Player Matchup

Merlin
Merlin
Jadennnnn
Merlin
Level 105
God Stats
11W - 7L
1,620 SR
Queue Stats
51W - 51L
1,493 Elo+
Party 1
King Arthur
King Arthur
SHEEPASAURUS01
King Arthur
Level 155
God Stats
3W - 5L
1,268 SR
Queue Stats
367W - 311L
1,524 Elo+
Party 1
Artio
Artio
UginTozo
Artio
Level 68
God Stats
18W - 8L
1,735 SR
Queue Stats
143W - 142L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
VX B1ggDaddy
Heimdallr
Level 65
God Stats
3W - 5L
1,369 SR
Queue Stats
150W - 151L
1,439 Elo+
Party 1
Mercury
Mercury
tjmarshalls
Mercury
Level 77
God Stats
31W - 18L
1,609 SR
Queue Stats
275W - 227L
1,551 Elo+
Solo
Team Averages
Level 94
1,520 SR
1,509 Elo+

VS

Team Averages
Level 107
1,561 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GingerSniper92
Amaterasu
Level 82
God Stats
0W - 1L
1,789 SR
Queue Stats
13W - 11L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
JASON010203
Nu Wa
Level 87
God Stats
16W - 7L
1,737 SR
Queue Stats
212W - 183L
1,505 Elo+
Solo
Chernobog
Chernobog
KingRetroz
Chernobog
Level 139
God Stats
0W - 2L
1,277 SR
Queue Stats
97W - 89L
1,607 Elo+
Party 2
Lancelot
Lancelot
Y7NR
Lancelot
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 210L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jadennnnn
Merlin
17
4 / 1 / 4
10,816
492
11,754
13,192
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SHEEPASAURUS01
King Arthur
19
10 / 0 / 4
12,266
558
25,946
22,255
28,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
UginTozo
Artio
14
0 / 4 / 11
9,481
431
10,878
26,834
28,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
VX B1ggDaddy
Heimdallr
16
2 / 4 / 5
9,996
454
8,342
16,275
7,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
tjmarshalls
Mercury
18
6 / 1 / 8
11,439
520
10,373
20,246
9,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 3 / 5
9,140
415
9,665
20,880
27,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
GingerSniper92
Amaterasu
14
0 / 4 / 0
8,184
372
3,422
17,051
15,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 5 / 2
10,178
463
21,218
16,032
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
KingRetroz
Chernobog
16
2 / 3 / 3
9,533
433
11,972
14,518
8,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Y7NR
Lancelot
15
2 / 7 / 2
9,348
425
12,970
22,154
11,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
5
1.5
L
Amaterasu
GingerSniper92
Amaterasu
0
4
0
0
L
4
5
2
1
W
Merlin
Jadennnnn
Merlin
4
1
4
6
L
Chernobog
KingRetroz
Chernobog
2
3
3
1.17
W
King Arthur
SHEEPASAURUS01
King Arthur
10
0
4
12
W
Artio
UginTozo
Artio
0
4
11
1.38
W
Heimdallr
VX B1ggDaddy
Heimdallr
2
4
5
1.13
L
Lancelot
Y7NR
Lancelot
2
7
2
0.43
W
Mercury
tjmarshalls
Mercury
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,293
Damage
59,247
98,802
Taken
90,635
79,536
Mitigated
72,145
19,052
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,665
2,780
417
4,035
20,880
27,814
0
5,574
15,306
32,314
0
L
Amaterasu
GingerSniper92
Amaterasu
3,422
1,628
0
2,086
17,051
15,739
0
539
16,512
0
49,360
L
21,218
5,481
451
2,614
16,032
8,246
639
6,571
9,461
75,447
0
W
Merlin
Jadennnnn
Merlin
11,754
351
0
2,111
13,192
5,243
450
5,383
7,809
92,244
0
L
Chernobog
KingRetroz
Chernobog
11,972
7,014
0
4,264
14,518
8,688
0
4,607
9,911
0
83,591
W
King Arthur
SHEEPASAURUS01
King Arthur
25,946
3,301
0
750
22,255
28,645
456
7,013
15,242
0
110,705
W
Artio
UginTozo
Artio
10,878
1,776
2,109
7,250
26,834
28,671
0
9,176
17,658
45,322
0
W
Heimdallr
VX B1ggDaddy
Heimdallr
8,342
3,976
0
5,242
16,275
7,398
1,230
6,508
9,767
0
86,771
L
Lancelot
Y7NR
Lancelot
12,970
5,011
0
5,791
22,154
11,658
303
5,341
16,813
0
80,749
W
Mercury
tjmarshalls
Mercury
10,373
4,021
0
1,590
20,246
9,579
0
5,624
14,622
0
111,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,998
Gold Earned
46,383
624
Minions Killed
481
0
Camps Cleared
0
2,157,189
Distance Traveled
2,128,441
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,140
415
19
1
0
497,738
3
L
Amaterasu
8,184
372
82
4
0
395,731
2
L
Nu Wa
10,178
463
109
5
0
368,924
0
W
Merlin
10,816
492
163
7
0
373,024
0
L
Chernobog
9,533
433
159
7
0
417,525
6
W
King Arthur
12,266
558
138
6
0
437,397
2
W
Artio
9,481
431
47
2
0
417,135
7
W
Heimdallr
9,996
454
125
6
0
373,518
12
L
Lancelot
9,348
425
112
5
0
448,523
0
W
Mercury
11,439
520
151
7
0
556,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role