Player Matchup

Rama
Rama
BocatKing
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,373 Elo+
Party 3
Nemesis
Nemesis
CAMZ_ART
Nemesis
Level 81
God Stats
8W - 10L
1,658 SR
Queue Stats
122W - 151L
1,366 Elo+
Party 3
Sun Wukong
Sun Wukong
Lamarh123
Sun Wukong
Level 87
God Stats
7W - 13L
1,332 SR
Queue Stats
49W - 73L
1,371 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ajokeade
Morgan Le Fay
Level 46
God Stats
13W - 10L
1,606 SR
Queue Stats
79W - 94L
1,433 Elo+
Party 3
Bacchus
Bacchus
subblxckgamer
Bacchus
Level 58
God Stats
19W - 31L
1,315 SR
Queue Stats
31W - 51L
1,320 Elo+
Party 3
Team Averages
Level 72
1,482 SR
1,372 Elo+

VS

Team Averages
Level 55
1,449 SR
1,386 Elo+
Cupid
Cupid
GEN Capitano
Cupid
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,422 Elo+
Party 1
Anubis
Anubis
GEN Suavecito
Anubis
Level 45
God Stats
3W - 3L
1,487 SR
Queue Stats
14W - 20L
1,376 Elo+
Party 1
Bacchus
Bacchus
Hen3
Bacchus
Level 29
God Stats
4W - 1L
1,703 SR
Queue Stats
5W - 6L
1,289 Elo+
Party 1
Lancelot
Lancelot
LilDirtyR
Lancelot
Level 87
God Stats
1W - 2L
1,276 SR
Queue Stats
110W - 107L
1,457 Elo+
Party 2
Mulan
Mulan
Uchiha-Snipes
Mulan
Level 43
God Stats
4W - 3L
1,276 SR
Queue Stats
37W - 27L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 4 / 2
7,156
447
4,724
9,053
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
CAMZ_ART
Nemesis
13
9 / 6 / 2
9,147
572
15,568
17,847
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Lamarh123
Sun Wukong
15
1 / 1 / 4
8,996
562
8,262
14,052
14,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ajokeade
Morgan Le Fay
12
0 / 4 / 4
7,552
472
8,816
11,993
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
2 / 4 / 3
7,547
472
5,580
10,877
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
8,202
513
9,593
10,520
4,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 3 / 4
8,440
528
8,871
12,333
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Hen3
Bacchus
12
3 / 0 / 9
7,973
498
6,606
11,058
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
LilDirtyR
Lancelot
15
6 / 3 / 5
8,994
562
14,485
15,140
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 0
8,493
531
9,025
11,389
6,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
19
19
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
2
0.25
L
Nemesis
CAMZ_ART
Nemesis
9
6
2
1.67
W
5
4
7
2.13
W
4
3
4
2
W
Bacchus
Hen3
Bacchus
3
0
9
7.5
L
Sun Wukong
Lamarh123
Sun Wukong
1
1
4
3
W
Lancelot
LilDirtyR
Lancelot
6
3
5
2.83
W
1
2
0
0.5
L
Morgan Le Fay
ajokeade
Morgan Le Fay
0
4
4
0.5
L
Bacchus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
48,580
63,822
Taken
60,440
35,961
Mitigated
36,228
13,749
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,724
3,574
0
2,242
9,053
2,909
3,354
1,754
7,299
0
49,740
L
Nemesis
CAMZ_ART
Nemesis
15,568
8,192
0
3,048
17,847
6,034
0
4,747
13,100
0
58,439
W
9,593
6,876
633
2,843
10,520
4,391
375
2,265
8,247
0
57,173
W
8,871
298
0
4,696
12,333
7,030
924
5,059
6,796
55,435
0
W
Bacchus
Hen3
Bacchus
6,606
1,111
0
3,289
11,058
11,018
0
3,206
7,742
23,141
0
L
Sun Wukong
Lamarh123
Sun Wukong
8,262
2,056
0
4,153
14,052
14,686
0
332
13,720
45
72,116
W
Lancelot
LilDirtyR
Lancelot
14,485
3,291
0
442
15,140
6,872
0
2,639
12,311
0
76,576
W
9,025
1,897
0
3,758
11,389
6,917
0
486
10,903
0
69,462
L
Morgan Le Fay
ajokeade
Morgan Le Fay
8,816
919
0
570
11,993
4,570
300
5,641
6,352
37,742
0
L
Bacchus
5,580
537
0
3,736
10,877
7,762
0
3,003
7,874
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
42,102
422
Minions Killed
458
0
Camps Cleared
0
1,451,688
Distance Traveled
1,576,214
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,156
447
76
5
0
243,011
2
L
Nemesis
9,147
572
86
5
0
337,748
1
W
Cupid
8,202
513
91
6
0
293,929
0
W
Anubis
8,440
528
101
6
0
273,928
3
W
Bacchus
7,973
498
26
2
0
327,276
3
L
Sun Wukong
8,996
562
147
9
0
286,540
6
W
Lancelot
8,994
562
100
6
0
362,775
2
W
Mulan
8,493
531
140
9
0
318,306
1
L
Morgan Le Fay
7,552
472
75
5
0
282,662
4
L
Bacchus
7,547
472
38
2
0
301,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role