Player Matchup

Atlas
Atlas
Laltir3349
Atlas
Level 38
God Stats
53W - 40L
1,578 SR
Queue Stats
127W - 130L
1,485 Elo+
Party 2
Anhur
Anhur
Mogggggggggg
Anhur
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 40L
1,153 Elo+
Party 2
Bellona
Bellona
Nakkeraru
Bellona
Level 6
God Stats
2W - 0L
1,768 SR
Queue Stats
3W - 3L
1,585 Elo+
Party 3
Mercury
Mercury
Russslee
Mercury
Level 46
God Stats
18W - 13L
1,716 SR
Queue Stats
163W - 193L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaskiaAshina
Morgan Le Fay
Level 108
God Stats
11W - 4L
1,855 SR
Queue Stats
150W - 146L
1,580 Elo+
Party 3
Team Averages
Level 53
1,683 SR
1,445 Elo+

VS

Team Averages
Level 50
1,500 SR
1,304 Elo+
He Bo
He Bo
DeagleHH
He Bo
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 24L
1,261 Elo+
Party 1
Artemis
Artemis
Geqpo
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Lancelot
Lancelot
MicanMikeMe
Lancelot
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,478 Elo+
Solo
Anubis
Anubis
TotemBrevna
Anubis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,261 Elo+
Party 1
Kuzenbo
Kuzenbo
Yupies
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 0 / 7
7,065
589
3,411
5,442
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 1 / 2
6,860
572
6,907
6,827
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Nakkeraru
Bellona
11
1 / 2 / 4
6,464
539
6,406
8,438
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Russslee
Mercury
11
3 / 0 / 2
6,457
538
4,292
7,994
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
SaskiaAshina
Morgan Le Fay
13
6 / 0 / 0
7,340
612
8,316
4,719
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DeagleHH
He Bo
9
0 / 5 / 0
5,696
475
4,431
8,824
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Geqpo
Artemis
9
0 / 3 / 1
5,143
429
2,231
6,067
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MicanMikeMe
Lancelot
9
0 / 0 / 0
5,606
467
2,116
9,062
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
2 / 3 / 0
6,896
575
3,023
8,763
4,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Yupies
Kuzenbo
9
0 / 3 / 0
5,163
430
1,242
10,008
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
DeagleHH
He Bo
0
5
0
0
L
Artemis
Geqpo
Artemis
0
3
1
0.17
W
Atlas
0
0
7
3.5
L
Lancelot
MicanMikeMe
Lancelot
0
0
0
0
W
4
1
2
5
W
Bellona
Nakkeraru
Bellona
1
2
4
1.5
W
Mercury
Russslee
Mercury
3
0
2
4
W
Morgan Le Fay
SaskiaAshina
Morgan Le Fay
6
0
0
6
L
Anubis
2
3
0
0.67
L
Kuzenbo
Yupies
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
13,043
33,420
Taken
42,724
18,725
Mitigated
18,270
9,054
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DeagleHH
He Bo
4,431
190
0
2,113
8,824
2,623
191
964
7,860
29,484
0
L
Artemis
Geqpo
Artemis
2,231
940
0
1,035
6,067
1,771
0
2,391
3,676
0
21,414
W
Atlas
3,411
1,342
0
1,141
5,442
4,771
0
797
4,645
20,693
0
L
Lancelot
MicanMikeMe
Lancelot
2,116
648
0
1,807
9,062
3,517
0
1,286
7,776
0
39,681
W
6,907
4,910
0
2,965
6,827
2,629
491
1,408
5,419
0
61,691
W
Bellona
Nakkeraru
Bellona
6,406
2,263
0
2,584
8,438
6,239
771
3,850
4,588
0
34,398
W
Mercury
Russslee
Mercury
4,292
1,329
0
1,250
7,994
2,986
0
1,883
6,111
0
39,430
W
Morgan Le Fay
SaskiaAshina
Morgan Le Fay
8,316
575
0
1,114
4,719
2,100
0
758
3,961
54,324
0
L
Anubis
3,023
148
0
3,557
8,763
4,114
0
5,429
3,334
44,077
0
L
Kuzenbo
Yupies
Kuzenbo
1,242
518
0
1,012
10,008
6,245
0
1,657
8,351
13,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
28,504
362
Minions Killed
290
0
Camps Cleared
0
1,301,219
Distance Traveled
1,165,589
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,696
475
61
5
0
223,111
3
L
Artemis
5,143
429
40
3
0
210,281
2
W
Atlas
7,065
589
30
3
0
258,654
2
L
Lancelot
5,606
467
78
7
0
273,554
4
W
Anhur
6,860
572
111
9
0
209,729
1
W
Bellona
6,464
539
70
6
0
265,840
0
W
Mercury
6,457
538
64
5
0
317,837
0
W
Morgan Le Fay
7,340
612
87
7
0
249,159
8
L
Anubis
6,896
575
90
8
0
218,531
3
L
Kuzenbo
5,163
430
21
2
0
240,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role