 3 / 9
12,978
811
27,783
11,843
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
nilloc00
Discordia
19
9 / 2 / 14
13,098
819
17,143
7,784
3,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
10
Kills
23
23
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Boadisafa
Erlang Shen
3
5
13
1.9
L
Lancelot
Colbertin
Lancelot
6
9
2
0.78
W
Hachiman
Plisten
Hachiman
11
3
9
5.17
L
Bacchus
RagingGummie
Bacchus
1
7
6
0.57
L
Heimdallr
Yandervahn
Heimdallr
3
7
3
0.64
W
Discordia
nilloc00
Discordia
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
54,026
62,259
Taken
37,824
55,365
Mitigated
27,337
6,086
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Boadisafa
Erlang Shen
9,100
5,678
0
4,076
18,197
17,809
416
2,072
16,125
0
19,936
L
Lancelot
Colbertin
Lancelot
17,457
2,787
175
696
21,689
16,443
0
5,901
15,788
0
44,675
W
Hachiman
Plisten
Hachiman
27,783
19,004
0
1,891
11,843
6,173
1,696
2,393
9,450
0
73,136
L
Bacchus
RagingGummie
Bacchus
5,894
913
0
2,641
22,525
30,848
150
5,744
16,781
24,217
0
L
Heimdallr
Yandervahn
Heimdallr
7,522
4,286
133
2,441
18,045
8,074
198
6,410
11,635
0
39,206
W
Discordia
nilloc00
Discordia
17,143
1,260
0
1,446
7,784
3,355
954
2,102
5,682
44,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
37,527
151
Minions Killed
157
8
Camps Cleared
5
736,756
Distance Traveled
904,390
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,451
716
15
1
1
324,126
1
L
Lancelot
11,313
707
49
3
5
272,692
1
W
Hachiman
12,978
811
86
5
4
285,072
2
L
Bacchus
10,482
655
28
2
1
259,925
0
L
Heimdallr
10,507
657
74
5
2
204,139
0
W
Discordia
13,098
819
56
4
0
295,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role